Ægon Is Broken - Mystic Dispersion Triggers Off Every Hit (Video)

Every single time you hit Ægon with a mystic champion it triggers mystic dispersion. Unless you intended for this to happen, this is one of the most broken interactions with mystic dispersion I've ever seen.



Sincerely Not Yours;
Quickshot Gaming

Comments

  • SungjSungj Posts: 1,269
    Every time you hit him he triggers a fury which fuels mystic dispersion, seemingly working as intended
  • Sungj wrote: »
    Every time you hit him he triggers a fury which fuels mystic dispersion, seemingly working as intended

    It shouldn't be that way, the fury should be consumed and reapplied instead of just refreshing infinitely. This is no different then when dexterity rapidly refreshed the precision buff fueling mystic dispersion.
  • GroundedWisdomGroundedWisdom Posts: 11,860
    Sungj wrote: »
    Every time you hit him he triggers a fury which fuels mystic dispersion, seemingly working as intended

    It shouldn't be that way, the fury should be consumed and reapplied instead of just refreshing infinitely. This is no different then when dexterity rapidly refreshed the precision buff fueling mystic dispersion.

    If it's how his design is intended to work, then it's not a bug. He's one Champ. It's possible it's the interaction with the Node in EQ as well. I suppose we need more clarification. I have no issues with pointing out bugs. I'm just not sure if it is or not. It wouldn't be out of the realm of possibility to have one Champ that interacts that way.
  • Sungj wrote: »
    Every time you hit him he triggers a fury which fuels mystic dispersion, seemingly working as intended

    It shouldn't be that way, the fury should be consumed and reapplied instead of just refreshing infinitely. This is no different then when dexterity rapidly refreshed the precision buff fueling mystic dispersion.

    If it's how his design is intended to work, then it's not a bug. He's one Champ. It's possible it's the interaction with the Node in EQ as well. I suppose we need more clarification. I have no issues with pointing out bugs. I'm just not sure if it is or not. It wouldn't be out of the realm of possibility to have one Champ that interacts that way.

    It's not the node it's the champ as the interaction occurs in lower difficulties as well. Kabam's new flagship original character is a complete joke to 1/6 of the game who don't even have a class advantage. This champion is broken, whether it's a bug or not we will have to wait for an official reply.
  • He is broken because he won the contest. He deserves it. Let him be broken.
  • He is broken because he won the contest. He deserves it. Let him be broken.

    He's broken in the wrong way. Kabam has made it pretty clear that they don't care about how amazing someone is on attack, they'll just release someone even better later on, gotta milk the whales after all. But this is beyond making him useless for defensive use, it also makes him useless for attacking mystics. That one shouldn't really matter, except he isn't a cosmic champion. Make the buff passive.
  • will-o-wispwill-o-wisp Posts: 4,354
    A champion like SL or Captain Marvel are avle to "refresh" the duration of their fury buffs while attacking. Refreshing does not interact with MD after the changes.

    In this case, Ægon is refreshing his fury buffs every time he gets hit (it's even listed on his abilities).
    So I can see this being bug very easily. If it is (most likely it is) it will be fixed, so don't start saying things like he is being nerfed or whatever.
  • Hey there, we'll pass this along to the rest of the team to look into.
  • Hey All,

    The team has investigated this and have determined that this is indeed a bug. We're working on a fix for this right now, and will likely have one ready for early next week!

    Thank you for pointing this out!
  • Hey All,

    The team has investigated this and have determined that this is indeed a bug. We're working on a fix for this right now, and will likely have one ready for early next week!

    Thank you for pointing this out!

    In order for the game to progress, both good and bad bugs need to be pointed out.
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