Best Of
Re: Opinion: Big Changes Needed in Alliance Coliseum
Seriously I would quit this game the moment I get married
Ain't nobody got time for mobile game after marrying my beautiful girlfriend
-2
Incursion bug - Help me Karate Mike
Hey Mike, can you please assist me with Support ticket #951337? Basically I got kicked out of Incursion, but I never hit the quit button.
-1
Re: Do these rewards feel worthwhile for Valiant players?
Shared this with the guys told them how thankful and appreciated I felt claiming it.
Opinion: Big Changes Needed in Alliance Coliseum
Let me start by saying I play all game modes and usually end up liking them. But, I cannot get on board with Alliance Coliseum in its current format.
Five podiums to level to three in three days. Ain't nobody got time for that. Last cycle, I grinded it out and got my podiums to level three. This cycle, I leveled two podiums to level three by hand and said forget this, and spent units to level the rest. I hated doing that. The grind is crazy long and this has quickly become my LEAST favorite game mode. Blah blah, I'm a working guy with three kids, make it stop. Is this the sentiment you want towards your shiny new game mode?
Enough rant. Solutions:
1) Reduce the number of podiums to three in three days or increase it to five in five days. Asking us to do this five times in three days is antagonizing.
2) Revamp the podium leveling system, or just remove it altogether. Most alliances hit level three on the podium and then stop. Reduce the experience between levels. Reward those who do grind it out by giving them higher level podiums instead of asking for 30 bars to hop from level two to three.
3) Let us boost. I can't think of a good reason we shouldn't be able to.
That's really it. Doing those things would increase the enjoyment of this game mode, at least for me. I don't really have time to grind this out in its current format (nor do I want to), and I really don't like splashing my hard-earned units just to keep with the alliance curve.
Anyways, toodleooooooooooo.
Five podiums to level to three in three days. Ain't nobody got time for that. Last cycle, I grinded it out and got my podiums to level three. This cycle, I leveled two podiums to level three by hand and said forget this, and spent units to level the rest. I hated doing that. The grind is crazy long and this has quickly become my LEAST favorite game mode. Blah blah, I'm a working guy with three kids, make it stop. Is this the sentiment you want towards your shiny new game mode?
Enough rant. Solutions:
1) Reduce the number of podiums to three in three days or increase it to five in five days. Asking us to do this five times in three days is antagonizing.
2) Revamp the podium leveling system, or just remove it altogether. Most alliances hit level three on the podium and then stop. Reduce the experience between levels. Reward those who do grind it out by giving them higher level podiums instead of asking for 30 bars to hop from level two to three.
3) Let us boost. I can't think of a good reason we shouldn't be able to.
That's really it. Doing those things would increase the enjoyment of this game mode, at least for me. I don't really have time to grind this out in its current format (nor do I want to), and I really don't like splashing my hard-earned units just to keep with the alliance curve.
Anyways, toodleooooooooooo.
9
Re: Do these rewards feel worthwhile for Valiant players?
Best OP rewards.
ThaThanks Kabam 🥳
Re: Kolezyum kushala 39x
I'm attaching the photo from Kolzeyum. Do you think this is possible? I think it's impossible. The escape doesn't get blocked, and it doesn't deal that much damage.
-5
Kolezyum kushala 39x
In the Colosseum, a member of my alliance dealt 39 times the normal damage using the Kushala character in a difficult section. This person is cheating, please ban this person.
-6
Re: Do these rewards feel worthwhile for Valiant players?
Nope. Only a fish monkey would glaze Kabam for those.
2
Re: The Madelyne Pryor Project
Why would you even think that Kabam is going to design or change Madelyn's design based on an excited forum post

