Best Of
Re: Summoner fest 2025
I got 363k, missed some BG objectives I think. The whales got extra points from purchases so I'm guessing some scores could top 500k
Re: Who is the new best addition in the current titan?
Had a titan nexus between Carolina, Nico, and Jean Grey. I picked Nico and regret my decision. Everyone was hyping her up but of course, she needs the dupe 🙄. At least I only have to pull her one more time as opposed to twice.
BLADEANDBOULDER is the new Promocode


For free, anything is well received
Thanks Kabam 🥳
Tip for dread doom
Re: Energy refill issue
Well the devs certainly invented new stuff to make use of all those refills, like battlegrounds, which eats them up, and they also inflated the unit deal economy 4x from 40k a year to 160k which makes units much more valuable, but who's counting?
Saving 4hr crystals and only using them once a year on super end game content isn't a community invention, it's basic resource management. First, use what's in your stash, then farm if necessary, third, time your content with the EQ offer, and if that's still not enough, start popping 4hr crystals.
Any refills from these crystals (if you're lucky enough to get them) just go towards whatever endgame content you're trying to finish, they're not meant for basic every day needs.
We've had this system in place for 10 years, why the change? The removal of EQ difficulties doesn't account for the problem.
Are players literally being asked to spend units to do content now?
Re: Is Zola comp enough
If you want to get technical, it depends.
You can't ask for compensation based on the mere possibility of fantastic luck. That would mean someone who loses a lottery ticket could demand a million dollars as compensation because hey, it could have happened. In the real world, that's not how that ever works.
We need to compensate people based on what their average expectation would be had the problem not occurred. And we can look at the mistake through two different lenses. First, did anyone get fewer drops because of the mistake? Nope: everyone got and opened the same number of crystals. What changed was the distribution of drops.
Okay, so how did that change? Well, for the seventeen champs in the crystal, the odds of getting those champs went up. In effect, statistically speaking players got more of those seventeen champs than they otherwise would have gotten. Conversely, when it specifically comes to Zola, everyone got less than intended - specifically (until the problem was solved) zero.
There is no practical way to claw back the champs players actually got instead of Zola - there's no way to know which champs those are, and you could only do that in general on average across the entire playerbase. There's no way to take back one seventeenth of a champ away from a player who opened one Titan. So any compensation is likely to end up with everyone getting more drops than originally intended.
Conversely, statistically speaking everyone should have gotten 1/18th of a Zola for every Titan they opened. That usually rounds to zero: most players would have gotten none, some would have gotten one or more. But we don't know, and will never know, who those players would have been, and we have to compensate players for their average theoretical loss. Thing is, for most players that theoretical loss rounds off to zero. You have to open at least nine Titans for the expected loss to round up to one. And you have to open 27 Titans for the expected loss to round up to two.
If we are handing out Zolas, the technical statistical required compensation would be: nothing for players who opened less than nine Titans, one for players who opened between nine and twenty seven Titans, and two for players who opened more than twenty seven Titans.
But that's not going to fly: we can compensate players in that way. We can't send all the players who opened less than nine to an economics course for one things. So rather than handing out differing compensation to different players based on how many Titans they opened, it is completely reasonable, especially given the numbers, to just give everyone one Zola. And offering players the choice of a Zola or a Titan (for the benefit of the players who don't want a(nother) Zola is just an extra benefit.
But given how long the problem existed for, its likely very few players managed to open 27 Titans before it was fixed. And for all players who opened less than 27, compensating them with a Zola/Titan selector is very close to the economically accurate thing to do.
Re: Is Zola comp enough
If I spent money to open titans and was promised that a champion would be in there but they weren't, you are honestly saying that 1 copy of that champion is fair? Then you guys extend the window to make the majority happy to dodge the real issue here. We know for a fact that you have done things like 1 to 1 compensation when this has happened before, so why is this different?
Re: Energy refill issue
really hoping the 31st thread on this will get a response. Not betting money on it though….
Re: Why is no one talking about energy refills?
Maybe there's good reasoning behind Kabam's decision, I don't know I'm just another rando, but to me this change is so out of character for their f2p business model because it suffocates engagement from THE ONE group they're trying to convert into spenders.
I can imagine F2P looking at this and saying, oh gee, my ability to do anything and grow my account is hampered to a point where I don't even care anymore. Let me see, I have 7hrs to play something else, what else is there?
They spent 10 years trying to glue players to their phones, but this change is a complete inversion of pro-engagement, it's like kicking people out of a restaurant 2 bites into their meal.