Question about Oct. 18 event quest

So the symbiote can be ranked to 5 and on the 18th a special event quest opens specifically for players to use the symbiote in? It seems pretty obvious that the symbiote isn't going to get to rank 5 unless a player finishes Master and/or epic and that if he doesn't make it to 5 he will not be of much benifit. So? What incentive do lower tier players have to even worry with raising him at all? With paths that eat up the bulk of 70 energy quills (which they don't have to begin with) at a difficulty level they are not equiped to win without dumping supplies and units into it until it hurts, where is the fun? What is the point? Why are we seeing the top getting gifted with more opportunities to collect neccessary items and the lower level is being dragged along to insult and injury?
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Comments

  • Yeah... I feel like if you are struggling to 100% Master and get at least one run through of Epic, you shouldn't even bother with the next one. Having a supercharged symbiote can only get you so far.
  • RapRap Posts: 2,032
    Um they can enter it but can they finish it?
  • will-o-wispwill-o-wisp Posts: 6,037
    Of course they can. In not like labyrinth where you need someone with X amount of base attack so that it doesn't trigger the second enrage at the beginning of the fight
  • RapRap Posts: 2,032
    They should have given the catalyists out in reverse. 10 for completing easy. Handicap the top for a change. It isbalways the lower tiers working with handicaps. Let them carry a level 2 symbiote with their six stars.
  • RapRap Posts: 2,032
    Particularly given that you don't get to keep him they should have had the fun of being empowered for five minutes. Straight up! You clear out the entire inventory of the newbies they will walk innfrustration.
  • winterthurwinterthur Posts: 2,918
    Is there no level cap to enter Masters or Epic?
  • Primmer79Primmer79 Posts: 2,659
    Rap wrote: »
    Particularly given that you don't get to keep him they should have had the fun of being empowered for five minutes. Straight up! You clear out the entire inventory of the newbies they will walk innfrustration.

    The point isnt to give newbies access to epic.

    The point is to give players access to one difficulty higher than what they normally do.

    Normally uncollected? You can complete all of epic and have all the katalysts needed for the new difficulty.

    Normally only complete heroic? You can complete all of heroic and have all the katalysts needed for a reasonably strengthened symbiote to complete master.

    Now, the option there is to push further once you do the further difficulty. But then the timing issue comes in that you mention.
  • JaffacakedJaffacaked Posts: 1,415
    Of course they can. In not like labyrinth where you need someone with X amount of base attack so that it doesn't trigger the second enrage at the beginning of the fight

    No but if you give a scrub a r5 sl or blade he will still die to red hulk an others an not be able to finish 1 path . Even worth a r5 symbiote an the boosts you'll still need to have a certain level of skill to finish it. They've said it's very hard content.

    You should stop spreading false info until you see the quest
  • will-o-wispwill-o-wisp Posts: 6,037
    Jaffacaked wrote: »
    Of course they can. In not like labyrinth where you need someone with X amount of base attack so that it doesn't trigger the second enrage at the beginning of the fight

    No but if you give a scrub a r5 sl or blade he will still die to red hulk an others an not be able to finish 1 path . Even worth a r5 symbiote an the boosts you'll still need to have a certain level of skill to finish it. They've said it's very hard content.

    You should stop spreading false info until you see the quest

    Wrong.
    Nowhere did I say it would be easy. As long as it's possible to do a fight, anyone can do it. Of course skill is involved here, but that's obvious.
    The example I gave was one of a "impossible" fight, where you would only be able to hit the enemy once or twice before losing.
  • JaffacakedJaffacaked Posts: 1,415
    Jaffacaked wrote: »
    Of course they can. In not like labyrinth where you need someone with X amount of base attack so that it doesn't trigger the second enrage at the beginning of the fight

    No but if you give a scrub a r5 sl or blade he will still die to red hulk an others an not be able to finish 1 path . Even worth a r5 symbiote an the boosts you'll still need to have a certain level of skill to finish it. They've said it's very hard content.

    You should stop spreading false info until you see the quest

    Wrong.
    Nowhere did I say it would be easy. As long as it's possible to do a fight, anyone can do it. Of course skill is involved here, but that's obvious.
    The example I gave was one of a "impossible" fight, where you would only be able to hit the enemy once or twice before losing.

    Wrong.
    "Of course they can" gives the impression even the worst player can finish it. No where do you mention skill is a given.

