"Running low on gold :(":v2 Respectful Edition"

24

Comments

  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Chitlins wrote: »
    CoatHang3r wrote: »
    Just the ones who expect to take full advantage of the materials they earn on a weekly basis from spending gold on end game activity to earn end game materials.

    @chitlins BTW practice what you preach. "Lets keep it respectful this time."

    It's honestly how you talk to people that gets you so many down votes. I'm totally fine with you having an opinion but the way you say things is completely rude.
    Someone who disagreed with you suggested you deal with it, gave options of how to deal with it and it triggered you. That's you and them not me, I am not here to sugar coat my opinion to protect people from their inability to read opposing opinions without having an emotional reaction. This is not a "safe space", this is a public forum and you won't always agree and like what you read. You came out of the gate with the insults and making it personal that's on you again not me. See a theme? What do they call that behavior? Passing the buck.
  • GroundedWisdomGroundedWisdom Member Posts: 36,575 ★★★★★
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.
  • ChitlinsChitlins Member Posts: 164 ★★
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    All I was suggesting really was to up gold rewards for more difficult story modes. I understand that without arena I will never have a huge surplus of gold and I'm fine with that. I just want gold rewards to more adequately match difficulty of content. I'm breaking even right now pretty much and I do arena a few hours a week.

    Maybe the new arena crystals will help and I'm saving for them now. But only time will tell
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    Once again you're trying to tell me what I'm arguing using your own words. Design is not "flawed", it is outdated. Which is still my point that you seem to be missing. Hence the spending faster than it's made. Your solution is to stop progressing at the rate the game is moving (I.e 4* are the new 3*, etc.). Do you think it takes more, less, or the same amount of arena time to maintain a "normal" progression in this game?
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    edited August 2017
    Quoted post deleted by moderation.

    He did say that was all he had to say.
    [comment removed by moderation]

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.
    Post edited by TenebrousTenebrific on
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    edited August 2017
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    [comment removed by moderation]
    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why. Also, has it occurred to you that you're the anomaly? Find me a post about having too much gold and I'll find you 5 asking for more.
    Post edited by TenebrousTenebrific on
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.
    I wouldn't expect you to as you are shooting from the hip. And you are singling out t4b so I guess you only have a probelm with that one point? Use another avenue for gold.

    5k a day is 110k over the three weeks it will take to get the t4c for that r3 5*. Just need another ~300k, I'm sure we can easily find that for you.
  • GroundedWisdomGroundedWisdom Member Posts: 36,575 ★★★★★
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.

    It's not the Fights that give the majority of Gold. It's the Arena Crystals. Add those to the Milestones, Events, Quests, etc. I probably make about a Mil a week, rough estimate. Maybe more, maybe less. Never really tallied. The main point is that I never run out of Gold. Not in a long time. I used to. Then I started Grinding more and saving a balance before I spent a mass amount. It's Inflow/Outflow.
  • MegaSkater67MegaSkater67 Member Posts: 1,379 ★★★★
    While arena is definitely the best source of gold when gold realms aren't running I don't think gold is too scarce personally. When the gold realms were on I built up to 4 mil and if I ever get to 2 mil I stop spending it and upgrade carefully. That way I've always got plenty to fall back on if I need to. I never have an issue with running out of gold anymore and I rarely play any arenas, not even for the milestones. If you're in an alliance that needs donations surely the AQ rewards and a small amount time playing arena can cover it? Just have to be careful with how you spend it and when, a big part of the game is managing resources and planning what you're upgrading/spending in game currencies on.
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.

    It's not the Fights that give the majority of Gold. It's the Arena Crystals. Add those to the Milestones, Events, Quests, etc. I probably make about a Mil a week, rough estimate. Maybe more, maybe less. Never really tallied. The main point is that I never run out of Gold. Not in a long time. I used to. Then I started Grinding more and saving a balance before I spent a mass amount. It's Inflow/Outflow.

    Gee wiz thanks for explaining to me how arenas work, care to answer any of those questions now?
  • Armaganon00Armaganon00 Member Posts: 741 ★★
    Please bring back gold realm
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    While arena is definitely the best source of gold when gold realms aren't running I don't think gold is too scarce personally. When the gold realms were on I built up to 4 mil and if I ever get to 2 mil I stop spending it and upgrade carefully. That way I've always got plenty to fall back on if I need to. I never have an issue with running out of gold anymore and I rarely play any arenas, not even for the milestones. If you're in an alliance that needs donations surely the AQ rewards and a small amount time playing arena can cover it? Just have to be careful with how you spend it and when, a big part of the game is managing resources and planning what you're upgrading/spending in game currencies on.

