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ADDIS0N ★★★★

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0 Off Topic 195 Insightful 446 Disagree 1.9K Agree 0 Dislike 251 Like 193 Awesome 450 LOL 27 Spam 6 Abuse
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  • Re: Assassin assignments completion percentage bug [Merged threads]

    ADDIS0NADDIS0N
    June 2018
    For the future, here's a proper customer service response: "Hey everyone, thanks for letting us know about this right away. You're right... something is clearly wrong here and we're already on i… (View Post)
    27
  • Re: v18.1 Discussion Thread

    ADDIS0NADDIS0N
    May 2018
    This sets a HORRIBLE precedent going forward. Just wait until they decide that Blade is "bugged" because his ability set makes it too difficult for them to design around him. A couple of we… (View Post)
    15
  • Re: Getting punched through blocks... why is this still happening?

    ADDIS0NADDIS0N
    May 2018
    Side-by-side and frame-by-frame comparison with a successful parry... Funny... I was in block position sooner than I was when I was clobbered, so the argument ca't even be made that it was a late par… (View Post)
    6
  • Re: Getting punched through blocks... why is this still happening?

    ADDIS0NADDIS0N
    May 2018
    Once again, my obtuse little friend... If even the smallest finger twitch is registering server-side as movement but I am unable to see that movement on my side at any point during the animation, the… (View Post)
    4
  • Re: Getting punched through blocks... why is this still happening?

    ADDIS0NADDIS0N
    May 2018
    So, what you're saying is that character movements don't reflect device input, further proving my point that there's a problem that needs to be fixed. What you're saying clearly did not happen... but… (View Post)
    2
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