**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Carnage is not rank 4 matrial? You lost me bro. Carnage is God tier now just like venom
I'm not sure how much actual disagreement there is here. Players always like control, and will on a short term basis always choose control when given the chance. There's no disagreement there. Where I think we disagree is whether it is good for the game itself for players to get what they want. There's overwhelming evidence that when people design games with randomness in the rewards those games are much more successful, if you define success as more people playing for longer and spending more money while doing so. If you define success as more people being happier while playing but not sticking around for as long, it is different. That's why single player games that are explicitly not "games as a service" (a phrase I personally hate) tend not to have as much randomness. They don't need to employ that kind of reward system, so in general they don't, or greatly moderate it when they do.
To put it another way, randomness pairs well with open endedness, and choice pairs well with finish lines. Because ultimately the point to choice is to choose a path to completion, for some definition of completion. Completion of progress, completion of roster, completion of some player-specific goal. The question is, should games like this give players the option to decide on their own victory condition, and then reach it and potentially walk away upon reaching it. That's probably a question for game design ethicists, not game developers.
You keep missing my point though. I’m not asking to pick my own rewards from every crystal or even once. I’m simply saying occasionally they should reward a marvelous crystal or at the very least take the trash out of the crystal. As I’ve mentioned I’m not even complaining about no god tier, I couldn’t care less. I’m more frustrated I can’t pull a decent, rankable champ. No Hawkeye, Yondu, Psylocke, or similar that I could see ranking so my T2A don’t expire. Take out the She Hulks, Hulkbusters, Groots, and Colossi once in a while. I might take a closer look into Carnage though. I played around with him on my main a little but he didn’t seem very impressive.
That's just it. The point of having a random Basic Crystal is to have all Champs in it, and the outcome lands where it lands. Otherwise it's no longer a Basic Crystal. What you're suggesting is they devalue their own Champs and label them as trash. That's not likely going to happen, not only because of balance, but because that's their product. While you may have the argument that the data shows what Champs perform better than others, you would most likely be hard-pressed to see them label them as "God/Garbage". Each Champ represents hours of work. If I own a Bakery and the most popular dessert is Cookies, I don't throw the Pies out.
But you wouldn't have dogshit sandwiches at your bakery though would you?
Cause that's what you can pull sometimes from a featured 5*...
That's a total dramatization.
No, that's my opinion.
Comparing it to a Dookie Hogie is dramatic. Lol.
And that's your opinion.
I believe that a large proportion of the champs in this game are 99% useless to me, and pulling some of the worst ones gives me such a bad taste in my mouth it feels like I've just taken a bite of a turd burger. Metaphorically, of course.
Thank you for highlighting my previous comment. Lol.
I still yet have to find a champion released in 2018 and I have about 80 5s... What should I say? (Got Hulk Rag as 6S recently, that is my only 2018 champion).
If you’re like me and you don’t do arena, most champs are pretty much useless. As I keep saying over and over I’m not just looking for the select few god tier. I can work with useful champs. But champs like Karnak and Hulkbuster add zero value to my roster. I would sooner use my 4* KM over my 6* Karnak.
I don't mind Karnak that much.
*sigh* nevermind. You don’t get it.
I get that you're not happy with pulling him. I'm just not as opposed to him as you are. I used to be. Last year. I hated his slow mechanics. Now that I've used him a fair amount, I don't mind him. Just preference is all.
Well I’m truly glad you found a use for him. I guess I’m just more picky. I’m not going to take Karnak into Uncollected. I would take Hawkeye into uncollected. I value champs differently than others.
Guess that depends on what you're going up against. HE has Power Control, but if you had no other options with True Strike, that could help with Auto Block and Evade.
1- RHulk (before buff)
2-IM
3-CW
4-Storm
5-Magneto
6-Angela
7-Rocket
8-YJ
9-Ultron
10-ST
11-Sparky
12-Groot
13-HE
The bold ones are the ones I considere myself lucky.
So, 6/13, not too bad, imo.
I suggest you change your mindset and treat RNG like playing slot machine at Casino (in fact they are petty similar). Once again they have algorithm behind RNG which I doubt if it is simple poisson distribution.
Yes, that could be achieved by sometimes letting you choose between crystals of different classes or different types of champs, to narrow down and increase the chance a bit to get what that particular player actually wants, or needs.
But it would have to be used sparingly.
Sooo , putting your first r4 5* behind act 4 100%, first r5 5* behind act 5 100%, uncollected behind collector, 4* cyclops who was a necessary member of the only all 4* perfect block team behinf ROL were all bad deaigns? And worst possible ways to award these things?
Also can u point to a game that u have designed before u post next time about from your experience of a game design? Because until u do that, i suggest getting off that mighty tall horse that u have perched yourself on as a self appointed “game design” expert
RNG, is a mother. At least back in the days you had a 20% chance to pull a specific champ from the old 5* featured. With more champs added to the 5 and 6* roster we need a better way to pull specific champs and better drop rates.