Best Of
Re: Have We Got the Exact List of Titan Crystal in September?
@Cat_MurdockSomeone took my previous Titan graphic and edited on top of it with their own prediction before Zemo was officially announced for it, which is why my banner is missing and the rows are out of order.
Sorry to disturb you, could you confirm that you made this image? Thx
While the likelihood is indeed quite high that it is the correct pool (5 newest releases + the old champ Solvarch replacement), I personally don’t like to update my own graphics until things are 110% confirmed which is why my Titan pics usually don’t drop til it comes out : P (I just like to be… very sure…)
Re: We will not be spending any money on stat cast relic bundles so don’t even attempt a monetization
Who's we?
They will be monetized and lots of people will buy them like lots of people buy everything kabam monetize. That's why they continue to do it, because it's a successful strategy for them.
They will be monetized and lots of people will buy them like lots of people buy everything kabam monetize. That's why they continue to do it, because it's a successful strategy for them.
Re: Who are you using to fight Solvarch (Valiant Gauntlet)
I don’t know if it’s bugged but I’m knocking him down and his armor break immune isn’t going away like the node says…It’s definitely a bug.
3
Three Issues I’d Like to See Addressed
Obviously there are more than three, but I’d like to focus on three things that currently reduce my day to day game enjoyment.
1. Loading Times: This is becoming an epidemic for me and at least a batch of others. Wait times starting a fight, completing a fight, ranking a champ, moving in quests…it’s just a holding pattern while the spinning disc continues to spin around. Personally haven’t ever seen it this bad, but it affects boosts, rhythm, time spent playing, etc.
2. Currencies: I realize there’s an ongoing effort to simplify game currencies, but it feels like there’s no effort to sort out some currencies. Mysterium is the most obvious, but I’d put loyalty up there also. Stores need an update—period. If I’m playing at least in part to earn currencies that aren’t worth anything for me, that makes me want to play modes less or not at all.
3. Cadences: More than just one thing here—for starters, the decision to decouple start times for EQ/SQ from updates adversely affects timing of game play. I’m often unsure when something drops and I consider myself reasonably well-informed. Also, Crystal inclusion timing—having champs remain in the Titan for the same time as human gestation was a fun experiment, but it’s way too long and devalues Titans. I will also suggest other random cadence things (Solvarch dropped on a Thursday after update, buffs that take super long times, e.g.). All of this makes it more difficult to play the game without stressing about schedules and planning.
I don’t expect any of these are simple fixes, but when I think about things that seem more controllable (as opposed to things like lag and game mechanics, which I’ve given up on), these three items feel somewhat approachable with a bit of effort.
Dr. Zola
1. Loading Times: This is becoming an epidemic for me and at least a batch of others. Wait times starting a fight, completing a fight, ranking a champ, moving in quests…it’s just a holding pattern while the spinning disc continues to spin around. Personally haven’t ever seen it this bad, but it affects boosts, rhythm, time spent playing, etc.
2. Currencies: I realize there’s an ongoing effort to simplify game currencies, but it feels like there’s no effort to sort out some currencies. Mysterium is the most obvious, but I’d put loyalty up there also. Stores need an update—period. If I’m playing at least in part to earn currencies that aren’t worth anything for me, that makes me want to play modes less or not at all.
3. Cadences: More than just one thing here—for starters, the decision to decouple start times for EQ/SQ from updates adversely affects timing of game play. I’m often unsure when something drops and I consider myself reasonably well-informed. Also, Crystal inclusion timing—having champs remain in the Titan for the same time as human gestation was a fun experiment, but it’s way too long and devalues Titans. I will also suggest other random cadence things (Solvarch dropped on a Thursday after update, buffs that take super long times, e.g.). All of this makes it more difficult to play the game without stressing about schedules and planning.
I don’t expect any of these are simple fixes, but when I think about things that seem more controllable (as opposed to things like lag and game mechanics, which I’ve given up on), these three items feel somewhat approachable with a bit of effort.
