Is it me not grinding the arena enough apart from the milestones or Is there a serious gold problem in the contest ?
No matter what you do in the game, you're going to run out of something. Depending on where you are in the game, you may earn new champions that you want to rank up faster than you can earn catalysts, ISO, or gold, or you could be earning something else faster than other things and have a different bottleneck.
There is certainly enough gold in the arenas and the rest of the game combined to sustain virtually *any* acquisition rate of the other stuff over the long haul, but whether you can earn enough from the amount of time you spend in the arena vs the amount of time you spend everywhere else earning other stuff is specific to your game play.
There are ways to be more efficient in gold use in general. You can sell things before they expire from your stash. You can try to always use the correct class ISO when ranking up, and sell expiring ISO if you can't use it on the correct class.
Also, when grinding arena the most gold-profitable way to grind is to go for milestones in the highest arena you can comfortably do until you have them all, then switch to another arena. The milestones don't look great, but they increase your effective gold earning from arena by a substantial amount over time. And importantly those milestones have units, and units are extremely valuable. If you're short of gold, the correct thing to spend units on are things like Cavalier crystals or Grandmaster crystals. Not all your units, but some fraction. Those will generate champion drops, and champion dups are the primary source for ISO, and indirectly are a source of gold (by selling unused ISO). I wouldn't buy gold crystals, like ever.
I found myself less at a gold problem these days and more at a drought of mid level rank up materials. T1a usually but also t4b time to time and that is bound to get worse with no t4b in AQ rewards anymore.
Personally I have found with gold that if you arena the lower milestones on a few of them and keep the grind on content you can maintain hitting milestones on level up events every time they drop. This varies what I am leveling up of course but I have kept this model for some time and stay between 22 mil and 25 mil most of the time.
Now I built the reserve 20+ mill on saving gold crystals for a year and opening up with December gold boost. I also saved BC for 2 months prior to gold boost as well.
As a for instance I have brought 3 champs straight to 5* r5 in the last month and still see my gold in the same 1 mil or so range on average
I haven't ranked up a single champion and ended up having 1.5million gold it happened twice first i opened a december gifting and got gold i thought it was low amount and again got 1.5 million gold so lucky i am
To answer the OP, yes, there is a gold bottleneck in the game. Yes, it's there by design. No, they have no intention of making it more accessible. This topic has been beaten into the ground, dug back up, and beaten back into the ground. Unless you are a consistent spender, went nuts on the gifting event, or grind arenas until your life no longer has meaning, you will have to accept the fact that ranking up champions is going to take you a VERY long time, and you need to be extremely selective about which ones you choose to rank up.
Once you start focusing on five star and six star champs only is when it seems to become a real issue. The gold price to rank these champs up skyrockets compared to four stars.
Right, but at least for me, that means having catalysts in my overflow and being forced to play a game mode I find boring and repetitive (Arena) to use them. They should at least introduce some sort of gold quests or better gold crystals for people who hate arena grinding.
People hate it because it takes time and effort. They want an alternative method that takes less effort and time. The Arenas are part of the game. They're also the largest source of Gold. I have no objections to another way to accumulate Gold, so long as it takes roughly the same amount of time and effort to collect Gold. Otherwise half the people are Grinding and earning it, and the other half are taking a shortcut.
I have no problem earning it. I just don't like playing endless rounds of Arena to do it. I'd even rather do something like the Mole Man quests. The only Arena I find interesting is 5* because you actually get some challenging matchups, but I only have so many fighters I can put in it. All the lower arenas are guaranteed wins against low level fighters with no nodes or anything to make it interesting.
There’s always going to be a bottleneck of something in this game, whether it’s gold, iso, catalysts......think those are it, you could split the catalyst category in t1a, t4b, t4c, t2a, t5b, t5c......etc.......etc. It’s not important, what does count is how you deal with it.
Just play some arena when you’re watching a movie or listen to a podcast, I usually do arena with Brian Grant on youtube, it’s fun and he really loves puns
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There is certainly enough gold in the arenas and the rest of the game combined to sustain virtually *any* acquisition rate of the other stuff over the long haul, but whether you can earn enough from the amount of time you spend in the arena vs the amount of time you spend everywhere else earning other stuff is specific to your game play.
There are ways to be more efficient in gold use in general. You can sell things before they expire from your stash. You can try to always use the correct class ISO when ranking up, and sell expiring ISO if you can't use it on the correct class.
Also, when grinding arena the most gold-profitable way to grind is to go for milestones in the highest arena you can comfortably do until you have them all, then switch to another arena. The milestones don't look great, but they increase your effective gold earning from arena by a substantial amount over time. And importantly those milestones have units, and units are extremely valuable. If you're short of gold, the correct thing to spend units on are things like Cavalier crystals or Grandmaster crystals. Not all your units, but some fraction. Those will generate champion drops, and champion dups are the primary source for ISO, and indirectly are a source of gold (by selling unused ISO). I wouldn't buy gold crystals, like ever.
Personally I have found with gold that if you arena the lower milestones on a few of them and keep the grind on content you can maintain hitting milestones on level up events every time they drop. This varies what I am leveling up of course but I have kept this model for some time and stay between 22 mil and 25 mil most of the time.
Now I built the reserve 20+ mill on saving gold crystals for a year and opening up with December gold boost. I also saved BC for 2 months prior to gold boost as well.
As a for instance I have brought 3 champs straight to 5* r5 in the last month and still see my gold in the same 1 mil or so range on average