Still, an 8 kill difference for Bonus versus a 31 difference in overall kills. They must have really been stuck on a boss, like 32 total KO's on the 3 bosses (32-3-3-3= 23 extra after having already lost any bonus on the bosses), or less if some non bosses also 3+. That's a lot (although still possible).
Still, an 8 kill difference for Bonus versus a 31 difference in overall kills. They must have really been stuck on a boss, like 32 total KO's on the 3 bosses (32-3-3-3= 23 extra after having already lost any bonus on the bosses), or less if some non bosses also 3+. That's a lot (although still possible).
If they knew they had the win through calculation at the end, 32 deaths on three bosses isn't a huge amount. But given the scores and the fact that it seems apparently difficult for either side to have known for sure they would have won, I would guess those deaths were more likely several defenders in the field that racked up large number of kills. In lower tiers, I've seen more instances of alliances just getting stuck and having to use a huge number of revives to get past a couple of defenders they are just not good at.
Still, an 8 kill difference for Bonus versus a 31 difference in overall kills. They must have really been stuck on a boss, like 32 total KO's on the 3 bosses (32-3-3-3= 23 extra after having already lost any bonus on the bosses), or less if some non bosses also 3+. That's a lot (although still possible).
say you already have 3 deaths to boss, and item use is on. why not use all lame lvl1 team revives? it's usually burning, so wasting it like that might be pretty reasonable
Ok I see what you all are saying. Thanks. But now dont you think maybe that should change? I mean its war and we died way less sonshouldnt we get rewarded for that? Idk it just doesn't seem like a good way of scoring
And this makes me look like an amateur but I've been playing for a few years but this is the first time I can remember that we had this many more kills and lost the war.
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