There’s a HUGE difference between challenging and impossible. I’ve completed almost all the content in the game and NOTHING compares to the level of difficulty found in the last 30% of this months UC boss. If anyone has killed the UC Thanos in 3.2 with just 5 guys and no items, please let me know. Also, if you have not beat him, please don’t reply with the typical “It’s not meant to be completed on the first day” post. I’ve completed the uncollected content on the first day almost every month. Either raise the rewards or maintain a constant level of difficulty.
When they say this is Uncollected difficulty I assume it would be similar to 5.1 and 5.2 and the same difficulty for the boss as it was for Collector.
This is a mistake on your half and everyone else's that thinks becoming uncollected means all uncollected content should be the same difficulty as what it was to BECOME uncollected.
Becoming uncollected means you gain access to the uncollected content which is going to be harder than the conent that you had to complete to gain access to uncollected.
Alot of people got the uncollected title using 4 stars, even rank 4/40. That Thanos is absolutely ridiculous, you have to have a highly powered roster of 5* 5\65 to even stand a chance. If Kabam wants to make a harder difficulty, then introduce Cavalier difficulty, where bosses like this would be more appropriate. Because an increase in difficulty should also reflect an increase in rewards. Add the Cavalier difficulty and no one will complain
Please don’t comment if your only experience with this months UC boss is from watching a Seatin video on youtube.
I also watched Dorky Dave get wrecked, does that count as being allowed to voice my opinion in this topic you started?
How can you have an opinion if you haven’t tried it yourself? How can you understand the difficulty just by watching someone else do it? Especially the inverse controls portion of the fight. It would look totally normal on video.
That could be beginner difficulty... Who takes a screenshot before all the rewards are shown?
@JosephPoerio you're right,you never called them out.
You are discarding people for using Seatins video as evidence to say it's possible when it proves it can be done and also using it to learn from it. How many runs did it take you? What strategy did you use? What teams did you use? If you beat it, why not share what worked instead of being so defensive about everything.
Please don’t comment if your only experience with this months UC boss is from watching a Seatin video on youtube.
I also watched Dorky Dave get wrecked, does that count as being allowed to voice my opinion in this topic you started?
How can you have an opinion if you haven’t tried it yourself? How can you understand the difficulty just by watching someone else do it? Especially the inverse controls portion of the fight. It would look totally normal on video.
Whoosh, there went another attempt at a joke.
But ok, for realsies now, I’d like to refer you to the topic for this months event quest. Wherein I ask for tips & tricks with regards to the final phase. I haven’t gotten there yet cuz I keep having trouble with the inverted controls. So yes, I have tried him, several times and yes I understand the difficulty. But instead of trying to make a point of this being more of an impossibility than a challenge, I try to figure out how to beat it. Not even 24 hours have passed, we have 40 days left to try out so many things and practise all we want. Also, having beat most of the content in this game is not necessarily an indication of where the difficulty line/border should be with new or upcoming quests.
That could be beginner difficulty... Who takes a screenshot before all the rewards are shown?
@JosephPoerio you're right,you never called them out.
You are discarding people for using Seatins video as evidence to say it's possible when it proves it can be done and also using it to learn from it. How many runs did it take you? What strategy did you use? What teams did you use? If you beat it, why not share what worked instead of being so defensive about everything.
That’s exactly my point. My point was that it shouldn’t be SO difficult it requires players to use items to complete it, and if it is going to be that difficult, the rewards should reflect that. I’m discarding people for using Seatins video because that video does not tell the whole story. He posted a video before that where he used TONS of revives to complete it the first time. It took him tons of items to get enough practice on all three stages of the fight to get those good runs in that video. Plus, if you don’t personally know how difficult it is, then why even bother commenting? I don’t walk around telling people how easy golf is after watching Tiger Woods win the masters.
Please don’t comment if your only experience with this months UC boss is from watching a Seatin video on youtube.
I also watched Dorky Dave get wrecked, does that count as being allowed to voice my opinion in this topic you started?
How can you have an opinion if you haven’t tried it yourself? How can you understand the difficulty just by watching someone else do it? Especially the inverse controls portion of the fight. It would look totally normal on video.
Whoosh, there went another attempt at a joke.
But ok, for realsies now, I’d like to refer you to the topic for this months event quest. Wherein I ask for tips & tricks with regards to the final phase. I haven’t gotten there yet cuz I keep having trouble with the inverted controls. So yes, I have tried him, several times and yes I understand the difficulty. But instead of trying to make a point of this being more of an impossibility than a challenge, I try to figure out how to beat it. Not even 24 hours have passed, we have 40 days left to try out so many things and practise all we want. Also, having beat most of the content in this game is not necessarily an indication of where the difficulty line/border should be with new or upcoming quests.