  • PennmabobPennmabob Posts: 572
    So you do heroic and rank up your symbioid. Then you do an inital run of master and let your symbioid carry you. Then you rank it up again. Then you explore epic. Then attempt an initial run. If you complete it then you have a R5 symbioid. R5 symbioid will carry you through epic. Congratulations, you beat the EQ. And even if you don't manage to 100% epic you can still try and get as far as you can and get some decent rewards
  • gabmucs_MYgabmucs_MY Posts: 124
    edited October 2018
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    i used my r5 symbiote with some enchancement on certain opponent or local nodes in Epic difficulty. For intermediate players in level60 with a few r4 5* wouldnt hurt too much. I know what youre trying to say here but use that symbiote with enchancement to help you out. He does the work easily for me compared to the previous EQ in Uncollected difficulty.
  • RapRap Posts: 2,032
    If the idea is to face a greater difficulty then wouldn't carrying a rank one symbiote in the place of a ranked 5 or six make the quest more difficult for you? In fact with the points in the arena so rediculous anymore it is the guys with the top champs maxed out who should hit road blocks. Not the slub who couldn't keep up if hos life depended on it. But at least if the little guy didn't get hammered with the road block squad he could hit a few rank rewards even though with the entire mcoc roster at 3 and 4 they could never really contend in the first place...even grinding endlessly.
  • RapRap Posts: 2,032
    If the point is more challenge wouldn't that pose some challenge?
  • RapRap Posts: 2,032
    Point is...if the idea is to increase the difficulty there are a number of ways to do it without hammering.little guys or having to worry about them taking anything from you at the top.
  • Primmer79Primmer79 Posts: 2,659
    Rap wrote: »
    Point is...if the idea is to increase the difficulty there are a number of ways to do it without hammering.little guys or having to worry about them taking anything from you at the top.

    just to clarify, you're saying they should make the game harder for end game players, while giving the same reward to progressing players?
  • VoltolosVoltolos Posts: 531
    Primmer79 wrote: »
    Rap wrote: »
    Point is...if the idea is to increase the difficulty there are a number of ways to do it without hammering.little guys or having to worry about them taking anything from you at the top.

    just to clarify, you're saying they should make the game harder for end game players, while giving the same reward to progressing players?

    Yes it sounds like hes saying just that
  • Rap wrote: »
    So the symbiote can be ranked to 5 and on the 18th a special event quest opens specifically for players to use the symbiote in? It seems pretty obvious that the symbiote isn't going to get to rank 5 unless a player finishes Master and/or epic and that if he doesn't make it to 5 he will not be of much benifit. So? What incentive do lower tier players have to even worry with raising him at all? With paths that eat up the bulk of 70 energy quills (which they don't have to begin with) at a difficulty level they are not equiped to win without dumping supplies and units into it until it hurts, where is the fun? What is the point? Why are we seeing the top getting gifted with more opportunities to collect neccessary items and the lower level is being dragged along to insult and injury?

    You can think of it as like Lab of legends, content that you aren’t ready to take on yet but others are. Does LOL upset you?

    The point of this newer “harder” difficulty is to provide more content for people that either finish all difficulties and have nothing else to do for the last two weeks of the month OR a player that struggles to complete content but has a tool “summoner symbiote “ that he can rank up for 1 gold each level and use boosts to do all difficulties of this months EQ.

    What you could be justified in saying is you want more mid tier difficulty added in at the same time as this harder tier. Don’t worry about the stuff that’s too hard. It’s all bonus content.

    Remember it’s basically free to rank him up and if you can’t do the content to get the rewards needed to R5 him don’t worry, you weren’t meant to.

    Thanks.

  • RapRap Posts: 2,032
    Not the same. Don't have to go through special material to prep for lol or Collect special items for it. And i am not bothered really by any of it except the smell of another money grab. Everytime someone asks me what games i play, and i tell them mcoc, i get, "yeah, i know that game! I played it a couple of weeks/months and quit, takes too much time to get anywhere." Given statements like that seems like leading them into an item vacuum isn't really a great idea.
  • GamerGamer Posts: 3,462
    Rap wrote: »
    Not the same. Don't have to go through special material to prep for lol or Collect special items for it. And i am not bothered really by any of it except the smell of another money grab. Everytime someone asks me what games i play, and i tell them mcoc, i get, "yeah, i know that game! I played it a couple of weeks/months and quit, takes too much time to get anywhere." Given statements like that seems like leading them into an item vacuum isn't really a great idea.
    It take the time it take and ther get boring of it. Des Not meant all player just Can get free rewards and get eisyee event this one is ryl esay. Aside from quset 2-1. It a bit hard
  • doctorbdoctorb Posts: 264
    Not everyone is meant to finish all levels. Do what u can and get as far as u can. We all started with nothing at some point and worked our way up, so should u. In fact, its easier to get 4* and 5* heroes now than when this game first started so be happy.
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