Best Of
Re: Is there any guide for the Doom Cycle ?
Alright, I give up. I'll offer help. But I know exactly what and why herbal said what he said.
Go follow that thread. Its the singlemost helfpul thread on the event without bs. The comments form players are as useful as the thread.
Gives general idea and covers FAQ's.
https://forums.playcontestofchampions.com/en/discussion/399959/doom-cycle-event-tips-for-ftp

This is where I'm at, and no, I didnt know or even bother with what champ to use for what doombot.
I'm glad we got 8 entries as comp. The margin for error was thin without them.
Go follow that thread. Its the singlemost helfpul thread on the event without bs. The comments form players are as useful as the thread.
Gives general idea and covers FAQ's.
https://forums.playcontestofchampions.com/en/discussion/399959/doom-cycle-event-tips-for-ftp

This is where I'm at, and no, I didnt know or even bother with what champ to use for what doombot.
I'm glad we got 8 entries as comp. The margin for error was thin without them.
Re: Fantastic Force Recruitment Midpoint analysis
I really like the analysis of these events, thanks.
Re: An important announcement
What kabams god awful champion gating strategy does to a loyal and good community member.
Don't blame you one bit, all the best.
Farewell @Toproller89 !
Wish you nothing but the best!
Cheesemaster
Don't blame you one bit, all the best.
Farewell @Toproller89 !
Wish you nothing but the best!
Cheesemaster
Doombots’ Max Power is only 2 bars
For whatever reason, the playable Doombots can only build to a max of 2 bars of power. For a r3 2*, they should be able to build up to 3 bars, even if they don’t actually have a sp3 they can throw. Note that Henchpools similarly lack a sp3, but they can still build 3 bars.

The weirder part is that if you fight the Doombots as a defender, they suddenly can gain 3 bars of power. It’s only on attack that they can’t. Both of these images are practice fights with the playable versions of the Doombots, the only difference is which side of the screen they’re on.


The weirder part is that if you fight the Doombots as a defender, they suddenly can gain 3 bars of power. It’s only on attack that they can’t. Both of these images are practice fights with the playable versions of the Doombots, the only difference is which side of the screen they’re on.

Re: Enough is Enough – Card RNG in the July Fantastic Force Is a Rigged Scam!
As the late great Kenny Rogers used to say you got to know when to hold em know when to fold em know when to walk away and know when to run you never count your money when your sitting at the table there'll be time enough for countin when the dealins done
Re: Is there any guide for the Doom Cycle ?
Heard of YouTube?Why would I watch a twenty minute video of some guy with an annoying voice narrating if there is a normal guide I can read in twenty seconds ?

2
Re: My thoughts on High Evolutionary.
Why wouldn't you just add this to your own thread asking people their thoughts on the champ? Your turning into pixie 2.0. There's no need to make multiple posts on the same champ.Well the last time I did, nobody responded
Re: My thoughts on High Evolutionary.
I absolutely do not care if I get a response or not. As long as I get RESULTS, I am fine with whatever happensBecause cluttering the forums with the exact same topic makes it better? Do you really need a response? There's life outside the internet ya know.Why wouldn't you just add this to your own thread asking people their thoughts on the champ? Your turning into pixie 2.0. There's no need to make multiple posts on the same champ.Well the last time I did, nobody responded
Re: My thoughts on High Evolutionary.
I think the burst damage should be a bit higher, such as 50% or something like that. The field should last a bit longer as well
things that pisses me off on him right of the gate, The burst number realy doesn't help in anything
the attack rating on field should be in all attacks and the slow effect should be active if the opponent have debuffs and not just during specials
the Awakening too has too much dependency on high sig for not soo much extra results
i hate soo much when the damage increase of characters are tied to solely specials or something else specific in ther kit that is briefly temporary