Just wondering but do we know why the new regen nodes are healing from champions multiplied health and not their base health anymore?Seeing champions heal for 80k is a bit much
Yeah but what I'm saying is I always thought it was supposed to be the max health of the champion not the boosted health because I'm sure there it was commented on before the AW change a few seasons ago by Kabam Mike that, that is how these nodes were supposed to work.So it calculates what the max health of a champion is when the champion is placed on that node for defence, then the boost is applied not the other way round.Could just be my memory mistaking another comment mind but I am pretty sure I am correct
@SiriusBreak No I really did mean 80k I have both seen and been shown r4 and r5 champions going from 1% health to 100% from one proc of the heal that's what I don't understand. The only way for that to occur is for the heal itself to be recieveing a buff which just seems like a bug to me.
Yeah but what I'm saying is I always thought it was supposed to be the max health of the champion not the boosted health because I'm sure there it was commented on before the AW change a few seasons ago by Kabam Mike that, that is how these nodes were supposed to work.So it calculates what the max health of a champion is when the champion is placed on that node for defence, then the boost is applied not the other way round.Could just be my memory mistaking another comment mind but I am pretty sure I am correct @Harbinger195 It's the max health of the champ at the start of the fight. So the node boosts are indeed included. It has always been this way for as far as I can remember. Plus, the regen boost seems to interact with Buffet (or Masochism). So for example if it says regen 5% HP per Buff, in the case of Buffet and +150% regen, it would equate too 12.5% health gained per Buff once all is said and done. Boosting something 100% is essentially doubling it. 150% would be adding 1.5× the original amount, so an additional 7.5%. I've checked the math on this in regards to health gain on these nodes in the past and it adds up. So, you look at the total health the Champion has entering the match. Let's say it's 65k just as an example. 12.5% of 65k would be 8,125. That's about the average outcome for a 5* R5 placed on node #42 in AW Challenger Map. Also, I think you meant 8k health per Buff as no champ would have the health pool required to regen 80k on Buffet in AW. They'd need 650k HP from the start of the fight to get 80k.
Yeah but what I'm saying is I always thought it was supposed to be the max health of the champion not the boosted health because I'm sure there it was commented on before the AW change a few seasons ago by Kabam Mike that, that is how these nodes were supposed to work.So it calculates what the max health of a champion is when the champion is placed on that node for defence, then the boost is applied not the other way round.Could just be my memory mistaking another comment mind but I am pretty sure I am correct @Harbinger195 It's the max health of the champ at the start of the fight. So the node boosts are indeed included. It has always been this way for as far as I can remember. Plus, the regen boost seems to interact with Buffet (or Masochism). So for example if it says regen 5% HP per Buff, in the case of Buffet and +150% regen, it would equate too 12.5% health gained per Buff once all is said and done. Boosting something 100% is essentially doubling it. 150% would be adding 1.5× the original amount, so an additional 7.5%. I've checked the math on this in regards to health gain on these nodes in the past and it adds up. So, you look at the total health the Champion has entering the match. Let's say it's 65k just as an example. 12.5% of 65k would be 8,125. That's about the average outcome for a 5* R5 placed on node #42 in AW Challenger Map. Also, I think you meant 8k health per Buff as no champ would have the health pool required to regen 80k on Buffet in AW. They'd need 650k HP from the start of the fight to get 80k. No as a 15% buffet plus 200% recovery is pretty much 50 health
The math doesnt seem right that its possible but I cant debate a pic. Ponders I run the line with an r5 aa r void generally so the regen never was apperent..
@Msyounus1288 node 42 in Challenger? If so, that's wild. None of my guys have reported such crazy regen to me. I'll have my lane runner in my BG record the fight today and see if this happens. The math doesnt seem right that its possible but I cant debate a pic. Ponders I run the line with an r5 aa r void generally so the regen never was apperent.. Now reading that, I just remembered he runs that lane with a 5* R5 Void as well. Although the node has Indomitable on it so FOTV and 2× Petrify should just heal block the regen. I'll have to ask all 3 BG lane runners what they've seen now. If they haven't seen this, something is glitching or bugged. As it clearly doesn't happen consistently if some have it happen and some don't (or... mods).
Yeah but what I'm saying is I always thought it was supposed to be the max health of the champion not the boosted health because I'm sure there it was commented on before the AW change a few seasons ago by Kabam Mike that, that is how these nodes were supposed to work.So it calculates what the max health of a champion is when the champion is placed on that node for defence, then the boost is applied not the other way round.Could just be my memory mistaking another comment mind but I am pretty sure I am correct @Harbinger195 It's the max health of the champ at the start of the fight. So the node boosts are indeed included. It has always been this way for as far as I can remember. Plus, the regen boost seems to interact with Buffet (or Masochism). So for example if it says regen 5% HP per Buff, in the case of Buffet and +150% regen, it would equate too 12.5% health gained per Buff once all is said and done. Boosting something 100% is essentially doubling it. 150% would be adding 1.5× the original amount, so an additional 7.5%. I've checked the math on this in regards to health gain on these nodes in the past and it adds up. So, you look at the total health the Champion has entering the match. Let's say it's 65k just as an example. 12.5% of 65k would be 8,125. That's about the average outcome for a 5* R5 placed on node #42 in AW Challenger Map. Also, I think you meant 8k health per Buff as no champ would have the health pool required to regen 80k on Buffet in AW. They'd need 650k HP from the start of the fight to get 80k. No as a 15% buffet plus 200% recovery is pretty much 50 health Did you happen to read the part where I said Challenger AW #42 or did you just gloss over that part??That's node #42 (Local and Outgoing List the same thing) in Challenger Map (tier 4 for us). #42 in Expert is listed as Lazarus, not Buffet. Although that is in the early release info so it could've changed. So, if it were in fact 15% per Buff on Buffet increased by +200% regen that's 30%. As the node also provides +200% Champion Boost and +100% Health Boost, that would equate too +300% HP from Base HP. If base HP is 30k (average health pool of a 5* R5 or 6* R2 give or take a couple thousand, but this is for illustrative purposes), then the health would be 90k post node increase. At 30% HP per Buff that would be 27k gained per Buff. So I have no idea where anyone is getting 80k or 50. Neither adds up. If it is Lazarus, and not Buffet, then we're talking a whole different situation.