No, but it’s an indication of what type of rewards should be associated with that level of difficulty.
That could be beginner difficulty... Who takes a screenshot before all the rewards are shown?
@JosephPoerio you're right,you never called them out.
You are discarding people for using Seatins video as evidence to say it's possible when it proves it can be done and also using it to learn from it. How many runs did it take you? What strategy did you use? What teams did you use? If you beat it, why not share what worked instead of being so defensive about everything.
That’s exactly my point. My point was that it shouldn’t be SO difficult it requires players to use items to complete it, and if it is going to be that difficult, the rewards should reflect that. I’m discarding people for using Seatins video because that video does not tell the whole story. He posted a video before that where he used TONS of revives to complete it the first time. It took him tons of items to get enough practice on all three stages of the fight to get those good runs in that video. Plus, if you don’t personally know how difficult it is, then why even bother commenting? I don’t walk around telling people how easy golf is after watching Tiger Woods win the masters.
Its called practice. You know where you learn how to do it. His first attempt didnt work. He didn't come to forums complaining about how hard it was, and begging for better rewards and lambasting others who have done it, he went back and experimented to find a few ways that worked.
It doesn't require items to beat it. As seatins video shows that and others have said it already. He chose to use items the first run because he was live streaming. He didn't use items after that. 3.2 is one path that requires little energy to use. You have 43 days to complete it but YOU chose to use items and units instead of backing out and restarting. But yet here you are complaining about the difficulty. To use your example, that's like trying to hit a home run when you've not played baseball before then getting mad saying its too hard and demanding a contract extension.
You still haven't explained how you did it ot what teams you used.
That could be beginner difficulty... Who takes a screenshot before all the rewards are shown?
@JosephPoerio you're right,you never called them out.
You are discarding people for using Seatins video as evidence to say it's possible when it proves it can be done and also using it to learn from it. How many runs did it take you? What strategy did you use? What teams did you use? If you beat it, why not share what worked instead of being so defensive about everything.
That’s exactly my point. My point was that it shouldn’t be SO difficult it requires players to use items to complete it, and if it is going to be that difficult, the rewards should reflect that. I’m discarding people for using Seatins video because that video does not tell the whole story. He posted a video before that where he used TONS of revives to complete it the first time. It took him tons of items to get enough practice on all three stages of the fight to get those good runs in that video. Plus, if you don’t personally know how difficult it is, then why even bother commenting? I don’t walk around telling people how easy golf is after watching Tiger Woods win the masters.
Its called practice. You know where you learn how to do it. His first attempt didnt work. He didn't come to forums complaining about how hard it was, and begging for better rewards and lambasting others who have done it, he went back and experimented to find a few ways that worked.
It doesn't require items to beat it. As seatins video shows that and others have said it already. He chose to use items the first run because he was live streaming. He didn't use items after that. 3.2 is one path that requires little energy to use. You have 43 days to complete it but YOU chose to use items and units instead of backing out and restarting. But yet here you are complaining about the difficulty. To use your example, that's like trying to hit a home run when you've not played baseball before then getting mad saying its too hard and demanding a contract extension.
You still haven't explained how you did it ot what teams you used.
First, Seatin most certainly DID complain about the level of difficulty on his live stream video. Second, I HAVE played “baseball” before, and I DID “hit the home run”. Obviously if I completed it. However, you’re example is flawed. It’s more like having played baseball for years and all of a sudden they make the bat smaller and the ball heavier but don’t move the fence in. Yea some guys might still be able to hit a home run, but that doesn’t mean it’s fair for everyone and nobody will complain about it. Third, everyone keeps saying “you have 43 days to practice” but what if after 43 days you still can’t do it? Will you complain then? Also, why should something that takes 43 days of practice give the same rewards as every other month which takes maybe a few hours? Fourth, I used Cap IW 4/55 for the first 70% and Corvus Glaive 4/55 for the last 30%. I used a 30% champion boost in the last 30% to maximize my damage during the one second openings and I had to revive after every other sp3. I took out about 3-5% health before dying from the second sp3 (even with safeguard). I used about 20 single revives throughout the entire fight, 1-2 to get the hang of dexing the sp2 in stage 2, about 6-8 to get the hang of stage 3, and about 10 to actually get him from 30% to 0%. I could have saved the first 10 revives by backing out and going back in to practice. But with my roster, the last 10 revives are completely unavoidable as I do not have a champ that can do enough damage in one second intervals to drop 30% of his health before eventually dying to his sp3, and that’s my main complaint.
