Best Of
Re: Is there something wrong with the Titan Crystal RNG?
I don't see anyone posting 3 Yelena in a rowCause they're busy enjoying their pulls instead of complaining on the forums
Re: STOP ADDING RNG TO DEFENDER KITS
Use a champ that can’t miss. Like Photon or Bullseye. YwAh yes cause they will simply show up in my draft every single time...
Miss isn't even the start of all of enchantress' problems

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Re: STOP ADDING RNG TO DEFENDER KITS
Jean is not as bad. At least there is a way to hard counter her RnG. Just bring reverse control immune. Enchantress is completely BS. I had a match where I missed six times, after baiting her heavy, taking a ton of block damage. And it happened over and over and over again.
Re: So is WOF getting updated or nah?
So human torch will retroactively get added to wof right?To go along with another post I've been discussing in about paywalled champions... a great way to future proof rewards would be to put at least one "new" 7 star (old champion, new as a 7 star) in every piece of endgame content. And keep that locked as the only way to get said champion forever. It maintains a unique way to acquire champs without paywalling them, and you truly have to aspire and work towards getting your favorite champion.I personally do really like this idea a lot.
This would be how I would prefer they make champions exclusive instead of 1 week window big unit or cash spend and then gone forever. Stark Spidey, Masacre, and Spidey 2099 are perfect examples. I wish they would've kept moving forward with those kind of 7 star releases. To this day, the two champs I chose are the most future proofed rewards I've ever gotten. They were also the hardest to get, yet most aspirational and satisfying rewards I've ever gotten from this game.
@Kabam (Osaurus) Rex what are your thoughts on this? Is this sentiment widely reflected in your data? Is this a release strategy that could come back?
Haha jk
Unless?
Haha jk....
..... unless?

5
Re: FOUR TITANS ... THREE FLIPPING GREEN FALCONS!
Imagine saving thousands of shards and wait for the rotation and then duping the same **** champs two to three times, it doesn't feels rewarding at all to play the game, since you have to play to get those shards
STOP ADDING RNG TO DEFENDER KITS
Not only is this current BG meta doodoo water, but it also revitalized my hatred towards certain defenders, specifically Jean Grey and enchantress. There is absolutely no reason why when I try to interrupt enchantress' heavy, she should be allowed to miss THREE times in a row. Literally no amount of game skill can account for this mechanic, especially in this meta where blocking is like an instant loss.
You would think after domino, they'd realize how damaging RNG defenders are for the game (had to constantly add AA reduction immune champs to fix their mess up). But nope they also decide to add Jean Grey to the game, who has a 50% to invert your controls every special. How is one genuinely supposed to prepare for that? Especially when reverse control immune is pretty scarce to begin with.
Yes some defenders should be harder than others, but the pattern to beat them should still be relatively the same each time you fight them. By adding RNG into the mix, you heavily negate skill expression.
And yes I just lost to enchantress which is why I'm making this post.
You would think after domino, they'd realize how damaging RNG defenders are for the game (had to constantly add AA reduction immune champs to fix their mess up). But nope they also decide to add Jean Grey to the game, who has a 50% to invert your controls every special. How is one genuinely supposed to prepare for that? Especially when reverse control immune is pretty scarce to begin with.
Yes some defenders should be harder than others, but the pattern to beat them should still be relatively the same each time you fight them. By adding RNG into the mix, you heavily negate skill expression.
And yes I just lost to enchantress which is why I'm making this post.

39
MCOC on PC: disappointing
I find this port to PC to be a failure. It looks great on the big screen, almost a visual shock at first. The combat is good, but everything else is just not right. It makes no sense to release a game that was fundamentally designed for smartphones and tablets on PC as is. The entire interface should have been redesigned to be a true PC version. Navigating the menus is less convenient and faster, and completing arenas, for example, takes much longer, and I could cite other examples. All of this could already be improved on touchscreens, with animations and effects that are more of a nuisance than anything else, and poorly placed functions... in short, it needs to be revisited.
(Google Trad.)
(Google Trad.)

7