Best Of
Re: I want to play, not just pay
In this case I am referring to paying to play certain 7* champs that are prizes at the end of spending events. Can you save up your units for these champs? Yes. But then you will be unit depleted for the next spending event.
My main point was that you should benefit from spending in this game, and I am a light to occasionally moderate spender who has seen his champ roster bolstered significantly from my investment, but it is still fun and challenging to be FTP which I do with my second account.
Re: Is Quake ACTUALLY too broken to be a 7 star or AT LEAST a 6 star?
my only other point would be to add to the comments suggesting she would have to be altered - my answer to that would be “is that not what’s currently happening to magik?” We already have so many game altering characters as someone else said. But essentially quake as a 5 star just doesn’t seem to cut it. Quake as a 7 star would be unfathomably broken. I’m just a fan of the character in comics and shows and want an applicable version in the current state of the game that doesn’t take 3x the amount of time that I can do fights in with other characters
Re: Summoner's Choice '26 inbound!
First year where I really, truly, have absolutely no interest in any of them getting added, even from a POV of 'Well, how the feck are they not in the game, yet?' like Beetle and Blob from the villains year.
Re: Character Wishlist Thread 3.0
Genesis (Tyler dayspring)
Marquis of death (Clyde Wyncham)
Crossfire
Adam X
Pluto
Re: Is Quake ACTUALLY too broken to be a 7 star or AT LEAST a 6 star?
The problem with champs like Quake and Ghost isn't just that they are bad for the game; it's that the efforts to neuter them are also really bad for the game. Back in the day that they were relevant, Kabam would just slap anti-miss/evade on basically every boss they designed, which did prevent Ghost and Quake from being used, but also a ton of other champions who relied on those same mechanics. This was just as I was discovering Tigra and I really wanted to use her in content, but every damn boss refused let me because she was relying on the same basic mechanic as Ghost did and Kabam had to shut that mechanic down. Same for every other champ that used some kind of Miss mechanic, or an Evade mechanic. The constant need to make sure that Ghost and Quake didn't just steamroll the entire game all the time made the game miserable all the time.
I absolutely agree with Kabam's decision to retire both champs. That said, I wouldn't mind if Kabam gave them the Magik treatment and reintroduced them to the game after a rework of some kind. I don't really care for Quake as a character so I'm not especially bummed if she never becomes a 7*, but I really like Ghost as a character so I would love for her to return in some fashion even if it is with an altered kit.
Re: Is Quake ACTUALLY too broken to be a 7 star or AT LEAST a 6 star?
While you're right that Kabam has tight control over metas, she's still broken.
Quake is bad because she bypasses basic game design. The devs can spend 6 months making a great champ and she can ignore all of it. That's a giant problem. What's the point of designing hurdles if one of the solutions comes in and ignores it all? That's a bs champion for a developer and the new hurdles they have to set up to counter her will be bad for everyone else.
I've got 20+ masters titles and did full dex quake back in the day. It was fun to have that "ability", knowing you could do it and most couldn't, but design-wise she's a stain on the contest and the devs are glad they got away from her.
Re: Will there ever be dual or even a 3 way class 7 star crystals?
I believe there's a basic colossal nexus in the new solo coliseum rewards.
Re: Will there ever be dual or even a 3 way class 7 star crystals?
maybe a 7 Star Abyss Nexus would be nice this year or even the Colossal Nexus like the Titan from the Banquet milestone.
Re: Is Quake ACTUALLY too broken to be a 7 star or AT LEAST a 6 star?
Comparing a completely broken Attacker to a bunch of unpleasant, near-broken Defenders is just obtuse.
Problematic defenders are hard for the players to cope with.
Problematic Attackers are hard for the game designers to cope with.
And as pointed out by others, the problem is that if the game-designers need to "Quake-proof" all their challenging content, then that also means the collateral damage of countering the abilities of vast numbers of other champs.




