Sure I think that 473 a sec is a bit exsestive but just keeping a combo of nine hits up then hitting the 10 when he activates it gets rid of the debuff, thats how I got around it.
I run Master EQ's with some difficulty, usually coming down to the last 2 champs on my team after the last boss is down (main EQ's keep in mind). But this side quest was very easy for me on Master difficulty. I was able to get through all of it without losing a champ. I one-shotted Void with my 5/50 Blade and without the Ghost Rider synergy. So I assume you're talking about Epic difficulty. I guess it may be a bigger difference, but the play style should be the same. Either 5 combo, 4 combo, 5 combo or just double 5 combo. Make sure your 10th hit is timed correctly and you should be good. Maybe Epic has some more to it though. I wouldn't know. 🤷♂️
Yeah, I agree. Mysterio was kinda hard for me even though I had Medusa and Venom and even though I absolutely wrecked him last Master EQ time around. I think Killmonger gave me the most trouble though. I try to push him to his Sp2, but I can't get it every time. The going unstoppable when hitting into a block is super annoying. Void was one of the easier ones for me.
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Also to the OP, if you have Ægon I would use him. Tenacity on more or less every hit at 100* combo, even into block. Makes it a nonissue really.
tough - yeah .. had to use a couple revives ..
but Mysterio (for some reason) really wrecked me ... about 10 revives later .. O.o
*sigh*
no issues with anyone else ... (other than Aarkus lag of course ..)
Nah, the difficulty is fine, imho ...