I think it’d be fine if it were a Collector style battle in the story in Act 6 that unlocks a lot of new content. Not a random boss in a side quest that gives you the same rewards as upcoming quests which will only be half as difficult.
I’ve just done it. Used 3 team revives which is fairly reasonable. I found the actual phases of the fight ok apart from the last one which I’m not a massive fan of but it’s definitely possible with high skill which is fair enough. My one concern with this fight is the health pool. 500k is a bit much for uncollected. Had this been it’s own event, it would have been fine. But it does feel more like something for a cavalier difficulty.
Overall it wasn’t as bad as I thought I was going to be
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Overall it wasn’t as bad as I thought I was going to be