**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Even if you were to do the fights on auto, it still is taking up tons of time.
The time-gates should all be lifted, there is no good reason to time-gate them, and at this rate, the last one that will be opened is going to be so freaking long with all those fights & paths, I bet most people fall asleep doing them.
I am just saying having the time-gates in there to stop people playing the game on their schedule is short sighted, especially since the last one has so many paths.
Will week 3 and 4 follow that pattern? In the sense that week 3 will have 16 paths and week 4 20 paths per difficulty? Cause, holy 🐄, booooooooooring 😴😴😴😴🥱🥱🥱🥱
The fights are all simple parry, combo, parry combo parry combo special 2 with Domino.
If not corvus, aa, Hyperion, Omega, namor, ghost would all wreck master.
I also recently opened my 6th 5* and it was Magik.