Best Of
Re: New event quest is terrible on Elder (Newer Valiant perspective)
We have been doing old content for so long that we got used to plowing thru it.
If people struggle thru new content they shouldn't feel insulted, its fine they are just not ready. 24/30 milestone rewards are perfectly fine for a new Valiant. Yes it sucks to see the higher rewards, but if the expense is 40 revives its just not worthy.
Re: New event quest is terrible on Elder (Newer Valiant perspective)
There is a reason why the called it ELDER difficulty....
Something feels missing in the game after new EQ
I'm NOT complaining about EQ difficulty, how long it takes to finish, even though there could be issues there, and I'm not complaining about the energy economy (the new changes are actually very good), I'm mostly talking about what the game feels like these days with EQ only being one difficulty and having to do the daily quests.
Even after the refill adjustment lets us generally do whatever we want, the game feels empty and more restrictive for some reason. Empty because there's less to do after we finish EQ, and restrictive because we're still forced to do the daily stuff.
This is more an irrational "feelings complaint" more than anything else, but I thought I'd bring it up cause it could still be important engagement feedback.
Am I the only one who thinks this?
Re: New event quest is terrible on Elder (Newer Valiant perspective)
Difficulty is created using your best 30 champs. Although you can't accomplish the quest with those 30. You need 90…. and 15 per class. It shouldn't be that restrictive

Re: Side Quest rewards won't stop
Just collect them. If they weren’t intended, Kabam will fix it, trust me. And it’s not an exploit because you quite literally can’t leave that screen until you collect. It will go away eventually
Re: New event quest is terrible on Elder (Newer Valiant perspective)
Really don't get how people can be struggling this much when in the first quest alone, 11 out of the 15 defenders are as vanilla as they can possibly be. Is it really that hard for y'all to beat Iron Fist, Elektra, Sandman, Shang Chi, Symbiote Spidey, Classic Daredevil, Sorcerer Supreme, Ronin, Ægon, Black Cat and Daredevil HK with ROL sized hps (tuned down from the ridiculous 1M we had before) and a node that increases your damage as you play? Come on 💀
There have to be some additional changes to this whole thing still but acting like EQ is still overtuned to hell like it was initially is funny to me.
Re: New event quest is terrible on Elder (Newer Valiant perspective)
And that's a fair point, but I don't think they should be balancing content around those type of players because that's exactly how we end up with content like old EQ: boring, terrible rewards and noob difficulty.
As for the last point, I do agree but at the same time I can see why they want to keep 6* still relevant even though they are for the most part the new 5*. Me personally, I never stopped ranking up the 6* that don't exist as 7* yet, in fact I just maxed out Kingpin and Magneto a few days ago and I still have a few others I need to max out like Claire. Sure they won't be useful in BGs but they still have their place everywhere else even if they're on the slower side these days.
Re: New event quest is terrible on Elder (Newer Valiant perspective)
One option should be to consider shortening the quests, or splitting them into two quests of 8 fights plus a boss—something like some of the original Gauntlets where you can choose to go on or choose to hit the boss.
Rewards would have to be adjusted of course—but this could ameliorate heavy roster demands.
Dr. Zola

Act 6 crucible
