Best Of
Re: Is the new Event Quest actually worth doing? 👍🏽👎🏽
if you don’t mind using the equivalent amount of resources as you do in Everest content (more if you don’t have an expansive ranked up mutant roster) and you have 6 hours to waste… for slightly bumped EQ rewards.
Re: I know I'm not the only one ...
Kabam has reached a whole new level of delusional lately. It honestly feels like they have no idea what to do and what not to do anymore. Their “main motive” seems to be making sure players are as frustrated as possible.
I mean, how do they not even understand the basic purpose of a monthly quest? Sure, they slap the word “adaptive” on it, but adaptive to who exactly? Because it’s definitely not adaptive to anyone playing - every fight feels like Everest content with defenders swinging 23k+ attack like it’s nothing. Super fun design choice…
And instead of tackling the endless bugs, crashes, and all the competitive integrity issues that are actually ruining the game, they waste resources changing stuff that wasn’t even broken. It’s like they go out of their way to fix what nobody asked for, while ignoring everything players actually care about.
If they really wanted to push this “adaptive prestige” nonsense, they should’ve just tied it to rewards and kept the fights fair. Defender attack should scale from the ground up, not start off at absurd levels.
At this point, it feels less like game design and more like Kabam’s running an endurance test to see how long players will stick around.
I know I'm not the only one ...
At any rate, I just wanted to let kabam know how disappointed I am with the game in its current state. I'm not alone in this, as I know Seatin, and Rich are also feeling disappointed with the current state of the game.
I would like to see normal solo events come back to the way they were kabam. That would be a good start to getting stuff back to normal.

The new solo events suck.
That is all...
Ok trolls, go ahead and post your replies... then, anyone else that is also feeling the same way, feel free to respond.
Strong
Re: Are you skipping EQ this month?
I have only done lower tier EQs on auto fight for the units and now don’t even have that option…
800k health pool on 1st fight… ridiculous
skip
Re: VALIANT EVENT QUEST - CHECK IN!
This new EQ is a disaster. I truly don't think even update 12 was this bad. The only real reason I've stuck with this game for so long (other than the AQ) is for the EQ. Now I'm LOCKED into ONE EQ difficulty I don't want to play, and all lower difficulties are just, what? Forbidden to me now? For years I have played every difficulty (except for the top difficulty because the rewards have never been worth the time) and explored each one as well.
Unless I'm simply doing something wrong, I can no longer select which version I want to play with this new "Adaptive Difficulty". Who even ASKED for this? Are ALL of the rewards for the lesser difficulties just not available for me now because I'm Valiant? Are we punishing players for reaching the highest progression level currently available? What are we doing?
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
And here you are thinking they actually gonna listen to anyone, they don't care anymore. As simple as it is.
Re: Is the new Event Quest actually worth doing? 👍🏽👎🏽
I'm not even sure if it's worth playing the game anymore.
Re: A different perspective on the new EQ
I agree.
I think the idea of an adaptive quest with adaptive rewards is great. It's just the execution is bad.
Rewards need to be tuned up.
Difficulty needs to be tuned down.
Forcing the classic run seems to annoy most, so get rid of that, or move most of the rewards to classic.
I think the criteria should be:
Classic: most players can complete this difficulty without boosts or potions. Fights should not surpass 2 minutes.
Elder: using boosts and some potions will probably be required, but fights still don't reach 5 minutes (unless there are going to be very few of them). Don't make this an Everest content. A lot of us don't like Everest content (due to difficulty and time constraints).
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
the issue i take with Kabam was that there was plenty of positive/ negative feedback between the first two variations of Valiant EQ, …most of which was a positive take from the community.
I find it beyond ignorant that we give them this feedback and they choose a design completely different than the earlier test runs that were mostly well received.
The depth of disconnect with the community they apparently “value” and their complete lack of listening skills says otherwise.
“We are not valued”, our feedback does not matter, and they so not wish to collaborate with the community for a better game, and gaming experience.
In other words..”it’s all about them”,…and what they want to do with “their game”.
Re: Kabam, Adaptive EQ Isn’t "Adaptive"... It’s Just Broken
5. Terrible implementation. This is a blatant money grab. Overcomplicated, unnecessary, grind heavy and the rewards do not match the effort. I think this will actually be a major problem for Kabam if they do not do something about it as for most people the monthly EQ is what brings them back to the game. Working through classic has been an absolute slog and I am not going to bother with Elder which means I'll be putting the game down.
Listen to the community @Kabam Crashed. Every content creator (who generally has a stacked roster) is saying the same thing. Mayday Mayday Mayday