Version 13.1 Discussion Thread
Kabam Miike
Moderator Moderator › Posts: 8,269
Marvel Contest of Champions v13.1 lands tomorrow! Find out what is new!
Character Updates
Civil Warrior:
• New Ability (Reinforced Armor): Civil Warrior now gains Bleed and Poison Resistance for each stack of Armor Up he has. This has no effect when fighting Cosmic champions.
• New Ability (Armor Up Conversion): When launching a Special Attack, Civil Warrior converts two armor up buffs into one permanent Armor Up passive effect (Maximum of 5 Stacks).
• Signature Ability is now more effective when fighting Mutant Champions
• Heavy Attack Heal Block duration is now increased from 3 to 5 seconds
• Armor Up Buffs can now be triggered when Civil Warrior lands an attack in addition to his existing triggers
• Duration for Armor Up Buffs has decreased from 10 to 7 seconds
Cyclops (New Xavier School):
• New ability allows Cyclops to strike with Critical Hits even while the opponent is Blocking.
Bug Fixes:
• Fixed an issue where players were experiencing a delay when trying to dodge (dash back) twice in a row
• Fixed a bug causing Defender Kills to not appear in Alliance Wars
• Fixed issue causing some Champions to miss attacks after Heavy Attacks
• Fixed issue causing Elektra and Gwenpool to not reduce the chances of the enemy evading attacks
• Fixed an issue where Doctor Voodoo’s dash back distance was shorter than other Champions
• Fixed an issue causing The Hood’s Stagger to be considered a Debuff. It is now correctly marked as a Passive effect to match other Stagger Effects
• Fixed an issue causing Karnak’s Special 1 to break Focus Ability
• Fixed King Groot’s Armor Break description to correctly state the amount of Armor Rating being removed
• Fixed an issue causing Captain Marvel, Ronan, and Ms. Marvel (Kamala Khan) to gain a lower amount of PI than they should be from the Liquid Courage Masteries
• Fixed an issue where Miles Morales was missing the flip kick attack in his Special 2 attack
• Fixed an issue where character models were able to get within each others colliders
• Fixed an issue where Electro's Special 2 was not acting as a Projectile
• Fixed an issue where the Double Edge Mastery will cause Cable's Degeneration to activate
• Fixed an issue which caused Doctor Voodoo's SP2 to cause opponent's with Mystic Dispersion to gain Power
EDIT: There are also a number of fixes going live with tonight's Server Maintenance:
Fixed the issue where Dr Voodoo's SP2 is not correctly converting Loas
Fixed the issue where Nebula's SP2 was only removing the Shock Debuffs from Opponents, instead of doubling them
Fixed a text issue that incorrectly stated that Civil Warrior starts a fight with 7 Armor Buffs, instead of 2
Fixed an issue where Phoenix's maximum PI was significantly higher than it should be (back to 13.0 levels)
Fixed an issue where Venom's Symbiote Buff Ceiling was at 9 instead of 5
Hey All,
We are now pushing the button to put 13.1.1 Live.
13.1.1 is a bug fix build that will address a crash issue for players, as well as take care of that annoying pop-up that keeps telling you that the game will now download 0 MB of Data.
Character Updates
Civil Warrior:
• New Ability (Reinforced Armor): Civil Warrior now gains Bleed and Poison Resistance for each stack of Armor Up he has. This has no effect when fighting Cosmic champions.
• New Ability (Armor Up Conversion): When launching a Special Attack, Civil Warrior converts two armor up buffs into one permanent Armor Up passive effect (Maximum of 5 Stacks).
• Signature Ability is now more effective when fighting Mutant Champions
• Heavy Attack Heal Block duration is now increased from 3 to 5 seconds
• Armor Up Buffs can now be triggered when Civil Warrior lands an attack in addition to his existing triggers
• Duration for Armor Up Buffs has decreased from 10 to 7 seconds
Cyclops (New Xavier School):
• New ability allows Cyclops to strike with Critical Hits even while the opponent is Blocking.
