Best Of
Re: 1 Energy Refill a month… thanks Kabam!
Less? There are none available in game now accept the 1 from the monthly calender lol. That 30 or yours will become 10 very quickly when they expire in your stash and you're left with just the inventory cap. And the only reason you have 20 in overflow is because they used to give you 5/6 a week for free.
You don't have to defend every decision kabam makes you know. Sometimes (a lot of times) they just 💩 the bed.
Re: Blade and boulder events
Working perfectly fine. Are you actually ranking them up, or leveling them up? Because leveling is not ranking.
Re: it's the end of an era
So your data is based on twitch viewers and steam stats? ,..
Rofl….
How on earth do those numbers come up to 30+% 🤣🤣🤣🤣
Re: it's the end of an era
Lets go through the list
- Agreed. Energy needs to be addressed. Reducing it to zero is too much
- An option to allow lower skilled players to pick a prestige level below the one they would be locked into would be pro player move and would give those players an easier eq experience.
- This is a visual bug. They give the artefacts on the dupe.
- This is just point one repeated
- Raids are very easy. If you thinks they are as hard as something like necro then you're just not a good player. Sorry.
- The AI doesn't have to capability to learn. It's no that sophisticated.
- I don't really understand what you're trying to say here
- It's based off you're top 30 champs. Ranking up 5* and 6* champs won't affect your prestige unless you are very very low level account.
- The eq changes are harsh on the super casual players but if they implement the system I mentioned in point 2 it would help them.
- Lots of people do arena. It's the most rewarding mode in the entire game in terms of resource (unlimited units). Yes it's boring but that's by design.
So. I make it about 2 out of 10 points as being valid and the rest just being your opinion or just false.
Re: 1 Energy Refill a month… thanks Kabam!
I don't think they want us to play their game anymore.
Its like 1 guy proposes 1 thing, the other guy says I agree, 2 other guys say that's a great idea, and they go ahead and make the change. There isn't one single person saying "Wait that could be a problem for x"...
Yes there is only 1 EQ now or at least that's what they said. Which was a lie since you gotta complete Classic to start Elder, there is multiple objectives you gotta do thru the month, there is SQ, BGs and whatever someone else feels like doing.
Its like someone just averaged the ammount of energy you get in 24 hours over a month and divided into the content and said well it looks good, forgetting people are not on 24/7.
Fine you want us to spend units on energy, I am ok with it; but its petty and definitely lowers the QoL towards the game and the quality of the game itself.
Stop using plain data to take decisions. Start thinking as players and you might actually have players support for once.
Re: it's the end of an era
I see over exaggeration, I point it out.
There are much more helpful and constructive posts out and about. This one is not it.

Re: Have you given a try to elder difficulty?
tier 6 here. Attack values are 27k on average. Each parry eats away minimum 3-4% health with high block proficiency champs.

Re: it's the end of an era
And I accept that there are things that should change and probably will, the interaction with attack and biohazard, the distribution of rewards and the layout of the rewards to make it clearer, but overall I think this setup has lots of benefits that people are generally ignoring and overreacting to without giving it much thought.
Rewards are not vastly different for the majority of players from the previous iterations. The previous iterations were always a trial and noone said that was the level of rewards people would get indefinitely. I'm even getting more rewards than the previous months of trials.
Kabam has many faults, they are terrible at quality control and this release is overtuned but not to the degree people are complaining. They have missed the mark a lot with bugs and things as late but the overreaction to the event quest is disproportionate.
A lot of points in your list are irrelevant and have just been snuck in to build a long list. Raids difficulty is fine and nothing to do with eq. The game doesn't have a learning AI like your post implies. It is just random weighted actions, it's not learning from you. And yes the weightings can be messed up sometimes and aspects definitely need changing but it's still not a learning AI

Have you given a try to elder difficulty?

Re: Have you given a try to elder difficulty?
Tier 6 sucks. Attack values are punishing. If you don't play perfectly, you die to a single combo. No health regen on swap makes fights more punishing, because it eventually just chips you down, so you have to spread out champs that can heal. And the mutant quest was terrible; only took two bleeds for you to start taking damage.
Glad to hear that lower tiers are easier for smaller accounts, but it's still horrifically overtuned content.