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Re: Sable disorient doesn’t stop Void debuffs?
To remove debuffs from Sable, you can purify 1 debuff if you pass your Sable mine.
Re: Sable disorient doesn’t stop Void debuffs?
Silver Sable's Disorient applies a 100% (vs Science) Disorient Passive. Disorient is Defensive Ability Reduction effect. Emphasis on the 'Defensive'.It's the other way around. If any ability tries to trigger while I'm hitting the opponent, and not just because in hitting then,then it is a defensive ability
When you are using Sable against Science champs, all of their 'Defensive' abilities are shutoff when they have this Disorient. So if you hit them, they will not trigger their 'Defensive' abilities.
Examples:
- Immortal Abomination's Poison if you 'hit' him.
- Spider-Man's evade if you 'hit' him.
- Photon's application of debuff if you 'hit' her.
- Spot's phasing if you 'hit' him.
Back to your question, Void's application of debuff is not a 'defensive' ability. It is an offensive ability. It applies when the debuff application timer is up, not when you hit him.
If void triggers the debuffs exactly on s hit, then it can be prevented with Daar
Re: Sable disorient doesn’t stop Void debuffs?
Did you hit him the exact frame he applied the debuff? Disorient only lowers defensive ability accuracy which means it affects only things that trigger the frame you hit an opponent. These are typically linked to thorns and evade or others things that trigger when you hit the opponent

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Sable disorient doesn’t stop Void debuffs?
I was testing Sable against Void in practice mode. In the first screenshot, you can see the disorient from her heavy is active ( right at the start of the fight). Second screenshot, his timer has ticked down for the first time and he applied the debuff even though disorient is still up.
I re-read his description, there’s nothing about ability accuracy protection or anything like that.


I re-read his description, there’s nothing about ability accuracy protection or anything like that.


Re: Please give me alliance rank reward
You shouldn't post personal information on a public forum. You also lack a lot of detail here that could be helpful. Your best and only course is to submit a ticket to support, but don't expect anything.
Re: Do you like the new Deep Dive Format?
The new one has its merits. I love the extra rotations he goes through. I think it could benefit from a combination of both ways though. All in all I did think it was an improvement. Ultimately I'm gonna figure out the basics of a champ once I get my hands on them, not necessarily from the deep dive, so I appreciate the effort of showing me some different rotations to try out.

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Re: Do you like the new Deep Dive Format?
Don't watch them and when they show them on the Livestream I Either Mute or don't pay attention to them.

Re: Is this possible? BG match
Check my profile. I have a videoI couldn't finish 100% health fight vs normal defenders. Mines r1 unduped tho.I repeat... show us mortals a 100% health fight vs serpy. With r1 leader.
Anybody got 100% health leader screenshots on this meta?
I sure could use some input how to do better.
Re: Is this possible? BG match
That is wild. I don't really ever go back and check BG stats like that so I didn't know that blocked hits counted as hits received there. I've never seen it anywhere else, but lo and behold, when I went and checked some of my own BG stats, blocked hits did indeed count as hits received. What a bizarre...bug? I assume?When I look at that screenshot, it's not the "KO after 57 seconds with 100% Health" that catches my eye. What does catch my eye is that he won with 100% Health after being struck 26 times."Blocked hits count as hit taken, so it also means he blocked 26 times.
He also hit Serpent 45 times of his own, while having a max combo of 45. That means he either got struck 26 times and only then started hitting Serpent (and somehow ended up with 100% Health) or he struck Serpent 45 times and then got struck 26 times after that (and somehow ended up with 100% Health).
So regardless of whether or not he could have taken a Serpent in 57 seconds with 100% Health, the stats still seems hella sus.
Hopefully it gets either fixed or clarified because that discrepancy makes even a perfectly legit fight seem super suspicious.

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Re: How to Not Lose Points to Modders
Can't be bothered scrolling back to quote, but since we have a limited view of the matches we have fought, i imagine kabam has more data and could look through a modders matches and award points to everyone they beat. Even just for GC and a limited number (let's say 20 matches) would go a long way to fixing things for the most competitive players who don't cheat.