Comments

  • my guess is that the input from keys is more "instantaneous" than a swipe and thats what causes the timing difference, ive had to time the 2nd medium later than i would on mobile as if i click the key for medium too early during the last light attack it doesnt seem to take the input, whereas mobile gives a little more…
  • what inherent disadvantage is that exactly? only thing i can think of is faster loading times in bgs, but that difference has existed between phones too so idk.
  • mojo fight was kinda fun ngl
  • ai has gotten "stuck" like this in many different ways in the past and probably will in the future. But if you just hit the block once /heavy that has always "fixed" it. not a big issue all things considered imo
  • thats the problem though, literally no champ can compete with kate in terms of speed and utility and cheapness in long form content. does that make every single other long form champ useless? no. they just have to fight for the scraps she cant do
  • i know this isnt the answer you wanna here but theres no difference in the crystals you open there is a 15% chance to get units out of every crystal, and although i dont think its been offically confirmed, from that 15%, 10% is the chance for the 'low' value of units and 5% is the chance for the 'jackpot' value. so with…
  • yall, comparing to kate is silly, she is by far one of the most overtuned champs in the history of the game. if you really wanna push things she can kill necro titania in sub 4 minutes, literally no other champ other than fully ramped aegon with full suis and black bolt synergy team cheese can even get close to her in…
  • Mojo really isnt too hard to fight, just need to remember one key thing. ONLY if his death field is up will ending a buff degen you, otherwise nothing happens. So logically, the way to fight is to 1. avoid completing prompts whenever possible (i know its not always possible but at least half the prompts you can avoid him…
  • no i definitely have enough tactic champs ranked up, i just dont enjoy metas that are almost entirely decided by who got more tactic champs in the draft/ranked, and i dont think most people like them either, it just feels like theres even less skill expression in these metas than normal.
    in VT Nodes Comment by victor158 November 7
  • this bug makes the meta actually tolerable, and makes it so its not nearly as much "who can draft more tactic champs" but still requires a slightly different play style against the tactic defenders to make the fights possible. definitely bugged but hopefully they keep it
    in VT Nodes Comment by victor158 November 7
  • exactly this. dont bother with the fragilities and just go as hard as possible in the corner... like hippo said, knull's true accuracy is only on this mediums/heavies so if you parry a light youll still evade, and the key thing being that when defenders are in the corner and you're next to them they will almost always do…
  • he does yes, most annoying boss in act 6 imo
  • im assuming you brought kate since you had chavez, she can do it in 1/2 rev, possibly even a solo but it requires the ai cooperating an extreme amount so I wouldnt expect it, you just have to pray the ai lets you push to sp2s without taking too many blocked hits Like u mentioned wiccan, but he can also do path 4 galan, and…
  • the problem is imma always compare her to wong if we wanna look at 1mil+ content shes: slower to ramp - lower power gain and 36 v 9 sp1s slower to cycle sp2s once ramped less regen on sp2s - wong heals 20% of max health per sp2 worse energy regen - wong has like 87% energy regen, more if you start with green prefight she…
  • fintech showed it off a while ago so kabam is definitely aware of it, interactions like this have existed between champs for a while, itll get fixed eventually. not that a weaker serpent is a bad thing imo
  • the most minuscule amount of r4 mats will be in banquet im almost 100% sure, just like its been almost every other recent year. that way all the mega whales spending like 50k usd can manage to get at least a couple r4s. i think you guess with july is probably accurate, i doubt but hope the "first" r4 mats are gonna be…
  • about half of those would be forfeits, and the other half would be them bullying low level uru players, which would make the rounds shorter like 8 ish minutes long im guessing. so *only* 140 hours
  • "should DEFENSIVE masteries people specifically put in their deck to trip people up on DEFENSE be removed because they tripped me up on DEFENSE" no they shouldnt
  • they said it was a bannable offense to farm in VT, Gc was fine, and someone from kabam confirmed that even then.
  • bug has existed for multiple years, crashing or restarting will remove all your prefights, i remember it affecting the carina mutant abyss and before that too. imo its an insanely impactful bug to have a lifespan of like 4+ years but.... it only hurts players so wont be fixed anytime soon will it @KabamDORK ?
  • but thats too helpful for the players? kabam would never
  • high level war? idk, i was using it in tier 2, if it makes a fight safer and you have a relatively easy way to ramp apoc, theres literally no reason to not use it, i would normally plan for it when bullseye was on 49 and 50. it makes toad and sunspot way safer, makes prof x ing the boss safer too. apoc has gotten less…
  • horseman is used quite a bit in war for certain bullseye fights
  • the thing is you have to play so extremely poorly to get a score of sub 15k that I dont think it matters. its such a risk to pause cause all ur opponent has to do is take 50% off and not die, or hit them once or do like 40% damage and finish on 50% health or any other combo that easily gets 15k. I would never pause,…
  • if yall cant beat a score of 15k, you deserve to lose the round, nothing is stopping you from pausing too. Removing/punishing the pause button is silly cause life exists outside of mcoc and being able to pause is not a game breaking thing. my 2 cents
  • that's how it should work in theory, but in practice "guaranteed crits" were just implemented as a really high crit rate number, and when someone finally got a lot of crit resistance ie doom, we started seeing that that really high crit rate got reduced to "low" enough that hit monkey and ghost only crit 95% of the time,…
  • the game has been quite good at dealing with modders, and difference in how many there are compared to a year ago is night and day. the only reason theres been such a rapid increase in the amount of modders recently, is cause there are more people that are "desperate" to get that titan milestone. reporting does not…
  • can we get some kind of carina challenge for the dupe tho :smiley:
  • why dont you.... do the ccp challenges yourself then? im SHOCKED that doing difficult content can lead to an advantage in the game. truly shocked and disgusted, how dare someone do something difficult and get a meaningful reward from it. also a 6* massy is gonna do basically the exact same thing as a 7* and kill *almost*…
  • for every person who gets 5 debuffs in 5 hits, theres someone else getting 0 debuffs after 15 hits. thats just how chance works. itll always balance out eventually though