2015 Rank up Gems as rewards - one class only?

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Comments

  • MadcatMadcat Member Posts: 385 ★★★
    Jh_Dez said:

    A remedy for this is to make 2015 rank ups generic I guess
    So you don't have to worry about pulling the same class over and over
    Besides it really makes no difference if its generic 2015 champs aren't really awesome anymore

    Best suggestion in this entire thread. I hope someone at Kabam is listening.
    Kobster84 said:

    Kobster84 said:

    Drooped2 said:

    Kobster84 said:

    Kobster84 said:

    No response is going to make a difference when people are convinced RNG can't be trusted. Either people accept not getting what they want, or they don't.

    I’m not complaining about the rng what happened here was extremely rare but in this case where he has 3 gems and there’s only 2 champs that could use it ( 1 isn’t a 5* yet ) they should be able to swap it
    What's the point of having a random system if people choose what they want?
    No what I’m saying is he should have the option to spin for one of the other 5 gems why should someone get less rewards than other people
    He's not getting less. It's the same amount as anyone else. The Class is random. My point is, if you're going to have a random system in the name of fairness, you can't negate the purpose of that by allowing respins. It defeats the purpose of having a random one to begin with.
    I do have a loose idea for Variant #3 that could allow one of each Class, perhaps having Gated Paths where you do the Class Path and earn that Class Gem. That way, everyone would get one of each. That could be an option.
    I agree no respins in most cases but if you have more gems then can ever be used.. you deserve a resolution and a respin in those cases is justified.

    Perhaps, but how do you introduce a system that allows respins for people who have more than can be used only?
    That’s what I was saying I wasn’t saying you couid respin no matter what
    Fair enough, it's just not an easy thing to implement. It would likely have to be the same as the T4CCs. The Crystal pools are on the server, and they don't analyze what you have, so you would have to introduce a trade-in system. Otherwise, it has no way of knowing what you have. I do agree that it makes sense to have something in place for people who pull more than can be used. I'm just not sure how to implement a solution specifically.
    I’d think it’d be more a contact support thing at least then they can see your legit on if you have every possible champ ranked up
    Sadly, tried that with zero response the first time, and the second time it was a canned response.
  • tkhan08tkhan08 Member Posts: 189 ★★
    What they should have done, for at least variant 1, was that each chapter should have two classes. For example, the first chapter was skill and mutant. You could only get one of two, not every class. I also got 3 skill gems and i still have to finish two chapters in variant 1. I am done with first chapter of variant 1 and 100% variant 2.
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