That could be beginner difficulty... Who takes a screenshot before all the rewards are shown?
@JosephPoerio you're right,you never called them out.
You are discarding people for using Seatins video as evidence to say it's possible when it proves it can be done and also using it to learn from it. How many runs did it take you? What strategy did you use? What teams did you use? If you beat it, why not share what worked instead of being so defensive about everything.
That’s exactly my point. My point was that it shouldn’t be SO difficult it requires players to use items to complete it, and if it is going to be that difficult, the rewards should reflect that. I’m discarding people for using Seatins video because that video does not tell the whole story. He posted a video before that where he used TONS of revives to complete it the first time. It took him tons of items to get enough practice on all three stages of the fight to get those good runs in that video. Plus, if you don’t personally know how difficult it is, then why even bother commenting? I don’t walk around telling people how easy golf is after watching Tiger Woods win the masters.
Its called practice. You know where you learn how to do it. His first attempt didnt work. He didn't come to forums complaining about how hard it was, and begging for better rewards and lambasting others who have done it, he went back and experimented to find a few ways that worked.
It doesn't require items to beat it. As seatins video shows that and others have said it already. He chose to use items the first run because he was live streaming. He didn't use items after that. 3.2 is one path that requires little energy to use. You have 43 days to complete it but YOU chose to use items and units instead of backing out and restarting. But yet here you are complaining about the difficulty. To use your example, that's like trying to hit a home run when you've not played baseball before then getting mad saying its too hard and demanding a contract extension.
You still haven't explained how you did it ot what teams you used.
First, Seatin most certainly DID complain about the level of difficulty on his live stream video. Second, I HAVE played “baseball” before, and I DID “hit the home run”. Obviously if I completed it. However, you’re example is flawed. It’s more like having played baseball for years and all of a sudden they make the bat smaller and the ball heavier but don’t move the fence in. Yea some guys might still be able to hit a home run, but that doesn’t mean it’s fair for everyone and nobody will complain about it. Third, everyone keeps saying “you have 43 days to practice” but what if after 43 days you still can’t do it? Will you complain then? Also, why should something that takes 43 days of practice give the same rewards as every other month which takes maybe a few hours? Fourth, I used Cap IW 4/55 for the first 70% and Corvus Glaive 4/55 for the last 30%. I used a 30% champion boost in the last 30% to maximize my damage during the one second openings and I had to revive after every other sp3. I took out about 3-5% health before dying from the second sp3 (even with safeguard). I used about 20 single revives throughout the entire fight, 1-2 to get the hang of dexing the sp2 in stage 2, about 6-8 to get the hang of stage 3, and about 10 to actually get him from 30% to 0%. I could have saved the first 10 revives by backing out and going back in to practice. But with my roster, the last 10 revives are completely unavoidable as I do not have a champ that can do enough damage in one second intervals to drop 30% of his health before eventually dying to his sp3, and that’s my main complaint.
This is where reading and practice comes into play. You are using a champ in the last 30% that will die with an SP3. Did you let the armor breaks build up? Why wouldn't you use an avenger on the last part since they can't take more than 15% from an sp3? Being a former athlete taught you nothing it seems.
Soloed this month’s final UC Boss with 5/65 Proxima Midnight. The boss was bugged, he got safeguard during both his special 1 and 2 form instead of only his special 2 form. Please keep making content like this Kabam.
That could be beginner difficulty... Who takes a screenshot before all the rewards are shown?
@JosephPoerio you're right,you never called them out.
You are discarding people for using Seatins video as evidence to say it's possible when it proves it can be done and also using it to learn from it. How many runs did it take you? What strategy did you use? What teams did you use? If you beat it, why not share what worked instead of being so defensive about everything.
That’s exactly my point. My point was that it shouldn’t be SO difficult it requires players to use items to complete it, and if it is going to be that difficult, the rewards should reflect that. I’m discarding people for using Seatins video because that video does not tell the whole story. He posted a video before that where he used TONS of revives to complete it the first time. It took him tons of items to get enough practice on all three stages of the fight to get those good runs in that video. Plus, if you don’t personally know how difficult it is, then why even bother commenting? I don’t walk around telling people how easy golf is after watching Tiger Woods win the masters.
