No Act Completion Rewards for Cavalier
jpl7340
Member Posts: 35 ★
First off, this was my fault. I didn’t check the reward structure. I’ll concede that. I guess, after playing this game for so long, I just assumed that there would be some decent rewards for completing the act.
That being said, I’m thoroughly disappointed that this isn’t the case. Because I have no intention of exploring the rest of Cavalier difficulty. It’s just too difficult for me and not worth the units. And having spent SO MUCH to get SO LITTLE for completion, it’s a huge gut punch. I hope this changes in the future. If not, I won’t even attempt.
That being said, I’m thoroughly disappointed that this isn’t the case. Because I have no intention of exploring the rest of Cavalier difficulty. It’s just too difficult for me and not worth the units. And having spent SO MUCH to get SO LITTLE for completion, it’s a huge gut punch. I hope this changes in the future. If not, I won’t even attempt.
16
Comments
First off, I feel the same. I'm cavalier, did a bit of 6.2 and I can't even do the second quest because i don't have a counter for diss track. Yet I feel a huge part of this game is knowing your limits. I know I can't do this. So maybe i'll do a path or two see where it goes and have fun. If i can't do it, so be it I'll go to UC Eq. Believe me it does suck that you can't do it, but Cavalier EQ is meant for the endgamers who have done much more than you and I. Sounds a bit terrible but we'll have to sit out on this one
"For Completion of all 3 Chapters, Summoners will earn:
750x 6-Star Hero Crystal Shards
4,200x 5-Star Hero Crystal Shards
6,750 Tier 5 Basic Catalyst Fragments
10,800x Tier 2 Alpha Catalyst Fragments
8x 5-Star Signature Stones (Generic)
75,000 Gold
3x Tier 5 Class ISO-8 (of each class)"
That doesn't seem too bad for completing 6 paths of a high-level EQ.
All of those rewards will help you on your way to build your roster to move further in Act 6, and grow stronger to challenge 100% of Cav difficulty in the future.
In the meantime, the content was designed to have more exploration rewards per chapter so that if you can't make it through, for example, the Apocalypse or Professor X quest all 6 times - you could focus on achieving 100% for the first two quests, and grab the exploration rewards from Chapter 1 - and then 100% all of the Uncollected difficulty until you're ready to move to Cav difficulty.
It was specifically designed this way so that you can grab the exploration rewards for what you could accomplish at your current progression level, even if you can't 100% the entire event.
Hope this makes sense!💪🏻
My main issue is the way completion feels hugely anti-climactic now. I can certainly understand the gut punch analogy used by the OP. It really did not feel great and I see that reaction all over the community. I really don’t understand why developers didn’t leave completion rewards (or at least the percentage of completion rewards) the same and instead spread exploration rewards across all the chapters.
https://youtu.be/SjwNhe1smQk
If anything, kabam should’ve taken some rewards from the act exploration and spread those across chapter exploration, and keep completion rewards if I’m being honest.