Hitting into block being countered by specials. [Merged Threads]

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  • Moved to free to play myself. Mods, why aren't we getting any substantial communication here? I think we as the community have done what was asked and provided lots of information but not seen any fruits of doing these things

    @Kabam Miike @Kabam Zibiit @Kabam Vydious @Kabam Lyra @Kabam Porthos
  • RCunhaRCunha Posts: 343 ★★
    Something is very off with the timings of our champions, as they can hit us during our heavy attacks, I got intercepted in the middle of a Archangel heavy attack, who does that, they can evade and hit us when we hit their block, and they can evade and block many of our special attacks as soon as we launch it after we hit them with a combo of 4 or 5 hits with or without a medium finish, the AI is fast or our champions are slow so that they get all sort of openings to hit us or evade.
  • Fredhorst23Fredhorst23 Posts: 763 ★★★
    Uc eq 1.1, Loki boss fired a sp3 between 2nd and 3rd hits of a landed combo against my tech spider
  • SparkAlotSparkAlot Posts: 957 ★★★★
    edited September 2019
    Holy ****!

    from their changelog...



    Why hasn't a mod told us about this being worked on, and progress?
  • MadcatMadcat Posts: 385 ★★★
    Dungeon 7, Room 3

    Omega Red vs Iceman - Iceman dashed back between my 2nd and 3rd hit in a MLL... combo. AI is still cranked up too fast and responds when there should not be a window to respond.
  • Severus35Severus35 Posts: 64
    In arena today : Omega Red vs Winter Soldier.

    Winter Soldier dashed back while i was hitting his block then launched a special. I wasn't slow hitting.
    So this is still happening, apparently :|

    I'll try to record another fight.
  • Ak_555Ak_555 Posts: 19
    I think the reason that we weren’t told it was being worked on is because it wasn’t! The note in the release notes is just there to make everyone feel like they’re trying, However, like every bug detrimental to the player it will take months to acknowledge and then even longer to fix. If the player was suddenly able to do this it would be fixed before the end of the day!

    Having updated the game I have seen no improvement whatsoever, it might actually be worse. In variant 3 Hulk Ragnarok happily smashed me with a special a few times whilst I was hitting his block with Stark Spidey and few other tech champs. Then in arena, multiple champs have done the same, or release block when I’m hitting them to get hit, dodge, or release a special.

    But hey, at least iron patriot can’t chain into a heavy anymore!
  • Fredhorst23Fredhorst23 Posts: 763 ★★★
    Quake and hela both burned me yesterday in quick matches. Also had sym supreme do a thing where he got me with a 5 hit combo, then when I tried to hit him immediately after got me with another 5 hit combo. So no real break in rhythm, just a 10 hit combo.
  • Ak_555Ak_555 Posts: 19
    I have seen the 10 hit combo a couple of times as well; I wondered if I had mis-hit my attack, but think it is maybe just symptomatic of the AI ramp up that we’ve steadily seen over the last year. Their all round reaction times have become deeply unfair in a number of areas, this includes from parries - trying to wind up some of the slower heavies has become risky at best!
  • SparkAlotSparkAlot Posts: 957 ★★★★
    Ak_555 said:

    I think the reason that we weren’t told it was being worked on is because it wasn’t! The note in the release notes is just there to make everyone feel like they’re trying, However, like every bug detrimental to the player it will take months to acknowledge and then even longer to fix. If the player was suddenly able to do this it would be fixed before the end of the day!

    Having updated the game I have seen no improvement whatsoever, it might actually be worse. In variant 3 Hulk Ragnarok happily smashed me with a special a few times whilst I was hitting his block with Stark Spidey and few other tech champs. Then in arena, multiple champs have done the same, or release block when I’m hitting them to get hit, dodge, or release a special.

    But hey, at least iron patriot can’t chain into a heavy anymore!

    I can confirm.

    I had OG Vision launch a special while GR was hitting into his block.
    I had Void hitting into OG Cap's block, and he fired a special as well.

    So, no, not fixed at all. :(

  • gforcefangforcefan Posts: 279 ★★
    Happened to me twice today.
  • Savio444Savio444 Posts: 1,781 ★★★★
    Been hit by 2 special attacks while i build analysis with sentinel in variant 3. They are also able to evade out while i hit into the block. It is causing unnecessary use for potions and revives...
  • Ak_555Ak_555 Posts: 19
    Savio444 said:

    Been hit by 2 special attacks while i build analysis with sentinel in variant 3. They are also able to evade out while i hit into the block. It is causing unnecessary use for potions and revives...

