Best Of
Re: Punk is insane in invade meta
They do, I took down a Serpent with him this way yesterday. I lost cause the block damage was ridiculous but yes it works.I am not 100% sure but I think Sinister degens do the same when thrown into the block.Wait then kate's coldsnap through block gets increased potency! I never knew lol.What punk has in his kit to benefit from this meta?ruptures through block on sp2 gain the node advantage doing a lot of extra damage
Btw I really love using my massacre he's one of the biggest nukes this meta.
Re: FOUR TITANS ... THREE FLIPPING GREEN FALCONS!
and yes I'm throwing the middle finger and taking him to R4 when I can.

9
Alliance War New Format Feedback
With this season of Alliance War coming to a close, I'd like to give some genuine feedback about what I think was done well and what could have been done better.
1. 10 fights make it so everyone can participate, I get that. However, sometimes people can have emergencies and if they can't make it in time then the war is just lost. I think the 10 fights can be kept, but have 9 normal fights and then a 10th that is a boss that can be taken by anyone after they take their fight, or if they join and go through one of the already completed paths to get there. This way, all 10 players can participate, but all 10 aren't absolutely forced to, just like with the original format.
2. Having 2 days to complete 1 fight I think is fine. It doesn't force players to be too active, and lets them still succeed. However, I do think the break after every 3 wars is not necessary for this format.
3. MVPs don't mean anything anymore. The MVP in this format should be based on who finishes their fight the fastest and with the most health, but I have no idea how it was being calculated this season.
Overall, I really like this new format and think that it should be kept moving forward, although with a few changes.
1. 10 fights make it so everyone can participate, I get that. However, sometimes people can have emergencies and if they can't make it in time then the war is just lost. I think the 10 fights can be kept, but have 9 normal fights and then a 10th that is a boss that can be taken by anyone after they take their fight, or if they join and go through one of the already completed paths to get there. This way, all 10 players can participate, but all 10 aren't absolutely forced to, just like with the original format.
2. Having 2 days to complete 1 fight I think is fine. It doesn't force players to be too active, and lets them still succeed. However, I do think the break after every 3 wars is not necessary for this format.
3. MVPs don't mean anything anymore. The MVP in this format should be based on who finishes their fight the fastest and with the most health, but I have no idea how it was being calculated this season.
Overall, I really like this new format and think that it should be kept moving forward, although with a few changes.

16
Re: Alliance War New Format Feedback
I'm a big fan of the Solo event rewards, that's for sure.
Re: Captain Rogers
WW2 Captain America looks the coolest. give him the rework. When his new buffs activate have him say I can do this all day.

6
Runway Ready objectives
Don't know if it's just me, but despite doing daily content and multiple fights, I am nowhere near full completion of this event. I even tried auto fighting RtL with Chavez and still nowhere near. On basic math, I still have over 100 fights with Chavez left in 9 days.
What does this mean?
Some champs have it on their card in arena. Happens sporadically other champs of same rarity will be available but some will have this on them. but what does it mean and why can't they be used?
