IS DOCTOR DOOM GOD TIER OR NOT?
Aark123
Member Posts: 24 ★
I've Been Watching And Fighting Doctor Doom And Learning His Moves By Now, And I Love His Attacks. He Has So Much Utility And That Makes Me Wanna Own Him So Bad, His Special 1 Has A Small Shock, Special 2 Has A LOT Of Incinerate, Special 3 Has An Awesome Animation I Can't Stop Watching. The Doom Castle. Other Than That (Mystic)
3
Comments
Yes Doom is great. I have him at r3 about to go to r4. Power control, shock and incinerate, crit resistance. Also he slaps the bejeezus out of defenders with the back of his hand, which is awesome.
Like all the Doctors that came before him.
But what about 3 months from now?
Answer: It’ll be another flavor-of-of the-month champ available in another 50 dollar crystal.
If you are “lucky”...
Hopefully, this new champ will also be an actual MCU character we care about.
...and as for Doom?
Hopefully, he won’t have caught the latest bug and will still work “as intended”....
(What’s the RNG for that?!!! Lol...)
His animations are amazing, his prestige is through the roof. Moderately annoying on defense, could be nasty with the right node combinations. One of the strongest nullifier and power control champions in the game.
He has a unique playstyle with his shock-heavy mechanic. Damage is also not bad, can reach very high numbers when the whole team is K.O'ed.
Is he as game-breakingly overpowered as hardcore Doctor Doom fans such as myself wanted him to be? Nope, definitely not. Is he god tier? Yes.
Because Doom’s Sp3 is so “through the roof” that the animation lags every time I have to go to Doom castle.
I get it—it’s cool. For like the first ten times. Then it’s just annoying.
It would have made a great Easter egg. But as an Sp3 I have to constantly see: I’m over it.
All this extra animation just slows the game down in more ways than one.
Doom bug indeed.
I have never wanted to be able to skip a champion’s Sp3 animation before Doom.
Now I do.
Bugs the heck out of me all this money wasted on animations that don’t actually improve the game play....
What about a fix to the game mechanics so we can actually play characters whose abilities require being able to make inputs after any special attack....Doom included.
Such needless and bloated “Animation” is ruining the game.... in my opinion .....and making it harder to do basic attacks, which requires real skill....
I’m talking about issues regarding charging heavies and timing parries....
And various other input problems I’ve see reported all over the forums....
...not just getting to a “killer” SP3 before your opponent does.