Best Of
Re: Compo
Why not? They turned 1 hr into 2 daysThat’s the “compensation package” they had to work on for almost a week of crud fights. KabammedWhile I agree the comp is poo
Let’s not turn ~2 days into a week… stick to facts
Re: I’ve never scene this before, is this what people mean when they hit the pause button?
No its Enchantress because thats what her name is in game and thats what everyone refers to her as except you.He thought you would score less than 15k points against his 5* enchantressAmora
I like his confidence
Dfficulty of July Events
Hey Summoners,
I usually don’t post here, but I felt the need to speak up after the recent update.
I just hit Valiant progression recently—a goal I worked hard toward and was genuinely proud to achieve. But I have to say, I’m honestly disappointed with how things have played out since then.
The current month’s content, both Valiant gauntlet and side quest, feels unreasonably difficult—especially for players who have just crossed into Valiant. I currently have three unduped Rank 3 7-Star champions, and even with careful planning, the fights feel punishing unless you have a deep, well-rounded, fully built roster.
This wasn’t the case in past months. Previous side quests and monthly EQs, even at higher difficulties, felt tough but manageable. This time, the difficulty spike feels like it’s meant only for top-tier accounts. For newer Valiants like me, the only realistic options are to either spend money or burn through revives, which defeats the point of feeling like I’ve progressed.
Honestly, reaching Valiant should feel like a milestone, a step up. Instead, it feels like I’ve hit a wall. I’m now locked out of engaging with most of the game’s new content unless I pay or grind revives for hours.
I understand Kabam wants to challenge endgame players, but I really hope they consider scaling content more thoughtfully—so that recently advanced players aren’t left in the dust.
Would love to hear if anyone else feels the same.
I usually don’t post here, but I felt the need to speak up after the recent update.
I just hit Valiant progression recently—a goal I worked hard toward and was genuinely proud to achieve. But I have to say, I’m honestly disappointed with how things have played out since then.
The current month’s content, both Valiant gauntlet and side quest, feels unreasonably difficult—especially for players who have just crossed into Valiant. I currently have three unduped Rank 3 7-Star champions, and even with careful planning, the fights feel punishing unless you have a deep, well-rounded, fully built roster.
This wasn’t the case in past months. Previous side quests and monthly EQs, even at higher difficulties, felt tough but manageable. This time, the difficulty spike feels like it’s meant only for top-tier accounts. For newer Valiants like me, the only realistic options are to either spend money or burn through revives, which defeats the point of feeling like I’ve progressed.
Honestly, reaching Valiant should feel like a milestone, a step up. Instead, it feels like I’ve hit a wall. I’m now locked out of engaging with most of the game’s new content unless I pay or grind revives for hours.
I understand Kabam wants to challenge endgame players, but I really hope they consider scaling content more thoughtfully—so that recently advanced players aren’t left in the dust.
Would love to hear if anyone else feels the same.
Re: Compo
That’s the “compensation package” they had to work on for almost a week of crud fights. Kabammed
Re: Dfficulty of July Events
The side quests aren't really the side quests. It's a poor labeling. It's AW showcase (high tier war defender and nodes with masteries) and whatever the other one is called. Regular easy SQ, with the regularly, lesser rewards, is next week.
Also, I don't know whu spending revives is a bad thing. That's what they are for, especially if you're newly Valiant.
Also, I don't know whu spending revives is a bad thing. That's what they are for, especially if you're newly Valiant.
Saga Incursion completion not logging realm event points.
I just completed four zones of Saga sector in incursions. It did not give me the 1000 points per zone that you’re supposed to get for the realm event. Is anyone else experiencing this issue?
I know it was working because yesterday I was able to complete saga sector and did receive points.
Did something change where now it’s only the first completion of a zone the rewards the points?
It’s gonna make it really hard to grind for top rewards in this event.
I know it was working because yesterday I was able to complete saga sector and did receive points.
Did something change where now it’s only the first completion of a zone the rewards the points?
It’s gonna make it really hard to grind for top rewards in this event.
Re: So that's quite a lot.
It's so they can say they're giving away $10,000 in prizes to first place while that $10,000 only costs them about $1.25 in someone's labor to put it into their account.No, it's because we thought it would be fun to give the winner hundreds of thousands of Units
Re: The Huge dependence on raids should have been announced earlier
Although it’s frustrating, there’s a very easy way to get all the rewards even though you missed raids this week. First, find an alliance that’s doing raids the next three weeks. Second, go through saga incursions one extra time to get the points you missed out on the first week of raids. You’ll be back to where everyone else is and not miss any rewards.As much as I agree with you, finding an alliance after war season starts, after BG starts, after raids started is not optimal.
It also puts people who worked on putting together an alliance in a pretty crappy situation of losing people left and right.
Realm events should be based on players not groups of 30 people.
Re: The Huge dependence on raids should have been announced earlier
Did they fire the guy who used to make the announcements and charts like this with all the scoring info before the event started?

That's an example chart; but I haven't seen those in a long time.

That's an example chart; but I haven't seen those in a long time.
Re: The Huge dependence on raids should have been announced earlier
“Announced earlier”? You mean “announced at all” lol. There was AND STILL IS no official announcement or breakdown of the event whatsoever. The very second the first week of raids started was when the event dropped unexpectedly. Literally too late to do anything about.
This might be the worst failure of communication of an event ever.
This might be the worst failure of communication of an event ever.

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