Worst Signature Ability in Game?
MoeDur23
Member Posts: 46 ★
I vote Angela...
Absolutely beyond useless...
Curious if someone can think of a even worse sig ability?
Absolutely beyond useless...
Curious if someone can think of a even worse sig ability?
4
Comments
What the Holy Hell was Kabam thinking here? 🤔🤔🤔
And the ratio of any champs that have the ability to nullify are slim to none in the 1st place. It only made sense before diversity in AW mattered and mystic dispersion mattered...when Mystic defenders where duplicated all across the defender map in AW...
Now, and even then to be succinct, doesn't matter one iota...worse and most meaningless sig in game date...
You want a less useful/effective Sig ability: This guy -
I hate OG spidey. His evade hurts more than it helps.
OG Spider Man should have the same evade ability that was eventually given to Stark Spidey.
But, any Auto-Evade (such as an attacker of yours) should really be changed so that the Auto-Evade DOES NOT HAPPEN if you have done a successful Parry timing. Only if NOT a Parry should Auto-Evade calculation then come into play.
Induces armour break on himself only.
Before anyone claims it’s really useful with high health opponents, I’d suggest not a lot of people bring Elektra into advanced content for high health fights.
Dr. Zola
His Suits barely do anything for him. His signature ability gives him a CHANCE to trigger a second Suit...for 7 seconds.
A CHANCE to trigger a second useless ability for 7 seconds?
Mordo's can help him mitigate damage from Coldsnap, Limbo, etc. by quite a bit.
Angela's gives her some protection against nullification, which allows her to keep her abilities going.
Groot...also sucks. He definitely gives Joe Fixit a run for his money.
But Joe Fixit's ability is AWFUL!
Sentry gets a bad wrap and catches a lot of flak he doesn't deserve. When used properly, he's pretty good.
Punisher 2099 for worst sig. Supposed to prevent L3. Doesn’t prevent L3.
It may be different if someone gets to an L3 via a passive power gain (like Hyperion or Strange). I could see them throwing an L3 in the brief window before the Power Lock takes effect. But so far, I've had a 100% success rate if I hit them in order to push them to an L3. I'll try to test this though to see if the passive power gain is the issue.