Dr. Zola
49
Re: Explain solo raids to a 5 yr old
There are 3 types of champs - tactician, vanguard, and assault. For the Solo Raids, this does not matter all that much. The type of champ you choose will open one of the three initial paths. Selection of your first fight locks in a Raids Boost. The Boost does not have any real impact on that first fight, it is for the boss fight. The Boost allows you to build Raid Fervor faster in the boss fight (more on Fervor below) via some task that varies depending on the Boost.
Your second fight locks in your Raids Mission. The Raids MIssion does not have any real impact on the second fight, it is for the boss fight. Each mission requires a different task to build Raid Fervor during the boss fight. Once you build up 50 Raid Fervor in the boss fight, you complete the mission and get a Role Charge. You build up Role Charges in the boss fight to dramatically increase your damage. You need the Raids Boost in order to build up Raid Fervor faster as you complete Raid Missions, to get Role Charges faster, to do more damage and end boss fight quicker. Some of the tasks in Raids Boosts correlate with those of Raids Missions, so if you select carefully, you can build Fervor very quickly and efficiently.
It all sounds complicated, but once you do a few Raids it will make more sense.
Your second fight locks in your Raids Mission. The Raids MIssion does not have any real impact on the second fight, it is for the boss fight. Each mission requires a different task to build Raid Fervor during the boss fight. Once you build up 50 Raid Fervor in the boss fight, you complete the mission and get a Role Charge. You build up Role Charges in the boss fight to dramatically increase your damage. You need the Raids Boost in order to build up Raid Fervor faster as you complete Raid Missions, to get Role Charges faster, to do more damage and end boss fight quicker. Some of the tasks in Raids Boosts correlate with those of Raids Missions, so if you select carefully, you can build Fervor very quickly and efficiently.
It all sounds complicated, but once you do a few Raids it will make more sense.
Re: Who are you using to fight Solvarch (Valiant Gauntlet)
2 times Hercules (6* 5*) with Odin (prefights why not?) and heimdallThat's almost the exact same team I used. Just switched out the 5* Herc on my first run with Angela and Odin prefights.
And Knull venom scream just for the extra life
Solo herc 6* 2 20% rev herc 5*
I'm pretty sure hulkling can take him too
Just put your heimdalls (3*4*5*) in every fight
Re: Who are you using to fight Solvarch (Valiant Gauntlet)
2 times Hercules (6* 5*) with Odin (prefights why not?) and heimdall
And Knull venom scream just for the extra life
Solo herc 6* 2 20% rev herc 5*
I'm pretty sure hulkling can take him too
Just put your heimdalls (3*4*5*) in every fight
And Knull venom scream just for the extra life
Solo herc 6* 2 20% rev herc 5*
I'm pretty sure hulkling can take him too
Just put your heimdalls (3*4*5*) in every fight
Re: Okay… honest opinions on Solvarch?
Brother, don’t bother with that guy, he’s purely ragebaiting so keep your peace and go on with your day.There is actually a pretty noticeable difference between Uru and Quantum when it comes to rosters, but again you wouldn't know cause you're a potato.Rank checking on a mobile gacha fighting game that has you going against AI. You aren't even celestial, were both low elo 😂🤦🤦In the higher leagues absolutely, you wouldn't know tho cause you don't even play BGs, and if you did you'd be fighting demons trying to get out of Uru.Buddy thinks BGs isn't P2W slop........Don't bother replying to that guy, the only game mode he likes playing is mcoc poker cause he sucks at basically every other game mode. Calls every champ he doesn't understand mid and blames whales for his lack of skill in BGs.
Now we making words up. Calling hood fodder is one thing, completely ignoring the argument of target match-ups is another. Like taking Symbiote Surpreme against a Champ without buffs or Sinister against robots. Not all Champs are Jack of all trades. Solvarch is no beyond-god tier yet still far from bad like VtD.
Least obvious brainwashed mobile player.
Update the strongest team rating
It's been days and still no update to the team rating. Still an obvious cheater in 1st place
