**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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This interaction must go away.
This is major fight, not just a node like matador or flux dispersal that is miscoded and gets affected by aar.
It will be a slap on the face for the fight designer, who put out a brilliant fight.
The fight looks extremely fun, the animations are phenomenal. Rewards skills over revive dumpers. There are very few fights like this and I'm saying this again, It should be fixed.
I don't understand how people continue to have issues with this and not just in this fight but, if AAR can be detrimental just don't use AAR champs and masteries. It's not overly complicated
Also I’ll admit when I made a mistake and I didn’t know about there being a node that causes Kang not to be stunned while wounded, thank you.
Also while “feel” is not very scientific it feels like any AAR is exaggerated on Kang somehow. 12% AAR shouldn’t be enough to cause ANY consequences and 40% should be pretty uncommon that it causes unwanted side effects (since again the base ability accuracy is 140%) and it feels like it’s far more common.
My only thought is this: the ability accuracy of gaining a charge is only 100% instead of 140% when using a special, not just being at the proper power level (which is where ability accuracy is 140%). However that would be a clear delineation from the point above it in the ability description which would effectively “separate” it from where they said it can fail while holding power and cause damage.
Either the text describing accuracy and damage applies or it doesn’t you can’t just take half the statement. I strongly suspect they did not include the 140% ability accuracy when throwing specials. Thanks for coming to my TED talk.
Also that Parry/Dex path HT paired with Mr F and his powersting synergy works AMAZING. Thing too as his attack climbs with more parries.
Oh well maybe it is bugged there too smh. I don’t know much about that path I’ll have to try it out.
I’d love for someone else to math it out too, I hear a lot of disagreement but no one has addressed the math. The math and percentages “feel” like they could be explained by the 140% accuracy not applying to gaining charges with specials. I really suspect it’s as I said in the above post.
I’d also love for the dev team to say something, and frankly I wish I could edit the title. I admit I was frustrated when I typed it. There’s thousands of interactions however I still think they make hand over fist on the game (often from me lol) and could test these interactions a little more.
IF this fight doesn’t have this annoying part to it…hands down my fav fight.
Also I think they should look at SP3 not killing Kang in final phase. But it is working as described
All the people posting here that "that's how AAR works" don't seem to be addressing the math part of things.
Clearly, AAR math is working currently in the game - Agent Venom EQ has enough ability accuracy (AA) for tenacity that Apocalypse's -100% AAR purify ability doesn't do a thing.
So it is odd that Kang's AA can't overcome your champion's much smaller AAR.
So why is a 12% AAR causing an ability with 140% ability accuracy to fail?
Either there’s an explanation for that (and I’m more than happy to be educated on something I don’t understand), or there isn’t an explanation and it’s a bug 🤷🏼♂️
Edit: rechecked the kit. Seems they intended to punish AAR champs by letting mission completions be affected by AAR.
I apologize
🤘🏼
The math is not relevant though because you did not finish the timer with the correct bars of power. You did not meet the conditions for that ability to trigger.
Kang’s ability for you to gain a power charge with the correct special attack is also reduced by AAR effects on Kang. If you prevent his ability you do not gain the charge and the timer continues to wind down.
Basically, you landed the correct special attack but AAR on Kang prevented you from gaining a power charge and the timer kept going. The timer subsequently expired when you had the wrong bars of power so Kang’s ability to give you a chance to gain a power charge on expiry could not trigger. You subsequently got knocked out from the direct damage.
@Kabam Miike can you raise this up to the mod team or something? I know we’re not supposed to tag mods but there’s zero response and a simple “the team is looking into this” would go a long way. I put in plenty of work describing what was happening to warrant that I think 🤘🏼💙🤘🏼
After rereading I’ll admit my initial conclusion was probably incorrect. AAR can be really confusing. You have to be careful using it when the nodes in a fight or the opponents abilities give you a beneficial effect.
However, read the second sentence. “If they do not gain one or it fails due to chance.” If you knock Kang down with the correct special and AAR prevents the ability to give you a power charge it failed due to chance.
The Kang fight can be a little confusing, given all of the factors that come into play from different lanes, number of Paradox/Class of your Champs, etc., so if I need more information or am misunderstanding you, please let me know.
From what I can tell here, we're just talking about Ability Accuracy reduction though, and how that can negatively affect you as the Attacker. This is intentional and is not exclusive to the Kang fight. AAR can be detrimental in many parts of the game, and this is one of them.