Changes No One Noticed...
Ghostspider231
Member Posts: 301 ★★★
Folks have been talking about Medusa's armor shatter not working the same on champs like KM. Here are a couple other changes that no one noticed:
1. Mordo's power gain buff never used to refresh after Fate Seal or Mephisto's debuff ability. He now does it.
2. Iceman's armor buff also would never automatically refresh after a Fate Seal or Mephisto's debuff ability. He does now. Before you had to pop a t3 to get it back.
1. Mordo's power gain buff never used to refresh after Fate Seal or Mephisto's debuff ability. He now does it.
2. Iceman's armor buff also would never automatically refresh after a Fate Seal or Mephisto's debuff ability. He does now. Before you had to pop a t3 to get it back.
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Comments
Mordo is immune to AAR. While fate seal isn’t AAR, it means it should have never shut down his power gain permanently. It’s fixed. This doesn’t make him harder on defence with the massive amount of counters he has. The entire time mordo has been in the game, I’ve never personally had to turn off his power gain to make him easier to beat. Nor have I looked at a way to do this.
We in our ally ran practice runs on vivified km on map 7. Using medusa was an option (still is if anyone is looking). The key to that fight interaction was to NOT armor shatter him otherwise his reverb would come back.
This isn’t me hyperbolizing y'all. This is practiced and true.
**EDIT** just noticed you answered it, but still find it iffy considering reverb wasn’t coming back in map 6 with armor shatter on.
But until this last update, armor shatter DID stopped reverbation. Always.
You're wrong, this is from when the maze event was up in December
Kabam Zybit acknowledged he mispoke on the armor shatter issue in this thread her. It's obviously a bug.