    So, because you don't need gold, no one does? It baffles me how opposed you all are to making a resource more available for the community. How about I start making posts about brining back the old AQ system? I can get t4cc still while hardly any of you would looking at your alliances.
  • This content has been removed.
  • MegaSkater67MegaSkater67 Member Posts: 1,379 ★★★★
    While arena is definitely the best source of gold when gold realms aren't running I don't think gold is too scarce personally. When the gold realms were on I built up to 4 mil and if I ever get to 2 mil I stop spending it and upgrade carefully. That way I've always got plenty to fall back on if I need to. I never have an issue with running out of gold anymore and I rarely play any arenas, not even for the milestones. If you're in an alliance that needs donations surely the AQ rewards and a small amount time playing arena can cover it? Just have to be careful with how you spend it and when, a big part of the game is managing resources and planning what you're upgrading/spending in game currencies on.

    So, because you don't need gold, no one does? It baffles me how opposed you all are to making a resource more available for the community. How about I start making posts about brining back the old AQ system? I can get t4cc still while hardly any of you would looking at your alliances.

    No that's not at all what I'm saying. What I'm saying is you can't expect to upgrade as many champs as you want and not run out of gold. Enough is available if you manage it well.
  • GroundedWisdomGroundedWisdom Member Posts: 36,575 ★★★★★
    edited August 2017
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.

    It's not the Fights that give the majority of Gold. It's the Arena Crystals. Add those to the Milestones, Events, Quests, etc. I probably make about a Mil a week, rough estimate. Maybe more, maybe less. Never really tallied. The main point is that I never run out of Gold. Not in a long time. I used to. Then I started Grinding more and saving a balance before I spent a mass amount. It's Inflow/Outflow.

    Gee wiz thanks for explaining to me how arenas work, care to answer any of those questions now?

    Your attitude seems confrontational, but I'll humor it anyway.
    You're likely experiencing the after effects of the imbalance created by the old AQ System, whereby the Allies focusing on AQ alone were overflowed with T4CC, to the point that they are now expiring. Which may be their prerogative since people can play however they like, and there's a whole side conversation about Account Sharing and unrealistic expectations placed by Allies that I won't get into, but the end result of focusing on one aspect of the game is that it creates an imbalance due to a surplus of one Resource. Therefore, there is pressure to use said Resources before they expire, and that is what you seem to be defining as progression at that level.
    As for what it takes, it may take less Ranking, more Grinding, and focusing on building some Gold first. Which means letting some Cats potentially go. I figured that would be common sense if one has too much of one thing and not enough of another.
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    edited August 2017
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.

    It's not the Fights that give the majority of Gold. It's the Arena Crystals. Add those to the Milestones, Events, Quests, etc. I probably make about a Mil a week, rough estimate. Maybe more, maybe less. Never really tallied. The main point is that I never run out of Gold. Not in a long time. I used to. Then I started Grinding more and saving a balance before I spent a mass amount. It's Inflow/Outflow.

    Gee wiz thanks for explaining to me how arenas work, care to answer any of those questions now?

    Your attitude seems confrontational, but I'll humor it anyway.
    You're likely experiencing the after effects of the imbalance created by the old AQ System, whereby the Allies focusing on AQ alone were overflowed with T4CC, to the point that they are now expiring. Which may be their prerogative since people can play however they like, and there's a whole side conversation about Account Sharing and unrealistic expectations that I won't get into, but the end result of focusing on one aspect of the game is that it creates an imbalance due to a surplus of one resource. Therefore, there is pressure to use said Resources before they expire, and that is what you seem to be defining as progression at that level.
    As for what it takes, it may take less Ranking, more Grinding, and focusing on building some Gold first. Which means letting some Cats potentially go. I figured that would be common sense if one has too much of one thing and not enough of another.
    Yeah and your attitude is patronizing so you can take your moral high ground if you think you deserve it.
    Thanks for finally answering. So we clearly vastly differ in how we want to see the game progress. I think the grind for gold should be adjusted as the inflation of champs increases whereas you think we should have to grind more for gold, even if it means losing catalysts. Did I misinterpret that?
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    While arena is definitely the best source of gold when gold realms aren't running I don't think gold is too scarce personally. When the gold realms were on I built up to 4 mil and if I ever get to 2 mil I stop spending it and upgrade carefully. That way I've always got plenty to fall back on if I need to. I never have an issue with running out of gold anymore and I rarely play any arenas, not even for the milestones. If you're in an alliance that needs donations surely the AQ rewards and a small amount time playing arena can cover it? Just have to be careful with how you spend it and when, a big part of the game is managing resources and planning what you're upgrading/spending in game currencies on.

