Best Of
Re: New Doom Cycle event
This event is so garbage lmao, who thought this was a good idea, literally has none of why I play mcoc

17
Re: New Doom Cycle event
This just feels like the company wanted to trial run an entirely new game and use Mcoc assets and players to test it. There’s been barely any communication about why this exists, who it’s really for, if this is a planned permanent thing or a one off… Why do we have this? It’s not even that bad as a first pass of a different marvel game it’s just… why is it here?

20
Re: New Doom Cycle event
So this is web based...
Wth is this ..
Between the poker game and this. I seriously wonder about this games direction.
Wth is this ..
Between the poker game and this. I seriously wonder about this games direction.

27
Re: New Doom Cycle event
You do have to launch it through the app though, and as folks have said its a little button under the super daily on the right side of the home screenYou guys really need to rethink your monetization strategies when it comes to new stuff.
How is anyone supposed to give you unbiased feedback if youre immediately shoving purchases in our face like this?

25
Please explain the thought behind this Kabam
I just can't understand why you guys are introducing these new game modes?
Mcoc Poker and Turn based autorun, they take away from the core of MCOC for the last 10-years of building your skill, expanding your roster and these game modes come away from this completely.
I feel like something like this might be a good if the rest of the game wasn't flawed; we still have input issues from 4 years ago you never fixed, an overtuned AI that can skip frames, recover exceptional fast and is still ringing the game. Not to mention the promises to add variety to Batllegrounds, that game mode that hasn't changed since it was released 2 years ago.
How much resources and money went into these modes that could have been put into improving the game? Nobody asked for this, everybody asked for a properly working game
Mcoc Poker and Turn based autorun, they take away from the core of MCOC for the last 10-years of building your skill, expanding your roster and these game modes come away from this completely.
I feel like something like this might be a good if the rest of the game wasn't flawed; we still have input issues from 4 years ago you never fixed, an overtuned AI that can skip frames, recover exceptional fast and is still ringing the game. Not to mention the promises to add variety to Batllegrounds, that game mode that hasn't changed since it was released 2 years ago.
How much resources and money went into these modes that could have been put into improving the game? Nobody asked for this, everybody asked for a properly working game

70
Re: New Doom Cycle event
Each day you get a token. There is supposed to be a store to use tickets to buy more tokens and mastery points. That being said, I don't see the game mode anywhere.

7
Re: New Doom Cycle event
I really fail to see the point of this mode. Clicking all over the place. Watching autofight. Unclear on the objectives. Looks nice, but its a mess in this game.

23
Re: Radio Silence from the Team + Unaddressed Problems
We won’t fix any of that, hopefully you’ll forget about it with this new game mode release

26
Radio Silence from the Team + Unaddressed Problems
Is the team radio silent right now? There have been some very good and relevant suggestions and discussions in forums recently and no communication. There’s also still unaddressed bugs. Here’s an overview from last 2 weeks to this week:
Taken Care Of:
- Valiant EQ swaps not working
- Raids bugged from start
- Showcase has random degen damage
- The class showcases say “requirements met” and then won’t let you enter - not sure if this is a PI issue or intended (figured this one out later with the “coda” tag not popping up)
- Incursions were bugged
- Rintrah bugged in raids
- Thing bugged in raids getting vigilance instead of grit (still uncompensated)
- New game mode was bugged for hours when it dropped
- Game went down unexpectedly
- Health resetting by 1-2% on first defender in raids (actually don’t think this one is taken care of)
- Forums were absolutely busted for days
Unaddressed:
- If you didn’t wait to claim the twitch drops until after the event started, you didn’t get the points
- Still no cumulative comp the team was “discussing”
- No news on Titania (wasted r3/r4s with the AI). Still whiffing hits on SP1 as well.
- AI is probably the worst it’s ever been (at least I can intercept now) by holding specials until debuffs fall off, etc. It’s almost as if they react to what’s in their kit/counters and it’s learning. But it should never be to the point of unregistered hits landing and then after the second one AI throws a special to the face…
- Lack of mysterium for first two weeks of crossover
- QOL request pertaining battle groups (they seem to be just suggestions at the moment)
Not asking for all the answers, but some insight/acknowledgement from the team would be nice. Even just a blanket statement saying “we hear you as a player base”.
Taken Care Of:
- Valiant EQ swaps not working
- Raids bugged from start
- Showcase has random degen damage
- The class showcases say “requirements met” and then won’t let you enter - not sure if this is a PI issue or intended (figured this one out later with the “coda” tag not popping up)
- Incursions were bugged
- Rintrah bugged in raids
- Thing bugged in raids getting vigilance instead of grit (still uncompensated)
- New game mode was bugged for hours when it dropped
- Game went down unexpectedly
- Health resetting by 1-2% on first defender in raids (actually don’t think this one is taken care of)
- Forums were absolutely busted for days
Unaddressed:
- If you didn’t wait to claim the twitch drops until after the event started, you didn’t get the points
- Still no cumulative comp the team was “discussing”
- No news on Titania (wasted r3/r4s with the AI). Still whiffing hits on SP1 as well.
- AI is probably the worst it’s ever been (at least I can intercept now) by holding specials until debuffs fall off, etc. It’s almost as if they react to what’s in their kit/counters and it’s learning. But it should never be to the point of unregistered hits landing and then after the second one AI throws a special to the face…
- Lack of mysterium for first two weeks of crossover
- QOL request pertaining battle groups (they seem to be just suggestions at the moment)
Not asking for all the answers, but some insight/acknowledgement from the team would be nice. Even just a blanket statement saying “we hear you as a player base”.

26
New Doom Cycle event
Why is there no way to view the abilities and "classes" and whatnot? Thing gains Rock Stacks, that appear virtually useless on their own (since there's a mastery for them). Why allow him to gain them before unlocking the mastery? Each Doombot has a different color with a different icon, but it doesn't appear like it's just your standard Skill/Science/Mystic, etc.
Dont get me wrong, it seems super simple so far. But if there's some sort of strategy (like okay, I should use Thing for blue Doombots, Mr Fantastic for Red, etc), it would be nice to know on advance, rather than a giant game of "figure it out".
Dont get me wrong, it seems super simple so far. But if there's some sort of strategy (like okay, I should use Thing for blue Doombots, Mr Fantastic for Red, etc), it would be nice to know on advance, rather than a giant game of "figure it out".

14