Alliance War Matchmaking loophole/exploit
battleone
Member Posts: 286 ★★
I am well aware that the matchmaking "formula" is a secret so that alliances can't take advantage of it and exploit it to their benefit. Unfortunately, I believe it is so obviously flawed by looking at the current 2nd and 3rd place teams in war seasons. They are WELL into tier 1 war rating (3200+) and continue to match similar prestige alliances and not face any top prestige alliances with similar war ratings. There are currently 2 21 million rating alliances in the top 3 season leaderboard. By no means is rating a testament or conclusive deciding factor to the skill of an alliance, but it is part of a measuring stick. If you view their rosters you will find many guys with only 3 r5s. I have participated in 7 wars this season, vs perennial top alliances, majority of the defenders being r5. If we faced an alliance of mostly r4 defenders, we would have very few deaths and be very hard to beat. Same goes for many other top aq/aw alliances. It is becoming widely apparent that matchmaking has a significant weight of prestige in addition to war rating. These alliances appear to be getting matchups vs similar prestige alliances, much further down in war rating.
Once an alliance reaches a threshold in war rating, whatever part of the calculation matching based on prestige there is needs to be eliminated. Matchmaking is luck of the draw a lot of the time and thats fine, but at a certain war rating it should be the best of the best and no handicapping should be in the formula.
I could show a lot of data to support my findings, for example one of them had a +11 matchup in war 8, with many other suitable matchups around them that would have resulted in a +/- 25 to 35 or so matchup. I have a statistics degree and my math spidey sense is tingling far beyond a little bit of bad rng on matchups. If this is the case, this is essentially a loophole. Highly skilled players keeping their prestige down and getting great war matchups as a result. Is that as intended?
I just wanted to voice my thoughts on it, thanks for reading.
Once an alliance reaches a threshold in war rating, whatever part of the calculation matching based on prestige there is needs to be eliminated. Matchmaking is luck of the draw a lot of the time and thats fine, but at a certain war rating it should be the best of the best and no handicapping should be in the formula.
I could show a lot of data to support my findings, for example one of them had a +11 matchup in war 8, with many other suitable matchups around them that would have resulted in a +/- 25 to 35 or so matchup. I have a statistics degree and my math spidey sense is tingling far beyond a little bit of bad rng on matchups. If this is the case, this is essentially a loophole. Highly skilled players keeping their prestige down and getting great war matchups as a result. Is that as intended?
I just wanted to voice my thoughts on it, thanks for reading.
5
Comments
Yeah....23mil in Gold 1. This is my alliances last opponent. OPs rant doesnt make sense.
You are probably right. Average rating of 713k. Probably sold most if not all 1-4*'s.
Let's say I had 8 R5 5*'s and 20+ R4 5*'s and 10 6*'s. Throw in a good amount of R1-R3 5*s and ive sold all my 1-4* champs. Lets say that makes a rating of 400k.
Let's take my real profile.
I have a 670K rating with 430 champs. I only have 4 R5 5*'s and 8 R4 5*'s plus 10 6*'s. Just because I have a high rating, doesn't mean I have a better roster. Rating can be manipulated and has little to do with match making.
Both alliances have not sold champs. They are actually alliances with some people under level 60 and a lot have all R5 4* on their roster profiles. I don't care how much skill they have any 20m+ is going to walk over a map full of R4/R5 4* on defense.
Please don't disregard the current match making mechanic unless you have looked at the leaderboard for alliances that should not belong. 10m alliances in Gold 1, yep they are there too.
Apparently all of these smaller alliances with roughly the same war rating but much lower prestige continually play one another and their war ranking doesn't change that much. Under the old system, those alliances would've played much higher rated alliances 10-12 wars.
The more we lose the higher the opposition alliance is rated in the next war. It's pretty stupid.
This is creating sub-tiers of allies based on prestige within the broader AW ranking brackets. If we did not have such artificially constraiend matchmaking, we would be seeing a very different Plat 2 and Plat 3 as those tiny alliances that are getting free passes in avoiding bigger ones would, in a fair matching system, be knocked out.
Using prestige as a regulator simply creates a protective bubble around weak and low prestige alliances, and lets them think they are of a certain standard when truthfully they are not.
" or others I have an issue which I believe is a bug with the alliance rewards we received from our last war and specifically the tier multiplier.
So in the last two wars we were in the Expert tier map being Tier 3, with additional buffs like vigor on node 34, and bane on the stun immune node 18, plus others like explosive personality and biohazard on certain nodes.
The problem is, we lost the first war and received the tier 3 x5.5 multiplier (correct) but then dropped down to Tier 4 multiplier x4.5 for the second war.
We won the second war 3 boss kills to nil USING THE SAME TIER 3 MAP yet
RECEIVED THE TIER 4 MULTIPLIER x 4.5 points.
I have asked around and this seems to be a glitch and despite many support tickets lodged we’re not getting a resolution. We need clarification urgently as this is the difference for us between dropping out of Plat 3 and staying in.
Before the last war we won, we were Gold 1 rank 6 and after it we only moved up by one place to rank 5... by my calls we missed out on 195k points with the incorrect multiplier.
If you do Act 6, you expect Act 6 rewards not Act 5 rewards.
If you do Uncollected difficulty EQ, you expect those rewards, not those gained from Heroic level. Can a mod please clarify as a matter of urgency thanks and see below for past two wars
@Kabam Lyra @Kabam Porthos
Need this investigated as from memory back in January there was an issue with some alliances receiving double season points so it is not inconceivable that a bug like this can happen.
Need a link to any supporting articles on the forum to prove that this is not a bug. Cheers
Gold 1 and higher levels should really be 15m rating and higher alliances approx