    So, because you don't need gold, no one does? It baffles me how opposed you all are to making a resource more available for the community. How about I start making posts about brining back the old AQ system? I can get t4cc still while hardly any of you would looking at your alliances.
    While arena is definitely the best source of gold when gold realms aren't running I don't think gold is too scarce personally. When the gold realms were on I built up to 4 mil and if I ever get to 2 mil I stop spending it and upgrade carefully. That way I've always got plenty to fall back on if I need to. I never have an issue with running out of gold anymore and I rarely play any arenas, not even for the milestones. If you're in an alliance that needs donations surely the AQ rewards and a small amount time playing arena can cover it? Just have to be careful with how you spend it and when, a big part of the game is managing resources and planning what you're upgrading/spending in game currencies on.

    So, because you don't need gold, no one does? It baffles me how opposed you all are to making a resource more available for the community. How about I start making posts about brining back the old AQ system? I can get t4cc still while hardly any of you would looking at your alliances.
    No he is sharing his experiences with gold and how he manages his gold so that someone who is struggling with that aspect can benefit from his experience. Funny how you just attack anyone who doesn't just say "ma0r gold now!!!!1111one" that is not a fruitful argument it fosters hostility so I suggest you turn the lense you use to look into others onto yourself. If you think your posts will bring back AQ it just further highlights the hubris.
  • GroundedWisdomGroundedWisdom Member Posts: 36,575 ★★★★★
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.

    It's not the Fights that give the majority of Gold. It's the Arena Crystals. Add those to the Milestones, Events, Quests, etc. I probably make about a Mil a week, rough estimate. Maybe more, maybe less. Never really tallied. The main point is that I never run out of Gold. Not in a long time. I used to. Then I started Grinding more and saving a balance before I spent a mass amount. It's Inflow/Outflow.

    Gee wiz thanks for explaining to me how arenas work, care to answer any of those questions now?

    Your attitude seems confrontational, but I'll humor it anyway.
    You're likely experiencing the after effects of the imbalance created by the old AQ System, whereby the Allies focusing on AQ alone were overflowed with T4CC, to the point that they are now expiring. Which may be their prerogative since people can play however they like, and there's a whole side conversation about Account Sharing and unrealistic expectations that I won't get into, but the end result of focusing on one aspect of the game is that it creates an imbalance due to a surplus of one resource. Therefore, there is pressure to use said Resources before they expire, and that is what you seem to be defining as progression at that level.
    As for what it takes, it may take less Ranking, more Grinding, and focusing on building some Gold first. Which means letting some Cats potentially go. I figured that would be common sense if one has too much of one thing and not enough of another.
    Yeah and your attitude is patronizing so you can take your moral high ground if you think you deserve it.
    Thanks for finally answering. So we clearly vastly differ in how we want to see the game progress. I think the grind for gold should be adjusted as the inflation of champs increases whereas you think we should have to grind more for gold, even if it means losing catalysts. Did I misinterpret that?

    Yes. It means the game is not designed for you to be Ranking Champs at that Level like you would lower Star Levels, and if you don't have enough Gold to use the Cats you have amassed because your sole focus was AQ, then you might have to lose some and work to earn more. The same ways we all earn Gold.
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    CoatHang3r wrote: »
    While arena is definitely the best source of gold when gold realms aren't running I don't think gold is too scarce personally. When the gold realms were on I built up to 4 mil and if I ever get to 2 mil I stop spending it and upgrade carefully. That way I've always got plenty to fall back on if I need to. I never have an issue with running out of gold anymore and I rarely play any arenas, not even for the milestones. If you're in an alliance that needs donations surely the AQ rewards and a small amount time playing arena can cover it? Just have to be careful with how you spend it and when, a big part of the game is managing resources and planning what you're upgrading/spending in game currencies on.

