**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Act 6 Chapter 2 The Champion Boss battle - The most Unfair and Disgusting battle of the game
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Comments
I'm not sure if reducing the number of people who can finish it quickly was their goal, bc if it was they certainly accomplished it
Right now the whole thing makes me upset but the champion fight put the icing on the cake as to why I don't want to explore. I have Hyperion so Mr. Sinister doesn't bother me like it did others.
Exploration is another story but people can always come back to that later like most people did with 5.2 and even 5.3 with act 5.
We've heard time and time again that this game caters to the whales that just throw money at the game and it doesnt reward skill. Well here we are with a fight that no matter what, you have to have skill to complete and people are more upset than ever. I won't say I enjoyed it by any means but I finished it and I just find the reaction funny personally
I honestly can’t imagine what the fight would be like if I didn’t have the right counter. All this is to say, I do think he should have more counters than he currently does, and the lack of counters can really cause a massive headache for those without the right champs.
Lets say you take him down to 95% and he triggers the healing, he heals to full. You take him down to 95% again and he triggers it again, guess what, the doesnt heal anything, because that 5% has already been healed once again, so it triggering every couple seconds does not really matter. the only heal he gets to do repeatedly as has been mentioned is his SP1 which is like 1k points.
I wouldn't be upset if they made him easier but really not sure if he needs it. He might be really horrible with linked nodes up, not sure how much worse he is with the nodes up. If he's not much worse then I'd say he's okay but if he's much worse then maybe the linked nodes need looked at.