Its called practice. You know where you learn how to do it. His first attempt didnt work. He didn't come to forums complaining about how hard it was, and begging for better rewards and lambasting others who have done it, he went back and experimented to find a few ways that worked.
It doesn't require items to beat it. As seatins video shows that and others have said it already. He chose to use items the first run because he was live streaming. He didn't use items after that. 3.2 is one path that requires little energy to use. You have 43 days to complete it but YOU chose to use items and units instead of backing out and restarting. But yet here you are complaining about the difficulty. To use your example, that's like trying to hit a home run when you've not played baseball before then getting mad saying its too hard and demanding a contract extension.
You still haven't explained how you did it ot what teams you used.
First, Seatin most certainly DID complain about the level of difficulty on his live stream video. Second, I HAVE played “baseball” before, and I DID “hit the home run”. Obviously if I completed it. However, you’re example is flawed. It’s more like having played baseball for years and all of a sudden they make the bat smaller and the ball heavier but don’t move the fence in. Yea some guys might still be able to hit a home run, but that doesn’t mean it’s fair for everyone and nobody will complain about it. Third, everyone keeps saying “you have 43 days to practice” but what if after 43 days you still can’t do it? Will you complain then? Also, why should something that takes 43 days of practice give the same rewards as every other month which takes maybe a few hours? Fourth, I used Cap IW 4/55 for the first 70% and Corvus Glaive 4/55 for the last 30%. I used a 30% champion boost in the last 30% to maximize my damage during the one second openings and I had to revive after every other sp3. I took out about 3-5% health before dying from the second sp3 (even with safeguard). I used about 20 single revives throughout the entire fight, 1-2 to get the hang of dexing the sp2 in stage 2, about 6-8 to get the hang of stage 3, and about 10 to actually get him from 30% to 0%. I could have saved the first 10 revives by backing out and going back in to practice. But with my roster, the last 10 revives are completely unavoidable as I do not have a champ that can do enough damage in one second intervals to drop 30% of his health before eventually dying to his sp3, and that’s my main complaint.
If after 43 days of practice you still can’t get good enough to take him down, then it’s not meant to me. Lol
That could be beginner difficulty... Who takes a screenshot before all the rewards are shown?
@JosephPoerio you're right,you never called them out.
You are discarding people for using Seatins video as evidence to say it's possible when it proves it can be done and also using it to learn from it. How many runs did it take you? What strategy did you use? What teams did you use? If you beat it, why not share what worked instead of being so defensive about everything.
That’s exactly my point. My point was that it shouldn’t be SO difficult it requires players to use items to complete it, and if it is going to be that difficult, the rewards should reflect that. I’m discarding people for using Seatins video because that video does not tell the whole story. He posted a video before that where he used TONS of revives to complete it the first time. It took him tons of items to get enough practice on all three stages of the fight to get those good runs in that video. Plus, if you don’t personally know how difficult it is, then why even bother commenting? I don’t walk around telling people how easy golf is after watching Tiger Woods win the masters.
Its called practice. You know where you learn how to do it. His first attempt didnt work. He didn't come to forums complaining about how hard it was, and begging for better rewards and lambasting others who have done it, he went back and experimented to find a few ways that worked.
It doesn't require items to beat it. As seatins video shows that and others have said it already. He chose to use items the first run because he was live streaming. He didn't use items after that. 3.2 is one path that requires little energy to use. You have 43 days to complete it but YOU chose to use items and units instead of backing out and restarting. But yet here you are complaining about the difficulty. To use your example, that's like trying to hit a home run when you've not played baseball before then getting mad saying its too hard and demanding a contract extension.
You still haven't explained how you did it ot what teams you used.
First, Seatin most certainly DID complain about the level of difficulty on his live stream video. Second, I HAVE played “baseball” before, and I DID “hit the home run”. Obviously if I completed it. However, you’re example is flawed. It’s more like having played baseball for years and all of a sudden they make the bat smaller and the ball heavier but don’t move the fence in. Yea some guys might still be able to hit a home run, but that doesn’t mean it’s fair for everyone and nobody will complain about it. Third, everyone keeps saying “you have 43 days to practice” but what if after 43 days you still can’t do it? Will you complain then? Also, why should something that takes 43 days of practice give the same rewards as every other month which takes maybe a few hours? Fourth, I used Cap IW 4/55 for the first 70% and Corvus Glaive 4/55 for the last 30%. I used a 30% champion boost in the last 30% to maximize my damage during the one second openings and I had to revive after every other sp3. I took out about 3-5% health before dying from the second sp3 (even with safeguard). I used about 20 single revives throughout the entire fight, 1-2 to get the hang of dexing the sp2 in stage 2, about 6-8 to get the hang of stage 3, and about 10 to actually get him from 30% to 0%. I could have saved the first 10 revives by backing out and going back in to practice. But with my roster, the last 10 revives are completely unavoidable as I do not have a champ that can do enough damage in one second intervals to drop 30% of his health before eventually dying to his sp3, and that’s my main complaint.