    So, because you don't need gold, no one does? It baffles me how opposed you all are to making a resource more available for the community. How about I start making posts about brining back the old AQ system? I can get t4cc still while hardly any of you would looking at your alliances.
    While arena is definitely the best source of gold when gold realms aren't running I don't think gold is too scarce personally. When the gold realms were on I built up to 4 mil and if I ever get to 2 mil I stop spending it and upgrade carefully. That way I've always got plenty to fall back on if I need to. I never have an issue with running out of gold anymore and I rarely play any arenas, not even for the milestones. If you're in an alliance that needs donations surely the AQ rewards and a small amount time playing arena can cover it? Just have to be careful with how you spend it and when, a big part of the game is managing resources and planning what you're upgrading/spending in game currencies on.

    So, because you don't need gold, no one does? It baffles me how opposed you all are to making a resource more available for the community. How about I start making posts about brining back the old AQ system? I can get t4cc still while hardly any of you would looking at your alliances.
    No he is sharing his experiences with gold and how he manages his gold so that someone who is struggling with that aspect can benefit from his experience. Funny how you just attack anyone who doesn't just say "ma0r gold now!!!!1111one" that is not a fruitful argument it fosters hostility so I suggest you turn the lense you use to look into others onto yourself. If you think your posts will bring back AQ it just further highlights the hubris.

    How is that an attack? It's a valid point. I advocated for more t4cc even though I didn't need them, why should I bother now? I am elucidating the point that most of you who are just showing off your gold or constantly trying to explain how arenas work as if I don't do them are acting selfishly.
  • AddyosAddyos Member Posts: 1,090 ★★★★
    And another thread's gonna get closed or deleted. Shame, because everyone is bringing up many valid points. Can't we all just get along?
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.

    It's not the Fights that give the majority of Gold. It's the Arena Crystals. Add those to the Milestones, Events, Quests, etc. I probably make about a Mil a week, rough estimate. Maybe more, maybe less. Never really tallied. The main point is that I never run out of Gold. Not in a long time. I used to. Then I started Grinding more and saving a balance before I spent a mass amount. It's Inflow/Outflow.

    Gee wiz thanks for explaining to me how arenas work, care to answer any of those questions now?

    Your attitude seems confrontational, but I'll humor it anyway.
    You're likely experiencing the after effects of the imbalance created by the old AQ System, whereby the Allies focusing on AQ alone were overflowed with T4CC, to the point that they are now expiring. Which may be their prerogative since people can play however they like, and there's a whole side conversation about Account Sharing and unrealistic expectations that I won't get into, but the end result of focusing on one aspect of the game is that it creates an imbalance due to a surplus of one resource. Therefore, there is pressure to use said Resources before they expire, and that is what you seem to be defining as progression at that level.
    As for what it takes, it may take less Ranking, more Grinding, and focusing on building some Gold first. Which means letting some Cats potentially go. I figured that would be common sense if one has too much of one thing and not enough of another.
    Yeah and your attitude is patronizing so you can take your moral high ground if you think you deserve it.
    Thanks for finally answering. So we clearly vastly differ in how we want to see the game progress. I think the grind for gold should be adjusted as the inflation of champs increases whereas you think we should have to grind more for gold, even if it means losing catalysts. Did I misinterpret that?

    Yes. It means the game is not designed for you to be Ranking Champs at that Level like you would lower Star Levels, and if you don't have enough Gold to use the Cats you have amassed because your sole focus was AQ, then you might have to lose some and work to earn more. The same ways we all earn Gold.

    Kabam has explicitly stated that the game is progressing towards "more champions" and "5* are the future", which contradicts your ideas. You can't move towards 5* and 4* being more widely available without brining everything else up too. That's why it made sense for the huge AQ adjustment, which I'm sure you didn't complain about.
  • GroundedWisdomGroundedWisdom Member Posts: 36,575 ★★★★★
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.

    It's not the Fights that give the majority of Gold. It's the Arena Crystals. Add those to the Milestones, Events, Quests, etc. I probably make about a Mil a week, rough estimate. Maybe more, maybe less. Never really tallied. The main point is that I never run out of Gold. Not in a long time. I used to. Then I started Grinding more and saving a balance before I spent a mass amount. It's Inflow/Outflow.

    Gee wiz thanks for explaining to me how arenas work, care to answer any of those questions now?

