Ordalca ★★★
Réponses
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Excellent news. Even if the solution is just restricting the number of t10 runs you can do, letting them run extra t9 over t6/7/8, extra t9 is basically just a couple lucky TB crystals. Much better than the t5cc crystals in t10.
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I'm seeing it too with Corvus and capIW. Was thinking maybe for capIW, I was triggering the glance to prevent it?
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I think it's referring to the weaker, very long lasting power gain buff.
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5.4.1 King groot lane is Rage, which limits single hit damage to 2.5% of the max health. G99's s3 can have its damage reduced, as it says in the s3, which is what happened there. As for the 100 hit carryover, that might be the persistent charge bug in the new update.
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I agree that actually evading would make her worse, but the way it's currently working, it "evades" without moving away, so champs like korg will go unstoppable. Ideally, it'd only trigger that evasion while unphased. I'm mostly wanting this one fixed for the consistency of the synergy rather than benefit from the bug.
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This is still occurring. Please either make ghost evade away or not consume the evade charge, rather than costing charges while still remaining in place.
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@"Kabam Zibiit" This is still happening too. Tested with Aegon in 6.1.2. Lost the cruelties despite having combo shield and maintaining my streak.
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Both of these are still happening. Can you please confirm if it is intended?
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Voodoo's specials 1 and 2 rely on nullifying his Loas. Special 3 does not. Loas are buffs and Angela's dupe gives her Nullify resistance of X% per buff. by adding more, you make it harder to nullify the Loas, and so make the abilities not trigger. This is not a bug.
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I can confirm that Apocalypse is no longer having his stuns purified by Vision Aarkus in the new update..
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If a s3 places a debuff, it places it after the cutscene, so if Nick is brought to 1 hp, he becomes Real Nick Fury, and then the debuff is placed on him after that, so the debuff sticks.
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My plan was to bring in Aegon+Heimdall to replace the corvus timeout method, since I have the Aegon for Buffed up paths anyways. Dex once to activate the power snack, then you can use the Heavy intercept to hit Magneto hard. Can also use the same trick for Apocalypse boss, so that's useful.
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Maybe, but Aegon can be useful on paths, especially on buffed up and DoT paths, so it's not like the "two team slots" are unused until the boss. Heimdall is also good on buffed up, so it's a viable team. It also works well against a linked boss in case the bg doesn't get all the links down. And it's easier/cheaper based on…dans G2099 is the easiest/cheapest solution for Apocalypse boss on Map 7 Commentaire de Ordalca décembre 2020
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Easiest solo maybe. easiest/cheapest solution? That's Aegon+heimdall. Let apocalypse start by hitting aegon twice, then do a single combo. Will take off about 80-100k. Pause and timeout, then repeat. Free, easy, just a bit of time, and safer than corvus, since you don't need to intercept.dans G2099 is the easiest/cheapest solution for Apocalypse boss on Map 7 Commentaire de Ordalca décembre 2020
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Venom stat page 5r1 = 726 5r2 = 958 5r3 = 1340 5r4 = 1805 5r5 = 2437 He is in the 59th percentile of champs based on attack.
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Get rid of Vigor and it'd be challenging but doable. Keeping vigor means if someone not used to Apocalypse tries, all your progress can be lost. On that note, people who don't hate it, do you take the boss for your bg?
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They fixed it to actually do passive stun on parry, but being knocked back still sometimes happen, especially with larger opponents.
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There's a couple possibilities. This is the node: First, how many X-Men were on your team? If fewer than 3, it wouldn't work. Second, how long had it been since you had knocked down the opponent? If more than 30s, it wouldn't work. If it had been a recent knockdown and you had 3 X-Men on your team, then it needs further…
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Problem with that is when the selectors come as part of other rewards, and you might need those rewards to know what you want from the selector. For example, the CW offers had selectors, but also a bunch of crystals, so you didn't know what was in those crystals before you had to pick the selector. If the rewards were all…
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@"Kabam Zibiit" Here's a video from 6.1.2. I assume that will work and I don't need to sacrifice a run in the side event to prove it's happening there as well?
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She only goes indestructible if you go above 20 charges (when duped). 25 auto-activates it, but you can activate it as low as 10. If you do activate it at a lower level, you can use heavies to bring the charges up, and she'll go invulnerable once you go above 20, so long as it isn't on cool down.
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Vision Arrkus explicitly says he Purifies the debuffs in his sig ability. Regardless of what it says on the screen during the fight, it means either Vision's sig is wrong to say it purifies the debuff, or there's a bug with Apoc's purify accuracy reduction.
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@"Kabam Zibiit" can you confirm if this is intended? If so, that's a major change from how it was originally working, cutting it down to 33 champs helped by it instead of 147 (and making it so he cannot give himself the passive parry). Considering how much weaker he is than Magneto (red), the boost is about the only thing…
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It always happens. I've managed it in duels and in Event quests. There were no nodes influencing Aarkus's ability accuracy, nor making him immune to reductions.
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https://forums.playcontestofchampions.com/en/discussion/227710/vision-aarkus-shrugging-stuns-from-apocalypse#latest It's been present longer than 29.0.
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So... next update's here. It's still happening. @"Kabam Zibiit"
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TESTING... Currently, Red Hulk successfully converts the poison to a Heat Charge against Apocalypse. I think there was another post about that. Might get countered by concussion from s2, but by default, still works. King groot is unable to shrug Apocalypse's debuffs.
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https://forums.playcontestofchampions.com/en/discussion/230994/what-s-up-with-parry#latest
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He's only stun immune while he's attacking. Doom using a heavy off a combo with a shock active will work around it.
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Apocalypse wouldn't be affected. He is stun immune, not immune to stun debuffs. Limber is being bypassed, and Annihilus is explicitly immune to incoming stun debuffs, though.