wxdave ★
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Nonsense. Why do we need a difficulty boost? Maybe we need an additional level of difficulty, but this whole “we need to push the players” thing is so misplaced. Just leave it alone.
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Another example of Kabam missing the messaging. “We want to close the gap between difficulty levels, so let’s ratchet up the difficulty to everything EXCEPT the top level. Let’s deny tier 2 and 3 players a chance to grow their teams by making the Master and Uncollected levels double the difficulty. Let’s also not mess with…
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Gladiator. Mostly good choices though. I’m over the Spiders.
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It’d be nice if you could actually win a match or two. They are not matching fairly as usual. Just can’t figure that out.
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This is absolutely correct. It makes the meaningful arenas almost 100% 6*-dependent and puts a huge gap between beginner level and advanced level with nothing in between. It’s like the back issues only having classic and variant options. One too easy. One impossibly difficult for the average player.
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Winterthur, I’m gonna give it one more shot.
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That’s what I was doing originally, Oakenshield. Absolutely brutal but I’ll keep trying. Thanks.
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This method just doesn’t work. Round 16, 3 5* at 3/45, and this is the death squad I get. I’ve tried this with different combos of 5*s on match 16 and this is always the same result.
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So, it appears that everyone has their own method. However, I’ve now tried them all. To no avail. I have a weaker team. I have 4 at 6* 1/25, and only 2 at 5* 5/65. I guess that precludes me from ever getting an advantage.
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Hey guys what was the 5* arena streak protocol? I’m getting crushed here. I only ever competed with the 4* arenas and that plan surely won’t work.