    Your attitude seems confrontational, but I'll humor it anyway.
    You're likely experiencing the after effects of the imbalance created by the old AQ System, whereby the Allies focusing on AQ alone were overflowed with T4CC, to the point that they are now expiring. Which may be their prerogative since people can play however they like, and there's a whole side conversation about Account Sharing and unrealistic expectations that I won't get into, but the end result of focusing on one aspect of the game is that it creates an imbalance due to a surplus of one resource. Therefore, there is pressure to use said Resources before they expire, and that is what you seem to be defining as progression at that level.
    As for what it takes, it may take less Ranking, more Grinding, and focusing on building some Gold first. Which means letting some Cats potentially go. I figured that would be common sense if one has too much of one thing and not enough of another.
    Yeah and your attitude is patronizing so you can take your moral high ground if you think you deserve it.
    Thanks for finally answering. So we clearly vastly differ in how we want to see the game progress. I think the grind for gold should be adjusted as the inflation of champs increases whereas you think we should have to grind more for gold, even if it means losing catalysts. Did I misinterpret that?

    Yes. It means the game is not designed for you to be Ranking Champs at that Level like you would lower Star Levels, and if you don't have enough Gold to use the Cats you have amassed because your sole focus was AQ, then you might have to lose some and work to earn more. The same ways we all earn Gold.

    Kabam has explicitly stated that the game is progressing towards "more champions" and "5* are the future", which contradicts your ideas. You can't move towards 5* and 4* being more widely available without brining everything else up too. That's why it made sense for the huge AQ adjustment, which I'm sure you didn't complain about.

    The game is designed to add more Champs. Yes. That's what spins the wheel, so-to-speak. Nowhere have I ever seen a Kabam Employee state that "5* are the future". The simple fact remains that it's designed for steady and controlled progression. Not controlled in the sense that they tell you what to Rank. Controlled in the way that the higher the Star Level, the harder it is and the longer it takes to Rank. What you're not seeing is to takes more so you need to put more effort into earning it. If you're Ranking that much a week, then you need to earn it to pay for it. That's your choice. That doesn't mean the game doesn't provide enough Gold. You're trying to do more than is naturally supported.
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    No, what I'm asking, for the thousandth time, is an update the ways gold can be made. Because for MANY players (do you see all the threads now?) of all caliber, the gold inflow is no longer sustainable, which makes SENSE because the game has not give us more ways to actually get gold since the games incetion. God I'm so tired of both of you taking my argument and just changing it into something you can actually argue. Point blank just answer these bloody questions:
    1. Are there more ways to obtain champions and catalyst?
    2. Are these champions more expensive (I.e 5*)
    3. Is arena the main source of gold?
    4. Has this or the value of it changed, ever?

    Sheesh. Can't wait to see how that one gets spun. Ask me again if I do arena.
    1.Is that rhetorical? There are also more ways to obtain gold.
    2. Nope the cost has always been the same.
    3. Yup.
    4. Value of what?
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    edited August 2017
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    CoatHang3r wrote: »
    No. You're arguing that the design is flawed because there is not enough Gold and we are pointing out that there is. The issue is spending it faster than it's made. There are not that many Threads on it at all, actually. Since you seem adamant on your position, I'm just going to let you keep making it. There is Gold in the game. Examine spending habits and efforts to make it. That's about all I'll say.

    I don't suppose you're going to answer any of my questions either right? Or are we just going to do this circle jerk until the end of time?
    He did say that was all he had to say.

    Do you you want that? Because that's where continuing the argument will lead to, ewww.

    I will say. They have been adding gold into the game from new sources over time. They likely monitor progression for players and have a median they wish to maintain. And people who fall out of it will be the anomaly so they won't adjust for them as there is a way for the anamlous to correct it themselves.

    What sources? If you say the gold crystal I'm just going to laugh at you and we both know why.
    Gold crystals. Solo events, master mode, increasing what you actually earn at the end of EQs, glory for gold, more arena milestones, t4b daily, occasional gold realms, um sure there are more but as you can see those changes are not something I need to note for myself.

    Hahaha you're just naming new content. Yeah, I'm going to go grind those daily T4b quests for gold now and spend my glory on 2400 gold
    Yeah surprising how new content brings new gold but a lot of that is actually adjusted content that contains more gold.

    Well you did say it yourself that you would give up end game materials for gold.

    I'm sorry, but there is no way I'm taking this seriously. You get, what, ~300-500 gold per fight in T4b daily? Man, if I do it right I might be to get 5k gold a DAY! Problems solved man.