Bug Fixes:
• Fixed an issue where players were experiencing a delay when trying to dodge (dash back) twice in a row
• Fixed a bug causing Defender Kills to not appear in Alliance Wars
• Fixed issue causing some Champions to miss attacks after Heavy Attacks
• Fixed issue causing Elektra and Gwenpool to not reduce the chances of the enemy evading attacks
• Fixed an issue where Doctor Voodoo’s dash back distance was shorter than other Champions
• Fixed an issue causing The Hood’s Stagger to be considered a Debuff. It is now correctly marked as a Passive effect to match other Stagger Effects
• Fixed an issue causing Karnak’s Special 1 to break Focus Ability
• Fixed King Groot’s Armor Break description to correctly state the amount of Armor Rating being removed
• Fixed an issue causing Captain Marvel, Ronan, and Ms. Marvel (Kamala Khan) to gain a lower amount of PI than they should be from the Liquid Courage Masteries
• Fixed an issue where Miles Morales was missing the flip kick attack in his Special 2 attack
• Fixed an issue where character models were able to get within each others colliders
• Fixed an issue where Electro's Special 2 was not acting as a Projectile
• Fixed an issue where the Double Edge Mastery will cause Cable's Degeneration to activate
• Fixed an issue which caused Doctor Voodoo's SP2 to cause opponent's with Mystic Dispersion to gain Power
EDIT: There are also a number of fixes going live with tonight's Server Maintenance:
Fixed the issue where Dr Voodoo's SP2 is not correctly converting Loas
Fixed the issue where Nebula's SP2 was only removing the Shock Debuffs from Opponents, instead of doubling them
Fixed a text issue that incorrectly stated that Civil Warrior starts a fight with 7 Armor Buffs, instead of 2
Fixed an issue where Phoenix's maximum PI was significantly higher than it should be (back to 13.0 levels)
Fixed an issue where Venom's Symbiote Buff Ceiling was at 9 instead of 5
Hey All,
We are now pushing the button to put 13.1.1 Live.
13.1.1 is a bug fix build that will address a crash issue for players, as well as take care of that annoying pop-up that keeps telling you that the game will now download 0 MB of Data.
Post edited by Kabam Miike on
20
Comments
Civil Warrior will become more OP too!
Questions:
1- It was stated that these update would get a fix for the crashes. Is this really included in the update?
2 - Hyperion doesn't have a cosmic overcharge mode anymore. Is the team aware of this?
3 - Now that you changed Civil Warrior ... Will he change in the Labyrinth too? Or will he be an exception like Rhino in RoL?
Dash back was listed. It's literally the first but fix on the list.
1- Like all of our builds, we do optimizations that we hope will help all of our players with crashes. We've made such optimizations in this build too, so we're hoping that this will fix some crashing issues for some of our players.
2 - The team is aware, but this information came in too late for us to get a fix together in time for this build We're already working on a fix for the problem though.
3- The Civil Warrior in the Labyrinth will NOT have these updates, except for the fact that his Sig Ability will be more effective against mutants.
only parry not listed
oh damn i missed the first line thanks for the correction
No problem. At least you admitted your mistake. Most people try to blame others, then they get proven wrong, then they start crying, and it just a bad situation. Glad you aren't one of those guys lol.
https://forums.playcontestofchampions.com/en/discussion/217/known-issue-ai-attacking-while-evading-closed#latest
And what about Dr Strange's counterspell not working vs Hyperion?
I haven't had this problem, but it sounds freaking horrible lol. I hope they can fix it for you guys, but I haven't encountered that, except maybe once against a 2 star Spidey about a year ago.
Seen: The bug has been spotted, and data is being gathered.
Being Worked On: Data is gathered, and the team is hoping to have this bug fixed within the next couple updates.
Fixed: Bugs that have been resolved and will be eliminated with the next maintenance/update.
This system would definitely give your fan base more confidence, Miike. Please get your guys to try it out.
Thank you!
Now I hope this update doesn't come with more bugs included ... But is good to see that some gameplay bugs will get fixed here
I hope.
Phoenix, Gambit, IP, She Hulk, and many come to mind.
Well, knowing Kabam, that's not strange.
(Pun intended)
KABAM.
can we please see an update bout PURE SKILL