**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
List of Bugs & Changes after the Update
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Comments
I actually had to borrow a friend's Apple device to finish that month.
Characters are now able to trigger specials between your fifth hit and the fraction of second you need to trigger your special. Absolutely bollocks. Happened twice with ultron and bishop.
-map7
Phisical resistance path is still bugged, an armor breaking champions will make corvus true damage not work. Armor break acts like armor up reducing dmg by 80%
-map7
Korg (phis res path) becomes unstoppable on NORMAL hits and not just specials with one charge (should need 6 for being unblockable on normal hits)
-NC: only window to switch him now is fight start.
-NC / All champs: trying to lock them blocking (switch trick) now triggers a “dumb” AI, where for the reminder of the fight AI idles around walking towards you without doing anything else till they attack (skipping a good portion of animation on top)
You can fast-forward to 30 sec.
Please keep discussions of individual bugs in their own threads. These threads do not help us keep you updated on progress of any bugs or issues. Most of the bugs brought up here were all acknowleged, but if there something new that comes up, please don't hesitate to let us know!