This is where reading and practice comes into play. You are using a champ in the last 30% that will die with an SP3. Did you let the armor breaks build up? Why wouldn't you use an avenger on the last part since they can't take more than 15% from an sp3? Being a former athlete taught you nothing it seems.
This is exactly why you shouldn’t comment if all your experience comes from watching a video. All champions are granted safeguard from the sp3 if they intercept his dash attack limiting sp3 damage to 20%. If you “READ” you would know that. So either way you take 15-20% damage from it. So if you have full health thats only 5-7 before you’re dead. Even Seatin was unable to do it with one, even two, guys. It took three guys to get him down to 0% because it takes too much time to stack the armor breaks before dying from sp3 damage. Unfortunately, I do not have a roster that allows me to do that so I had to make due with what I had. How about this, you come back when YOU have completed it and we can finish this conversation. Stop speaking for Seatin lol
I don't understand, when 4* were banned from act 6 all anyone said was "I'm amazing at this game and you're taking away my ability to be awesome"
Now a 9 energy quest is too hard with a full roster?
You guys confuse me.
You forgot to mention that he's completely indestructible except for 1 second after an intercept once he's at about 150k health, which may I add is the normal health pool of a UC EQ boss, not 550k. And theres also the fact that a short final quest also mean quite a significant amount of gold with all those missing fights that aren't that hard anyways. It's only ever been about the boss fights. You want me to be grateful because they get rid of the energy cost? When I lose out on gold, iso, potions, refills etc because of it? And instead of getting all that stuff, I get to fight a much, much, much more stacked boss to get less rewards overall than I would from last months UC EQ? Not hard to understand...
I don't understand, when 4* were banned from act 6 all anyone said was "I'm amazing at this game and you're taking away my ability to be awesome"
Now a 9 energy quest is too hard with a full roster?
You guys confuse me.
Have you completed it? I never said it was “too hard”. I said the rewards don’t match the level of difficulty. Simple. He gets a sp3 every 10 seconds and can kill an avenger in 7 sp3s. Thats 70 seconds per fight times 5 fights if you have 5 avengers with full health once he’s at 30%. So that’s 350 seconds to deal 150k damage in one second intervals IF you don’t take ANY damage elsewhere (miss timed block, miss timed intercept, etc.). If you don’t think that’s harder than the standard UC EQ then you’re lying to yourself. Also, if you don’t beat him, you don’t get the completion rewards either. That’s kinda bull.
And what does the amount of energy it takes have anything to do with the level of difficulty? Lol
There’s a HUGE difference between challenging and impossible. I’ve completed almost all the content in the game and NOTHING compares to the level of difficulty found in the last 30% of this months UC boss. If anyone has killed the UC Thanos in 3.2 with just 5 guys and no items, please let me know. Also, if you have not beat him, please don’t reply with the typical “It’s not meant to be completed on the first day” post. I’ve completed the uncollected content on the first day almost every month. Either raise the rewards or maintain a constant level of difficulty.
*end rant*
I one shot him with 5:65 domino got lucky with crit bleeds in the first and second phase though
Alot of people got the uncollected title using 4 stars, even rank 4/40. That Thanos is absolutely ridiculous, you have to have a highly powered roster of 5* 5\65 to even stand a chance. If Kabam wants to make a harder difficulty, then introduce Cavalier difficulty, where bosses like this would be more appropriate. Because an increase in difficulty should also reflect an increase in rewards. Add the Cavalier difficulty and no one will complain
I have plenty of 5/65 champs but the champ I used for Thanos was 4/55 bc he was a better option. Used my Hyperion, a small amount or single revives (under 5 for sure), and a 20% champ boost.
It's a very tough fight but certainly manageable, especially seeing as how you don't have to clear anything to get to him so can just keep trying again and again
Also the revives I used were mostly in the 2nd phase due to some terrible play on my part with the inverted controls. Pretty sure I only revived once on the 3rd phase, twice at most
I don't understand, when 4* were banned from act 6 all anyone said was "I'm amazing at this game and you're taking away my ability to be awesome"
Now a 9 energy quest is too hard with a full roster?