    Sadly that’s probably why this isn’t getting properly acknowledged, or looked at!

    Having read through a number of posts on the forums lately I suspect it is all linked to the enhancements to the AI. Their reactions times are incredible now, which is likely why they are able to do things in between hits of your combo - even though the player can’t. They are now capable of doing a lot that the player isn’t, with no acknowledgement that changes have been made from Kabam.
  • SparkAlotSparkAlot Posts: 957 ★★★★


    It isnt an ai issue. Its a game engine issue. We can actually launch special while ai hits our block. A member posted a video of it in another thread.

    What thread would that be? I have tried many times to launch a special while AI is hitting into my block, and it never works.

    Since the AI can still launch specials while you are hitting their block, this points to a timing issue.


  • Fredhorst23Fredhorst23 Posts: 763 ★★★

    SparkAlot said:


    It isnt an ai issue. Its a game engine issue. We can actually launch special while ai hits our block. A member posted a video of it in another thread.

    What thread would that be? I have tried many times to launch a special while AI is hitting into my block, and it never works.

    Since the AI can still launch specials while you are hitting their block, this points to a timing issue.


    https://forums.playcontestofchampions.com/en/discussion/comment/997223#Comment_997223

    There ya are. I havent figured the timing out yet myself.
    That's because it isnt an issue of timing. You wont be able to do it on every fight. It's an a.i. mechanic that gives your opponent the ability to be completely free between hits, yours or theirs. The a.i. can let you hit them between hits, but you cant do it whenever you want. Think of it like n.c. almost changing his stance while blocking then the timer just disappears.
  • Fredhorst23Fredhorst23 Posts: 763 ★★★
    I hope the game team is paying attention, we're giving them gold in here, figuring out their weird problems for free.
  • MadcatMadcat Posts: 385 ★★★
    NC can drop his timer for swapping modes without dropping block, even mid blocking special.
    Hood can drop his invisibility timer the same.
    Hyperion can drop his 3 charges to regen timer as well.

    Only the AI can do this. A player cannot do the same.
  • tafretafre Posts: 531 ★★★★

    I hope the game team is paying attention, we're giving them gold in here, figuring out their weird problems for free.

    Expecting too much of them mate, if anybody cared about a fix it would have been done months ago. They will only fix pro player bugs asap and bugs like these will always be on the waitlist, in the mean time more bugs like this are added so the list gets bigger and bigger. But hey, changing the heavy attack animation that had been in the game since FOREVER for Shehulk/OML/IP etc. is surely more important than fixing an issue that has caused players many problems in the recent past. Ergo, nothing regarding the hitting the block will be addressed unless it causes lower profits.
  • LSDinLSDin Posts: 173 ★★
    Haji_Saab said:

    Somehow I feel backdraft intercept failure and this is connected ... the AI is not getting locked in place like you do when blocking a combo.. they are able to perform actions .. hence why they can launch specials .. or dash at you immediately when you dash back ... The AI needs to be locked in place while blocking like we're and like it used to ..

    Actually we're not locked into place ,, if you tap block at the same time the opponent is hitting into you .. each time they do it while they are on a combo roll hits ~ you can get a parry on the 2nd / 3rd / or 4th hit ..
  • MEKA5MEKA5 Posts: 343 ★★
    This bug is really annoying and not fixed in the latest update.
    It's like the AI is cheating...terrible game experience!!!
    @Kabam Miike
  • Fredhorst23Fredhorst23 Posts: 763 ★★★

    Haji_Saab said:

    Somehow I feel backdraft intercept failure and this is connected ... the AI is not getting locked in place like you do when blocking a combo.. they are able to perform actions .. hence why they can launch specials .. or dash at you immediately when you dash back ... The AI needs to be locked in place while blocking like we're and like it used to ..

    Actually we're not locked into place ,, if you tap block at the same time the opponent is hitting into you .. each time they do it while they are on a combo roll hits ~ you can get a parry on the 2nd / 3rd / or 4th hit ..
    We are, most of the time. It's only when the a.i. doesn't consider their own combo a combo that we can do anything in between. It's not consistent in any way.
This discussion has been closed.