The downside of presteige in AQ
So 6 months or so ago before I took a 3 or 4 month break I was running map 5 daily and just mowing everything down with 4 star corvus.. Which I will admit was boring at times but still would net those much needed rewards..but after my 4 month break I come back and most alliances have either been running map 4 for so long that their prestige is too high to attempt map 5 or have been running map 5 so long that every single Member has a team of maxed 5 stars and prestige is so high that a single 4 hit combo will kill an r4 5 star that isnt at a class advantage.. Factor in the fact that there are so many people stepping down from map 6 and 7 (which kabam has announced will be getting even harder soon) or going semi retired because they cant keep up in wars or just want to be able to quest with their spare maxed champs and its easy to see that progression is reaching a point where there are tons of players with 800k-1 mil+ base hero rating running map 5 and making it too hard for those of us with only a few r4 4 stars when you consider the fact that we need that class advantage to be able to run it and most alliances are not willing to give the weaker player the path they need when they could easily replace them with mr. Semi retired who has almost triple their base hero rating and ranked up 6 stars instead..this makes what was once the low mid tier player now the below average player just because of roster limitations that will be hard to obtain by running map 4 daily with ease.. I'm not saying that the prestige system is a bad idea but I do feel the progression of prestige is hitting a bit too hard too fast and I feel there should be a way to control it and help up folks with only rank 4 5 stars stay relevant long enoughto max said 5 stars..