Best Of
Re: VALIANT EVENT QUEST - CHECK IN!
I'm sure I'm gonna get lots of downvotes and scoffs by saying this, but I feel like the bosses in this months (august) valiant gauntlet are a bit overly difficult and restrictive. This game mode has nice rewards for monthly content, but if the difficulty gets past a certain point it won't be worth doing. I know this is still kinda in beta and we're testing things, but just wanted to throw that opinion out there, hope I'm not the only one.
10
Are these champs coming as 7*?
so i was looking at the Mr. Fantastic 7 star bundle and it also gives a 1-2 and a 2-3 rank up gem for the saga champs Super Skrull and Psycho Man are listed as champs that it can be used on are they coming to the game as 7* champs or is it just typical issues that are way off course
2
Re: Solvarch is a letdown?
non energy match ups...
MM combos whilst building to 100 charges and SP2
Throw SP2 and mash block 5 times
Build up to SP3, throw SP1 and mash block 10 times
Utilise the stun, build up to sp3, use sp3... fight over
MM combos whilst building to 100 charges and SP2
Throw SP2 and mash block 5 times
Build up to SP3, throw SP1 and mash block 10 times
Utilise the stun, build up to sp3, use sp3... fight over
6
Re: Solvarch is a letdown?
Btw does anyone know how many eidol champs we are getting in total?Four
Re: Solvarch is a letdown?
I don’t have him yet but on paper (and from reviews), I like his kit. I’d rather have a champ that does something specific very well like fry mutants and energy damage champs, as opposed to another generalist with good damage. We’ve got tons of those already. Gimme unique capabilities all day.
Re: Solvarch is a letdown?
He's another of the game's over 100 mid-tier champions.
There are at least two every month. I think we may never again see a champion who's useful in every scenario. The focus has increasingly been on champions for extremely specific scenarios or focused on specific defenders.
He's more of a counter to Onslaught and mutants in general. I'd say he was specifically designed for Captain Britain and her Neuroshocks.
He'll be a reasonable defender; it seems the cosmic ones handle him without any major issues.
Unfortunately, all the versatile champions have fallen victim to Rarity Lock: Kate Bishop, Hulkling, Hercules, Magik, Quake, Ghost, Valkyrie, Scorpion, Absorbing Man...
There's no point in expecting anything like this from new champions. Not every champion needs to be versatile or extremely good on offense. But I got the feeling his rotation is very slow. I didn't feel like using him at all.
There are at least two every month. I think we may never again see a champion who's useful in every scenario. The focus has increasingly been on champions for extremely specific scenarios or focused on specific defenders.
He's more of a counter to Onslaught and mutants in general. I'd say he was specifically designed for Captain Britain and her Neuroshocks.
He'll be a reasonable defender; it seems the cosmic ones handle him without any major issues.
Unfortunately, all the versatile champions have fallen victim to Rarity Lock: Kate Bishop, Hulkling, Hercules, Magik, Quake, Ghost, Valkyrie, Scorpion, Absorbing Man...
There's no point in expecting anything like this from new champions. Not every champion needs to be versatile or extremely good on offense. But I got the feeling his rotation is very slow. I didn't feel like using him at all.
12
Re: Solvarch is a letdown?
Now this…….. this is what i’ve been saying….. people are finally realising he’s mid asf at best after actually trying him. Some of the worst damage in game if he isn’t fighting an energy damage mutant. Not you in particular, but i’m seeing all those disagreeing with my ‘Solvarch is bad’ post, switching up after actually using him before forming an opinion. There’s no reason to use Solvarch over other tech champs who are more versatile and better at Solvarch’s main matchups.
I reached a milestone in MCOC
My account is now ranked 10,000 by account rating
I collect champions and I have plenty of iso so I end up ranking and leveling every champion I have as much as I can

There are 9,999 players who are more hardcore than me but I’m happy where I am currently
I collect champions and I have plenty of iso so I end up ranking and leveling every champion I have as much as I can

There are 9,999 players who are more hardcore than me but I’m happy where I am currently
Re: Three Issues I’d Like to See Addressed
Obviously there are more than three, but I’d like to focus on three things that currently reduce my day to day game enjoyment.You missed one thing we always complain
1. Loading Times: This is becoming an epidemic for me and at least a batch of others. Wait times starting a fight, completing a fight, ranking a champ, moving in quests…it’s just a holding pattern while the spinning disc continues to spin around. Personally haven’t ever seen it this bad, but it affects boosts, rhythm, time spent playing, etc.
2. Currencies: I realize there’s an ongoing effort to simplify game currencies, but it feels like there’s no effort to sort out some currencies. Mysterium is the most obvious, but I’d put loyalty up there also. Stores need an update—period. If I’m playing at least in part to earn currencies that aren’t worth anything for me, that makes me want to play modes less or not at all.
3. Cadences: More than just one thing here—for starters, the decision to decouple start times for EQ/SQ from updates adversely affects timing of game play. I’m often unsure when something drops and I consider myself reasonably well-informed. Also, Crystal inclusion timing—having champs remain in the Titan for the same time as human gestation was a fun experiment, but it’s way too long and devalues Titans. I will also suggest other random cadence things (Solvarch dropped on a Thursday after update, buffs that take super long times, e.g.). All of this makes it more difficult to play the game without stressing about schedules and planning.
I don’t expect any of these are simple fixes, but when I think about things that seem more controllable (as opposed to things like lag and game mechanics, which I’ve given up on), these three items feel somewhat approachable with a bit of effort.
Dr. Zola
The BG pop ups