Best Of
Re: Server Maintenance coming
Thanks for making a post about something that was already in the mail. Not being sarcastic, most likely a lot of people will be making posts during maintenance with titles like "Compensation!!! I was doing my ordeal run and you shut down the server!!!"
Re: Ordeal Hero attempt - team planning help
Glad you got it done. Now for that hero challenge. I'd still go with my original suggestion for your hero team when you're ready "I would swap Medusa for Hulk, and just use one of two revives for Vision. Hulk can do more than Medusa in ordeal."
Hulk is a best, especially if you have 20% revives and just want to spam revive. You can go for a sp3 - sp1 stun lock. That should kill almost everyone Hulk can take with one revive (since yours is a rank 2). It makes the game play easier if you just want it done. You can also farm 20% revives from class variant Spidey 3.2 (the one with miles as a boss). But since variants are going away with the next update, this strategy is time limited.
Re: Abyss Hero Planning
I assume that objective will be you have to beat her with ONLY SL on your team. All three fights are doable with him even with a class disadvantage vs Omega Red.
I just figured that a ramped up SL would be helpful vs the grandmaster.
Huge W pro player move - side quest kos not needing revives and potion heals.
Going into side quest, koing, then realising the game puts you back into the fight with full hp, no revive or heal up needed….is one of the biggest pro player moves since the 40% alliance war revive was put in for 1 gold.
It takes the frustration, that can build up, out of the game almost completely..
You ko because of ai issues - no problem..have a free reset.
You ko because of input issues - no problem …have a free reset.
You ko because the game crashes repeatedly - no problem…have a free reset.
Huge thankyou to whoever put that into the design.
Side quest is 10 times more enjoyable just because of that.
And it already is a brilliant side quest..2 star heroes. Short. With challenges that help you learn how to play them…top notch side quest.
It actually makes me want to spend on the game …. As a player I feel…like the game is supporting my play, not crushing me into the ground…it wants me to play..to have fun..to learn…and it picks me up when I’m down…that’s the type of game I would spend money on to support.
Keep this up kabam, and you’ll strengthen the player base over time.
I know it doesn’t make sense to put it into story or eq content as that’s meant to be a more serious challenge ..(although I wish you would, it’d take a lot of stress out of it as I’d rather spend units on nice things like shiny crystals or banquet) but for side quest…it’s perfect.
Nicely done on this one.
Server Maintenance coming
Re: Abyss Hero Planning
Nope, I mean that indestructible at max sig is a huge safety net but if you’re at the very least decent at the game sig 20 is more than enough. He doesn’t need the sigs for damage at all so even unawakened still good, the awakened ability is nothing but a safety net.
Re: Great more unintentional Nerfs 😑
You need to actually read the description of Daunted again. "The affected Champion takes increased damage during the Opponent's Special Attacks by the given potency." In Gentle's case, each Daunted increases damage taken during Special Attacks by 5% for each Muscle Mass, plus another 60% at max muscle mass to a max of 120%. So the Reverb from his SP2 adds a 25% Reverb Passive echo.
So just at the start, a hit that would deal 40k damage on a normal hit would deal 88k damage from the Daunted. The Reverb would then kick in based on that final number, adding another 22k red damage. The red damage is also boosted by 120% from the Daunted, so it's adding 48.4k red damage instead. That's a little more than half of the original white damage hit.
Now add in a 1000% Vigor boost. The normal 40k base hit would deal 88K * 1000% = 880 K base damage, which then turns into a 220k red damage burst. That red damage then gets boosted by 1000% from Vigor to 2.2 million, then gets boosted again another 120% by Daunted to 4.84 million. That's five and a half times the amount of white damage.
Re: Essentia store, bg store, radiance store, glory store, loyalty store, raid tickets analysis.
Much better! 😅
Re: Great more unintentional Nerfs 😑
As outlined at the end of the post, Echo damage is not the same thing as "Burst Damage."
Re: Alright now... Sentry or Blue Marvel ?
Decreases the cooldown of his Indestructible Passive he gets when struck by a Basic, which obviously gives him a lot more breathing room to make mistakes. It also technically gives him some capacity to pause his Debuffs, but between you and me it’s such a small bonus that I barely notice it.