Best Of
Re: Rant: The problem with “BG brainrot” and How it Has Distorted Champion Evaluation in MCOC
Brother you can't even play it. You have 9k prestige 🤯
onslaught change
Re: Can the Destroyer fight next week not be annoying?
Yup, agreed 100%. The Crossbones fight isn't too bad, but it is annoying. I think I don't mind it so much because he feels almost bearable in comparison to the pure awfulness of Arcade. But it's definitely annoying about having to worry about multiple things all at once and one slip leads to death, even for an R4 champ.
Re: onslaught change
Could someone Bookmark this for future.
When a White Knight pop up and say Kabam don't do Silent Nerf.
Man the one time someone post a change of a champion without stating that is a Silent Nerf, is the one where IT IS a silent nerf oh the irony 🤣
It is so funny, since the closer of the Rebalance program, we have more champions nerf than ever.
Hulkling, Valkyrie, Nimrod, and add in 5 top Mutants, oh and Hercule. All in just over a months.
Ah the fun at MCoC never stop.
This stupid Coliseum situation
How ridiculously complicated and cumbersome are these two Coliseum enemies plus their corresponding nodes?
Kabam, what are you thinking?
It's so incredibly annoying. I have absolutely no time to play because I'm constantly busy figuring out what I'm supposed to do. As if Arcade wasn't hard enough already, no, they have to add insanely complicated nodes on top of it. Same with Crossbones. Why the SP2 lock? Why the degeneration? It's absolutely no fun. The rewards aren't worth it either. Sometimes the game lags and you can't perform heavy attacks. Then, of course, you have to have the right champions, as always. What the hell are you thinking? This isn't "fun," it's not "challenging," or anything else enjoyable. I'm so annoyed by it, I'm angry and stressed. I love the game but this has nothing to do with fun and relaxed gaming, not even a single T5AC justifies it! Gosh. Thanks, have a good evening!
Re: onslaught change
If this isn't a clear mistake that gets immediately resolved. And not in the "future". It's starting to look like a lot of intentional bugs. They have been trying to lower the ceiling on Champs and increase the floor on others. Kingpin, hulkling, Valk.. Onslaught. I'm fairly confident even when they do "fix" a couple of those, that they will not end up the same as before due to it "conflicting with too many other parts of the game". Honestly this company is very very hard to trust. You can be sure that bugs that make Champs better, they will surely not remain keeping them with increased dmg. But you can't have that same confidence when it comes to the other direction.
Just feels too easy to change how things work in order to suit their agenda of limiting Champs they feel excel a little too much for their liking.
Re: Rant: The problem with “BG brainrot” and How it Has Distorted Champion Evaluation in MCOC
The outcome is based on the lack of parameters you gave the AI to produce the text. I assure you that if you told the AI you are an alternative route TB and your prestige was almost 4x lower than top players the result would have been a lot different and humble.
Re: onslaught change
Someone will be here shortly with "We never do silent nerf guys". 🙄
Re: onslaught change
Yeah hold on this is real. They totally did change Daunted’s interaction with Protection. Just tested it. Used to be able to plow through DThanos’s Protection using Onslaught’s Daunted, now he’s shut out.
For those uninitiated, Daunted used to stack additively with Protection effects, rather than being a separate multiplier. For example, say an opponent has 90% Protection but 50% total Daunted potency. Instead of 100% (base) - 90% (Protection) = 10% damage taken, and then Daunted multiplies that by 1.5 to 15% during Specials (still bad), it’d be 100% (base) - 90% (Protection) + 50% (Daunted) = 60% damage during Specials (way better).
Why wasn’t this in the patch notes? This is a fairly big change. Onslaught (and other Daunted champs) really benefitted from this mechanic, if this was gonna be changed it should have been communicated. Besides DThanos, I used this mechanic to beat down Destroyers in War on the Protection - Intercept node, since Onslaught largely didn’t care if he couldn’t safely disable the Protection.
Re: The Dancing Minigame has been made 1000x better with the omission of the swiping enemies
1000x better and it still sucks…. Math