Best Of
Re: Titania is absolutely broken now
Please keep going until we get a respond. Their completely mess up her rotation. She is my fav champ

6
Re: Satisfaction
The game has 426 active players on steam, Marvel Rivals has 102k and both are free games. Rivals made 130 million dollars it's first month by selling $20 skins. Kabam is selling $500 and $1000 dollar characters yet they makes no where near the same amount of money as Rivals. Do you want to know why Rivals is so successful? It's because there's NO P2W elements. Netease doesn't care if you spend thousands on skins or never buy one skin, they will never restrict any content or mode to it's player base. And guess what IT EVEN HAS A COMPETITIVE MODE where the only way to climb is through skill, mcoc would never do that too many spenders will complain about being stuck in bronze 😜.
Looking beyond money, Rivals gets 10x the views Mcoc does because people want to see the best mechanically skilled player compete against each other, not who spends the most. Console and PC player's aren't brainwashed like mobile players, they don't like P2W mechanics.
Replayability. Mcoc has zero replayability outside of incursions and arena. Once you complete every quest and every challenge, there is nothing to do except wait for the next Everest content or monthly update. It also doesn't help that everything costs energy so you are forced to grind away at arena if you want to refill it.
The only reason why Mcoc has lasted so long is because it has 0 competition. No other mobile fighting game comes close to mcoc in terms of smoothness and gameplay. The game is too old and suffers from an outdated monetization system to ever become big outside of mobile.
Looking beyond money, Rivals gets 10x the views Mcoc does because people want to see the best mechanically skilled player compete against each other, not who spends the most. Console and PC player's aren't brainwashed like mobile players, they don't like P2W mechanics.
Replayability. Mcoc has zero replayability outside of incursions and arena. Once you complete every quest and every challenge, there is nothing to do except wait for the next Everest content or monthly update. It also doesn't help that everything costs energy so you are forced to grind away at arena if you want to refill it.
The only reason why Mcoc has lasted so long is because it has 0 competition. No other mobile fighting game comes close to mcoc in terms of smoothness and gameplay. The game is too old and suffers from an outdated monetization system to ever become big outside of mobile.
Re: Joaquin Torres and Arnim Zola balance update
Also for next month I don’t see Bastion or Jean receiving any changes, but of course this could change
Joaquin Torres and Arnim Zola balance update
https://forums.playcontestofchampions.com/en/discussion/399521/balance-update-arnim-zola-and-falcon-joaquin-torres#latest
Joaquin is getting a tune up which will be coming in January, which is great but we will need to wait till 2026 for that buff.
Zola is not getting changed at all, which is what I expected. I think Zola is a tough yet fair defender similar to Photon. I do wish he disabled the Stand Your Ground mastery but whatever, it’s fine
Anyways, what would you like see changed with Joaquin Torres?
Joaquin is getting a tune up which will be coming in January, which is great but we will need to wait till 2026 for that buff.
Zola is not getting changed at all, which is what I expected. I think Zola is a tough yet fair defender similar to Photon. I do wish he disabled the Stand Your Ground mastery but whatever, it’s fine
Anyways, what would you like see changed with Joaquin Torres?
Re: What just happened?????
OP you should try Shuri next time, she has class advantage

21
BALANCE UPDATE: Arnim Zola and Falcon (Joaquin Torres)
Hey all,
Balance Team here again with an update on the latest round of Champions up for review, Falcon (Joaquin Torres) and Arnim Zola!
So far, the 2 confirmed Champions in Batch #2 are:
Balance Team here again with an update on the latest round of Champions up for review, Falcon (Joaquin Torres) and Arnim Zola!
Falcon (Joaquin Torres)
The Battlerealm’s newest Falcon in Joaquin Torres was designed to be a well-rounded Attacker, using a wide range of Debuffs to mitigate incoming Damage, counter his Opponent’s threats and enhance his damage output. While his kit features 2 distinct modes to choose from, Joaquin Torres thrives once he reaches Peak Performance, allowing him to benefit from both his Offensive and Defensive themed modes at the same time. Equipped with a few abilities targeted at annoying Mystic opponents (Slow, Debilitate, replacing the Precision Buff from Dexterity with a Trauma Pause), we’re happy to see his matchup spread reflect his targets, albeit with varying performance depending on the game mode. While Falcon’s performance is in a good spot in Quests with longer encounters and a wide range of opponents, we’re seeing Falcon struggle to get his loop going in encounters with shorter runway and higher pressure (e.g. Battlegrounds), and will be looking to make changes to address this. Changes incoming for Joaquin!Arnim Zola
Arnim Zola entered the contest armed with a new spin on Tech Power Control with his combo of Special Lock and Combat Power Reduction, while also leveraging damage mitigation and loop disruption as his core Defensive identity. In PvP modes, Arnim Zola has landed and continued to make an impact as a powerful stall threat, with one of the highest average Defending fight times in Battlegrounds across recent seasons. Since release, we’ve seen summoners adapt to Arnim Zola’s unique defensive kit with a variety of strategies, and are happy with his impact on the meta. As an Attacker, the burst of Direct Damage granted by his Signature Ability has proven to be an important piece to his Damage reach, and is overall in a healthy range for a kit that heavily leans on Damage Mitigation and Power Control. Overall we’re happy with how Zola has landed and will not be making any changes to his kit!What’s Next
Falcon (Joaquin Torres) will be a part of Batch Update #2 - slated for our 54.1 (January) build!So far, the 2 confirmed Champions in Batch #2 are:
- Vision (Deathless)
- Falcon (Joaquin Torres)
- Champion TBD

13
Re: Royal ♥️♦️♣️♠️ Flush Mcoc - Lets get all 52 cards!!!
That’s correct! Glad I could help👍🏻The number ones are the “aces” or the fantastic four cards. Since this is designed to be like a deck of cards there are 13 cards of each “suit” (red, yellow, blue, and green), which means there won’t be six sets of 13 cards like you have here. So you actually already have almost all the cards listed, you just have them categorized by class instead of by suit.Thanks 🙌👍
So its only missing 1 card from Numbers 5,4,3 and 2
Re: July Side Quest - Fantastic Force Recruitment Squad Builder
The chances of getting good cards are almost zero, it is very unreasonable. My highest score so far is 800 PTS.The same for me. It can be very frustrating, because I have spent 11 energy refills and am at only 10,1K points, while other are at 50K.
Royal ♥️♦️♣️♠️ Flush Mcoc - Lets get all 52 cards!!!

I just need to know the cards missing to finish this card game, so we can print and play with family and friends.
I didnt see any "number 1" Card
Help me with the missed ones 🙌👍
Fantastic Force Recruitment Squad Builder Game
Real image size(Very Big - do a pinch zoom)= https://i.ibb.co/Kc7m45bn/1752794750-picsay.jpg
Thanks Kabam 🥳