    It's not the Fights that give the majority of Gold. It's the Arena Crystals. Add those to the Milestones, Events, Quests, etc. I probably make about a Mil a week, rough estimate. Maybe more, maybe less. Never really tallied. The main point is that I never run out of Gold. Not in a long time. I used to. Then I started Grinding more and saving a balance before I spent a mass amount. It's Inflow/Outflow.

    Gee wiz thanks for explaining to me how arenas work, care to answer any of those questions now?

    Your attitude seems confrontational, but I'll humor it anyway.
    You're likely experiencing the after effects of the imbalance created by the old AQ System, whereby the Allies focusing on AQ alone were overflowed with T4CC, to the point that they are now expiring. Which may be their prerogative since people can play however they like, and there's a whole side conversation about Account Sharing and unrealistic expectations that I won't get into, but the end result of focusing on one aspect of the game is that it creates an imbalance due to a surplus of one resource. Therefore, there is pressure to use said Resources before they expire, and that is what you seem to be defining as progression at that level.
    As for what it takes, it may take less Ranking, more Grinding, and focusing on building some Gold first. Which means letting some Cats potentially go. I figured that would be common sense if one has too much of one thing and not enough of another.
    Yeah and your attitude is patronizing so you can take your moral high ground if you think you deserve it.
    Thanks for finally answering. So we clearly vastly differ in how we want to see the game progress. I think the grind for gold should be adjusted as the inflation of champs increases whereas you think we should have to grind more for gold, even if it means losing catalysts. Did I misinterpret that?

    Yes. It means the game is not designed for you to be Ranking Champs at that Level like you would lower Star Levels, and if you don't have enough Gold to use the Cats you have amassed because your sole focus was AQ, then you might have to lose some and work to earn more. The same ways we all earn Gold.

    Kabam has explicitly stated that the game is progressing towards "more champions" and "5* are the future", which contradicts your ideas. You can't move towards 5* and 4* being more widely available without brining everything else up too. That's why it made sense for the huge AQ adjustment, which I'm sure you didn't complain about.

    The game is designed to add more Champs. Yes. That's what spins the wheel, so-to-speak. Nowhere have I ever seen a Kabam Employee state that "5* are the future". The simple fact remains that it's designed for steady and controlled progression. Not controlled in the sense that they tell you what to Rank. Controlled in the way that the higher the Star Level, the harder it is and the longer it takes to Rank. What you're not seeing is to takes more so you need to put more effort into earning it. If you're Ranking that much a week, then you need to earn it to pay for it. That's your choice. That doesn't mean the game doesn't provide enough Gold. You're trying to do more than is naturally supported.

    I'm out of here after this because my point can't seem to get across:
    "Naturally supported" levels have not changed since beta. Champ availability has. You're idea of a game is unsustainable. Kabam figured that out with catalysts and they haven't with gold either.

    Like where is the disconnect between catalysts as a resource and gold? Every single argument you have made can swap gold for t4cc but I know you didn't fight that. So what's different? You all could have done more T4b, you could've ranked more for prestige, you could have busted to rank in t4c arena. So why didn't you complain then? A resource is a resource.
  • DNA3000DNA3000 Member, Guardian Posts: 19,677 Guardian
    Nowhere have I ever seen a Kabam Employee state that "5* are the future".

    I'm pretty sure that's something only players say. But I think it is more important to note that whether Kabam has ever said this or not is mostly irrelevant, because it is a mostly meaningless statement. 5* champions are here now. They are the present. But the rarity of t2 alphas and the complete non-existence of t5 basics says that the exclusive preeminence of 5* champions has not yet arrived and has no scheduled arrival date.

    To put it another way, saying 5* champions are the future is not much different than saying 6* champions are the future.
  • Kronos987654321Kronos987654321 Member Posts: 584 ★★★
    edited August 2017
    DNA3000 wrote: »
    Nowhere have I ever seen a Kabam Employee state that "5* are the future".

    I'm pretty sure that's something only players say. But I think it is more important to note that whether Kabam has ever said this or not is mostly irrelevant, because it is a mostly meaningless statement. 5* champions are here now. They are the present. But the rarity of t2 alphas and the complete non-existence of t5 basics says that the exclusive preeminence of 5* champions has not yet arrived and has no scheduled arrival date.

    To put it another way, saying 5* champions are the future is not much different than saying 6* champions are the future.


    A R3 5* costs less catalysts and has a higher base attack and health than R5 4*. It is very different than saying 6*, which don't even exist, are the future. Further, 5* awakened abilities go further than their 4* counter parts. But, as is the topic of this thread, cost WAY more gold.
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