Kommentare

  • He's not talking about the relics changing. He is talking about the champs they are based on being buffed to where they match their relic better.
    in THEORY OMG Kommentar von Ortoun 00:21
  • https://youtu.be/ngkzUqN3nxg?si=6q3GFXv0sGgiGtun for those interested
  • Warlock isn't small, check the all box vs the any box at the bottom of the tag selection window.
  • Not sure how I feel about trading slow for fear/miss counter, but otherwise it looks promising while still maintaining the basic feel of playing She-hulk. Looking forward to getting her.
  • Most of sentinels stuff is specifically for incinerate debuffs, so aside for some energy vulnerability, which she already packs a lot of in her kit, there isn't much for her there.
  • They are plasma vs mutants, and vision relic boosts incinerate and plasma
  • OG she-hulk is super useful though, honestly all the deathless needs to be good is for the furies to have double the taunt potency they currently do and last a bit longer. Maybe give her some stronger debuffs then the normal one and roll the titania synergy into her base kit and you have a really well rounded champ.
  • I mean he's good, but Viv counters every aspect of this fight except the root
  • Gorr works really well also
  • Sentinel on Prowler Black Widow on Blackcat Thor on BRB Vision on Viv or Lady D Hulk on Silk or Hulk Some of the better pairings
  • Sp1 and sp3 have stuff that isn't 100% trigger rate, and sp2 is just free willpower healing if they don't have any buffs, so while not horrible, I wouldn't consider him a good Domino counter.
  • That's great and all, but doesn't really answer the question. I'm more looking for a visual cue or a technique to let me better know when he is throwing the special so I can be prepared for the reverse controls dex.
  • Does anyone have any tips on knowing when Toad is going to throw a special so you can actually dodge it with reverse controls? That seems to be what consistently gets me, be dexing trying to bait and next thing I know I'm dashing face first into his attack, is making the Kree/sinister 6 objective a bit of a pain in the…
  • Viv is as near an ideal counter as there is for this fight, invalidates prowess on heavy, gets reverse controls immunity after sp3, heal block on medium combo ender, plus the phase let's you get your opening even with the stun immune thing. 1 revive because I suck
  • Nimrod probably not a great option, you take 30% max health damage if you remove his regens.
  • Your roster seems a little sparse, but that just means you need to play better or spend more to get through some of the fights, since it is less likely you will have an ideal counter on hand. Torch, magneto, AA, and AC will probably do a lot of heavy lifting for you, and Herc can take you really far, try to awaken him as…
  • Prowler, Domino, Shuri
  • Doing the actual math, each hit of the striker was doing about 2.75% damage, GR striker does 3 hits, so that is about 8.25% damage total. Given that the highest health picture shows 8%, it seems totally reasonable that they blew past the last phase. The real question is how the striker ended up doing so much damage. I…
    in Wtf Kommentar von Ortoun 21. September
  • Even with the pictures, it's hard to tell if he did something wrong or not. The only scenario I can see that makes sense is that since the striker was somehow bypassing the 1% damage cap (rough math puts it somewhere between 2.5 and 3%) that he did enough damage to take him straight from p3 to dead, skipping p4 entirely.…
    in Wtf Kommentar von Ortoun 21. September
  • You can see the Ghost Rider relic whip in one of the pictures
    in Wtf Kommentar von Ortoun 21. September
  • Pause works almost as well. I would be hesitant to tie duration to crowd as well, since it is already tied to potency. I brought up refresh since he already has it for his vulnerability as part of his kit, so it's not unthinkable to make it refresh all debuffs like war machine does (admittedly with a cool down) or to tie…
  • For sure, maybe limit it to 2 naturally and increased to 3 if you get the mystic one through the guillotine synergy
  • Aside for armor break and nullify/fateseal, I don't think they had any other way to remove buffs when they made venom. When they reworked venompool, they probably had different tools built into the code to make it so they could remove the buff without it counting as a nullify. Remember that armor break technically counts…
  • My only real complaint with purgatory is that the souls only last a couple fights. I wish she was like Sinister or Modok and the bonuses were permanent. I was actually suprised how much I used her during the deathless guilly carinas challenge.
  • Did % damage based on number of souls, very similar to deathless, but it consumed all souls iirc
  • I doubt they will touch her again. Unless they restore her healing and her sp3 to what they were before, any change they make, even if it makes her appreciably better, will be slammed for not being good enough. You would have thought they would have learned their lesson with the hood buff and not repeated it with Guilly,…
  • No, you definitely used to get points for both, that's why the other line is complete, and not lose. The complete is the baseline you always get for doing a match with marks, the other was the bonus if you won.
    in BG scoring Kommentar von Ortoun 21. September
  • 500 mysterium bundle in trader's store and using incursion artifacts for 4star crystals are both popular options, I personally only do the mysterium myself
  • Non contact on all attacks is annoying also, but I just generally dislike fighting against champs with non contact hits.
  • Maybe a refresh on heavy knockdown for the ruptures, or to mix it up, since heavy refreshes the vulnerability, make intercept refresh the ruptures.