You guys confuse me.
You forgot to mention that he's completely indestructible except for 1 second after an intercept once he's at about 150k health, which may I add is the normal health pool of a UC EQ boss, not 550k. And theres also the fact that a short final quest also mean quite a significant amount of gold with all those missing fights that aren't that hard anyways. It's only ever been about the boss fights. You want me to be grateful because they get rid of the energy cost? When I lose out on gold, iso, potions, refills etc because of it? And instead of getting all that stuff, I get to fight a much, much, much more stacked boss to get less rewards overall than I would from last months UC EQ? Not hard to understand...
150k might be the normal health of a UC boss but you also have to fight them 8 times
I don't understand, when 4* were banned from act 6 all anyone said was "I'm amazing at this game and you're taking away my ability to be awesome"
Now a 9 energy quest is too hard with a full roster?
You guys confuse me.
Have you completed it? I never said it was “too hard”. I said the rewards don’t match the level of difficulty. Simple. He gets a sp3 every 10 seconds and can kill an avenger in 7 sp3s. Thats 70 seconds per fight times 5 fights if you have 5 avengers with full health once he’s at 30%. So that’s 350 seconds to deal 150k damage in one second intervals IF you don’t take ANY damage elsewhere (miss timed block, miss timed intercept, etc.). If you don’t think that’s harder than the standard UC EQ then you’re lying to yourself. Also, if you don’t beat him, you don’t get the completion rewards either. That’s kinda bull.
And what does the amount of energy it takes have anything to do with the level of difficulty? Lol
Its harder in some ways, sure, but a lot easier in other ways.
A) You have to beat this fight once, instead of 7 times.
9 energy is a huge factor. One refill gives you enough energy to try him 8 times. I'm not the best at this game, but after 20 attempts or so I was consistently getting him down to phase 3. Then I had one good run and he was down to 15k hp, one revive later he was done.
I legit thought this was ridiculous and insanely difficult, until I did it. It's way more satisfying then beating annihilus 7 times.
Comments
Becoming uncollected means you gain access to the uncollected content which is going to be harder than the conent that you had to complete to gain access to uncollected.
You are discarding people for using Seatins video as evidence to say it's possible when it proves it can be done and also using it to learn from it. How many runs did it take you? What strategy did you use? What teams did you use? If you beat it, why not share what worked instead of being so defensive about everything.
But ok, for realsies now, I’d like to refer you to the topic for this months event quest.
Wherein I ask for tips & tricks with regards to the final phase. I haven’t gotten there yet cuz I keep having trouble with the inverted controls. So yes, I have tried him, several times and yes I understand the difficulty. But instead of trying to make a point of this being more of an impossibility than a challenge, I try to figure out how to beat it. Not even 24 hours have passed, we have 40 days left to try out so many things and practise all we want.
Also, having beat most of the content in this game is not necessarily an indication of where the difficulty line/border should be with new or upcoming quests.
It doesn't require items to beat it. As seatins video shows that and others have said it already. He chose to use items the first run because he was live streaming. He didn't use items after that. 3.2 is one path that requires little energy to use. You have 43 days to complete it but YOU chose to use items and units instead of backing out and restarting. But yet here you are complaining about the difficulty. To use your example, that's like trying to hit a home run when you've not played baseball before then getting mad saying its too hard and demanding a contract extension.
You still haven't explained how you did it ot what teams you used.
Now a 9 energy quest is too hard with a full roster?
You guys confuse me.
And theres also the fact that a short final quest also mean quite a significant amount of gold with all those missing fights that aren't that hard anyways. It's only ever been about the boss fights.
You want me to be grateful because they get rid of the energy cost? When I lose out on gold, iso, potions, refills etc because of it? And instead of getting all that stuff, I get to fight a much, much, much more stacked boss to get less rewards overall than I would from last months UC EQ?
Not hard to understand...
And what does the amount of energy it takes have anything to do with the level of difficulty? Lol
You have time. Practice. It doesn't have to be beaten right away.
It's a very tough fight but certainly manageable, especially seeing as how you don't have to clear anything to get to him so can just keep trying again and again
A) You have to beat this fight once, instead of 7 times.
9 energy is a huge factor. One refill gives you enough energy to try him 8 times. I'm not the best at this game, but after 20 attempts or so I was consistently getting him down to phase 3. Then I had one good run and he was down to 15k hp, one revive later he was done.
I legit thought this was ridiculous and insanely difficult, until I did it. It's way more satisfying then beating annihilus 7 times.