It was better than 6.2 overall in my opinion. Fury and Mysterio were pretty awful fights for me personally and not fun. The others weren’t too bad. At least from a completion standpoint. For exploration it still looks super annoying.
Couldn't get past Medusa, but the fights leading up to her were very fair. I'm ranking up my Ronin to take her down, then I expect to be able to blitz through the rest of the chapter with six star r2 Corvus and Ghost with a couple of revives. Go figure that the first boss fight is the only one I can't blitz through.
Maybe it's because I'm trash but this is the first time that I couldn't get past the first quest within a day of a new chapter's release
The easiest path in 6.3.1 Medusa still makes your main option a Sym Sup and that outer right with the Void & Iceman is a killer. Again, "easiest" path on the first quest.
So far so good. Have done a completion path for 6.3.1 - 6.3.4 thus far. I like that there are only like 6 paths per chapter. Health pools are fairly beefy. No gates gives you a lot of flexibility with your team. Some paths look like they will be a bit more brutal with some of the options I have to counter but early thought is that it is better than 6.2.
Here is my last fight for the night. Just solo'd 6.3.4 IMIW boss with Void:
Some annoying fights along the way and the NF and Mysterio bosses were way tougher than I thought they’d be but for the most part completion was a challenging yet fun experience, never felt discouraged or like giving up which is more than most people say about 6.2. The rewards might not be what people wanted but they’re not trash and again, it was fresh and challenging content which for people at this stage in the game is hard to come by. Also, there are some seemingly really annoying paths on the way to exploration but Kabam did a great job of making those boosts which I think are going to make exploration really fun and doable as well. Overall, we’ll see how people feel about it in the coming days, but it’s off to a strong start in my book.
Some annoying fights along the way and the NF and Mysterio bosses were way tougher than I thought they’d be but for the most part completion was a challenging yet fun experience, never felt discouraged or like giving up which is more than most people say about 6.2. The rewards might not be what people wanted but they’re not trash and again, it was fresh and challenging content which for people at this stage in the game is hard to come by. Also, there are some seemingly really annoying paths on the way to exploration but Kabam did a great job of making those boosts which I think are going to make exploration really fun and doable as well. Overall, we’ll see how people feel about it in the coming days, but it’s off to a strong start in my book.
Is it just that it’s difficult rather than BS - 6.2.2 style? I can cope with difficulty, eventually anyway lol. Didn’t have time to do more yesterday than realise that delirium is hard work.
On the delirium path, I will pay good money to see someone go full quake for the whole path
@Mauled for completion I wouldn’t even necessarily call it difficult... it’s hard, yes, but not in such a way that makes you not want to do it nothing even remotely close to 6.2.2 sinister. Again though, those are the easy paths lol I’m right there with you on that delirium path though lmao I’d love to see someone quake it lol
Couldn't get past Medusa, but the fights leading up to her were very fair. I'm ranking up my Ronin to take her down, then I expect to be able to blitz through the rest of the chapter with six star r2 Corvus and Ghost with a couple of revives. Go figure that the first boss fight is the only one I can't blitz through.
Medusa doesn't take any damage except bleed damage...I don't think Ronan is the right rank up for 6.3.1 Medusa
Couldn't get past Medusa, but the fights leading up to her were very fair. I'm ranking up my Ronin to take her down, then I expect to be able to blitz through the rest of the chapter with six star r2 Corvus and Ghost with a couple of revives. Go figure that the first boss fight is the only one I can't blitz through.
Medusa doesn't take any damage except bleed damage...I don't think Ronan is the right rank up for 6.3.1.Medusa...unless ur talking about Hawkeye Ronin lol
Honestly, what pissed me off the most is how stingy kabam is being with t5cc. $500 for a 25% t5cc crystal seems a bit excessive. Otheriwse, yeah, hated Mysterio the most, rest are pretty easily managed with the right champs.
Nothing like the champion boss in 6.2, so if you can complete 6.2 you can def do 6.3.
I am fairly happy with 6.3 nothing felt as bs as sinister or the champion here is my experience with each boss: Medusa:I had symbiote supreme so she was easy had to spend one revive cause I messed up Nick fury: my favorite fight in 6.3 it’s really about skill and you can do it with any champion and I didn’t spend any revives on him Havoc: that was the most problematic fight for me as I didn’t have any havoc counter so I ended using a couple of team revives Imiw: At first the fight seemed easy but then at the final 15% he was always gaining power and I ended up wasting a lot of time baiting his specials so he was healing a lot I had to use about 4 revives on him Mysterio: I didn’t find him as bad as I thought he would be and I actually enjoyed the fight had to use 2 revives due a couple of silly mistakes Caiw:I have mixed feelings about him on one hand I didn’t have hood as a five or six star to put with my ghost on the other hand I had stark spidey his taunt was so useful in this fight I had to use 2 revives on him Overall I think 6.3 is a fairly challenging content my only complaint is to increase the exploration rewards cause they are very disappointing now
@Ace_03 yes I used mine and cap always threw his specials when he was taunted combine this with the heavy power drain and you have got a very good counter
@JDunk2291 Ronin not Ronan. As in the Skill champ, Hawkeye’s other persona. You can stack ten+ bleeds easy if you know how to play him. Despair will cancel or minimize the healing.
Comments
Here is my last fight for the night. Just solo'd 6.3.4 IMIW boss with Void:
Is it just that it’s difficult rather than BS - 6.2.2 style? I can cope with difficulty, eventually anyway lol.
Didn’t have time to do more yesterday than realise that delirium is hard work.
On the delirium path, I will pay good money to see someone go full quake for the whole path
Nothing like the champion boss in 6.2, so if you can complete 6.2 you can def do 6.3.
Medusa:I had symbiote supreme so she was easy had to spend one revive cause I messed up
Nick fury: my favorite fight in 6.3 it’s really about skill and you can do it with any champion and I didn’t spend any revives on him
Havoc: that was the most problematic fight for me as I didn’t have any havoc counter so I ended using a couple of team revives
Imiw: At first the fight seemed easy but then at the final 15% he was always gaining power and I ended up wasting a lot of time baiting his specials so he was healing a lot I had to use about 4 revives on him
Mysterio: I didn’t find him as bad as I thought he would be and I actually enjoyed the fight had to use 2 revives due a couple of silly mistakes
Caiw:I have mixed feelings about him on one hand I didn’t have hood as a five or six star to put with my ghost on the other hand I had stark spidey his taunt was so useful in this fight I had to use 2 revives on him
Overall I think 6.3 is a fairly challenging content my only complaint is to increase the exploration rewards cause they are very disappointing now