Best Of
Re: breakdown of doom cycle and why this type of gameplay needs to go away forever.
This much outrage on simply a gamemode that you can easily ignore is crazy,you completely missed the point or chose to ignore it. it’s not just ‘something you can easily ignore’ — they purposely stuffed it with great rewards so we can’t ignore it. that’s the issue. it’s low-effort, off-brand content shoved into the game with insane rewards to force engagement, not because it’s fun or good.
It also gives good rewards for minimal effort so won't advice to ignore.
acting like that’s fine is how we keep getting more of this lazy design.

24
Re: breakdown of doom cycle and why this type of gameplay needs to go away forever.
This much outrage on simply a gamemode that you can easily ignore is crazy,
It also gives good rewards for minimal effort so won't advice to ignore.
It also gives good rewards for minimal effort so won't advice to ignore.

21
Re: How to remove Legend status from my account?
There really needs to be a way to turn it off. Looks tacky covering part of my gorgeous profile pic.

1
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
Anyone else having a problem not getting credit for doing a shatter run I’ve done five with human torch only have credit for three and I’ve done two with thing and only have credit for one

2
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
There's a strategy to it,I thought the same at first nothing to it but then I started understanding like if you build up you special and take your champ into the next round it continues but if you awich your champ you lose it That just 1 simple thing so much more to it take forever to explain it all
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
As a longtime player and forum member, I really, really want to provide useful feedback.
But this game-mode is just so awful, it's not really possible.
I'm not going to go into the little niggles about the fact it's largely based on guesswork and spending for more credits.
For me, the main problem is, unfortunately, the entire premise of the game: it's just plain boring and frustrating watching your champs getting their a$$es kicked, whilst you can do basically nothing except watch for the infrequent prompts to enhance a special attack.
I genuinely resent the fact that you've stuck a load of Mr Fantastic Research Grants in there, making test-playing something which is incredibly frustrating and time-consuming appear almost mandatory to get the 7* Mr Fantastic.

Can anyone confirm, please: are the Research Grants in the Dimensional Arcade objectives the ten denoted to "Special Gameplay Objectives", above?
And if so, are we able to still reach 100 Research Grants without having to wade through this game mode?
Thanks in advance for any answer.
But this game-mode is just so awful, it's not really possible.
I'm not going to go into the little niggles about the fact it's largely based on guesswork and spending for more credits.
For me, the main problem is, unfortunately, the entire premise of the game: it's just plain boring and frustrating watching your champs getting their a$$es kicked, whilst you can do basically nothing except watch for the infrequent prompts to enhance a special attack.
I genuinely resent the fact that you've stuck a load of Mr Fantastic Research Grants in there, making test-playing something which is incredibly frustrating and time-consuming appear almost mandatory to get the 7* Mr Fantastic.

Can anyone confirm, please: are the Research Grants in the Dimensional Arcade objectives the ten denoted to "Special Gameplay Objectives", above?
And if so, are we able to still reach 100 Research Grants without having to wade through this game mode?
Thanks in advance for any answer.
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
Many people are upset about the 3 entries per day limit, but hear me out. Until this mode came out, I was fully F2P. However, this mode actually got me interested—so I bought 30 tokens and just after 15 entries, it became clear that the whole design was balanced with those 81 entries in total in mind. After creating good enough build it is unlikely to loose since shater mode has static difficulty.
Out of my 36 runs, I’ve only lost 6 times—4 in story mode (I didn't farm) and 2 in shatter, where I was doing objectives with other champs. (I overestimated invi woman’s shield healing.)Just to be clear, I am lucky enough to not have this mode bugged.
I used invi woman build around evade (damage ignore) and crit chance (power-up getter). After 15 entries, she could solo any level thanks to her shield (with healing) and invisibility (100% evade + 300% attack).
Another beginner-friendly option seems to be Human Torch, focused on damage. On the other hand, thing appears to be the worst starting option for beginners (or completly but that might be just my bias).
In the late gameplay (36 entries
), the strongest beast seems to be mr. fantastic with all 4 specials active and practicly all teamwork from invi woman. After he starts throwing specials he is practicly almost always invisible (100%) and cooking every doombot and with healing from shield from invi woman he often finishes wave 8 with full health. But as I said before he is for later game.
Even after 36 games, I’m still not entirely sure how the doombots work. Here’s what I’ve figured out:
- Green: Healing
- Red: Burn
- Blue: Armor
- Yellow: Seem to deal more damage and possibly lower evade chance slightly
- Purple & light blue: Still a complete mystery to me
As for attack delay—it doesn’t seem to matter much unless you’re fighting a single Doombot. I had invi woman with less than 0.5s attack delay and I don't remember her attacking twice if there was 3+ doombots alive.
To conclude:
1. I may be in minority but I enjoy this mode
2. It is possible to get titan shards within 81 runs (possible not certain, also bugs may lower your chances)
3. If you have to buy something, only tokens are worth it. Using tickets for anything else seems inefficient
4. Keeping attack delay under 0.8s seems to be enough, although I won't say it is not worth investing in.
5. For beginers I would recommand using invi woman or torch and getting invi woman teamwork masteries pretty soon.
6. Evade, critical chance and special attack cooldown reduction seems to be most important masteries (at least for my build)
Out of my 36 runs, I’ve only lost 6 times—4 in story mode (I didn't farm) and 2 in shatter, where I was doing objectives with other champs. (I overestimated invi woman’s shield healing.)Just to be clear, I am lucky enough to not have this mode bugged.
I used invi woman build around evade (damage ignore) and crit chance (power-up getter). After 15 entries, she could solo any level thanks to her shield (with healing) and invisibility (100% evade + 300% attack).
Another beginner-friendly option seems to be Human Torch, focused on damage. On the other hand, thing appears to be the worst starting option for beginners (or completly but that might be just my bias).
In the late gameplay (36 entries

Even after 36 games, I’m still not entirely sure how the doombots work. Here’s what I’ve figured out:
- Green: Healing
- Red: Burn
- Blue: Armor
- Yellow: Seem to deal more damage and possibly lower evade chance slightly
- Purple & light blue: Still a complete mystery to me
As for attack delay—it doesn’t seem to matter much unless you’re fighting a single Doombot. I had invi woman with less than 0.5s attack delay and I don't remember her attacking twice if there was 3+ doombots alive.
To conclude:
1. I may be in minority but I enjoy this mode
2. It is possible to get titan shards within 81 runs (possible not certain, also bugs may lower your chances)
3. If you have to buy something, only tokens are worth it. Using tickets for anything else seems inefficient
4. Keeping attack delay under 0.8s seems to be enough, although I won't say it is not worth investing in.
5. For beginers I would recommand using invi woman or torch and getting invi woman teamwork masteries pretty soon.
6. Evade, critical chance and special attack cooldown reduction seems to be most important masteries (at least for my build)

2
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
Another day with no progress in getting past chapter 3. I also did a couple runs of chapter 2 to get the 10 mastery points instead of the 8 I seemed to get for failing chapter 3 but can't say that it feels like I'm progressing at all. I think I screwed up the masteries at first by spreading the points around the different characters since the game said something that made me think I should be using all of them but I've seen some people posting about just using 1 character so I'm not sure what the best FTP strategy is. Really dislike the mode and the way they set it up though.

2
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
Personally, I love this style of game. I'm waiting for 3 chances each day. I know I'm in the minority here and I can totally understand why. This seems like it should be it's own thing, and if expanded upon I'd play it for sure.

3
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
Spent 3€ on tokens, honestly, its not that much, it speeds up things, and Ill just wait for the rest of the rewards