Is this game becoming too difficult and frustrating (and not fun anymore) for the average summoner?
I have been playing this game for over 2 years and I absolutely love it. This is the only game I play on my phone and invest a lot of time in it. But lately I feel that Kabam is raising the difficulty bar in many of the quests so high that this game doesn't feel fun to play sometimes.
For example, the recent Nick Fury's Recon Initiative quest boss fight is designed so poorly that you end up spending a lot of units and yet you can't get past the boss (the final unblockable phase is super frustrating). Ofcourse there are many players for whom this fight is very easy, but again they make up maybe 1% of the summoners. I, like most of the summoners out there, am an average player. So why is Kabam focusing on the top 1% and ignoring the majority? This is really upsetting and frustrating and making many players quit this game. Kabam should know where to draw the line between fun and frustration, and I really hope they do. Because at the end of they day we want this game to be fun and enjoyable and not something that frustrates you and makes you want to throw your phone.