**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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We used to only have 1 path of nodes, remember? Pepperidge Farm does. Now we have only 1 path WITHOUT nodes and one path has 2 act 5 nodes. Insane how the only one who didn't get a rewards update is the one that has had the most significant difficulty increase.
2x Premium Hero Crystal
8,500x Premium Crystal Shards (8.5x Crystals)
1x 3-Star Hero Crystal
1,000x 3-Star Crystal Shards (50% of a Crystal)
150x Units
2x Tier 2 Class Catalyst Crystals
3x Tier 2 Basic Catalysts
If it's 8.5 crystals - we should be seeing 17,000 Premium crystal shards.
Personally I think the rewards are still good for Uncollected, so it’s not a big deal, but take that into consideration or mention to the team, if rebalancing does happen.
However, with so many people in one Difficulty, my concern is for keeping it sufficient for all while still not making it too much for the lower end, which is why I'm for another level, as opposed to increasing it too much to coincide with more Rewards. Uncollected encompasses everyone from 5.2 to End-Game. That's a large demo to accommodate.
Edit: What I mean is that uncollected is a constant difficulty. Constants don't change, which is why the difficulty shouldn't be changing either.
Edit: What I mean is that uncollected is a constant difficulty. Constants don't change, which is why the difficulty shouldn't be changing either.