For the record.....the science path w spiked armor in 5.3.6 is the epitomy of an example of what a bunch of mindless unimaginative and lazy **** your developing team is;)
Unavoidable damage is hands down the largest pile of **** and a big **** you guys for creating it....
The spiked armour path in 5.3.5 was harder, but not impossible. At least i could use AA and Gwen in the 5.3.6 path
Archangel wrecks in all of 5.3 minus immune champs. Even in quests that take away attack value and you're facing a tech. The poison, bleed, and neurotoxin destroys everything.
Archangel wrecks in all of 5.3 minus immune champs. Even in quests that take away attack value and you're facing a tech. The poison, bleed, and neurotoxin destroys everything.
Can someone explain why spectre node keeps taking 47 health off me per half second? I know healing is reversed but I'm not procuring any willpower or healing, is it taking life off me for dexterity procuring?
@Speeds80 spectre counts as a debuff so it activates willpower. It’s stupid but that’s how it’s setup. I actually took willpower off to do spectre path in 5.3.6.
@Speeds80 spectre counts as a debuff so it activates willpower. It’s stupid but that’s how it’s setup. I actually took willpower off to do spectre path in 5.3.6.
Spectre is on a cycle, and if you are on an L1 lock path with it, you can hit L1 and trigger Power Lock after Spectre ends, and gain WP healing from there to make up for what was lost from Spectre, but have to keep Power Lock off while it's up again. Tricky, but done right, you won't lost much life. But far easier to pull WP off (leave it on for the power lock path of Cosmic, and at least get some small free heals, ha)
@Speeds80 spectre counts as a debuff so it activates willpower. It’s stupid but that’s how it’s setup. I actually took willpower off to do spectre path in 5.3.6.
Spectre is on a cycle, and if you are on an L1 lock path with it, you can hit L1 and trigger Power Lock after Spectre ends, and gain WP healing from there to make up for what was lost from Spectre, but have to keep Power Lock off while it's up again. Tricky, but done right, you won't lost much life. But far easier to pull WP off (leave it on for the power lock path of Cosmic, and at least get some small free heals, ha)
That’s exactly what I did. Since chip damage is so high, I took my duped DD to that spectre path in 5.3.6 due to Punisher and Falcon L1s being unavoidable otherwise. Took nearly 200 hits to take out Punisher thanks to global node. However, it was worth it. I didn’t even need a revive with that path and it was the last one I needed to 100 5.3.
@Speeds80 , also if you have Salve it will be subject to Spectre; made worse if you also have Recovery. Learned this the hard way and had to keep healing up between fights the first run I made at it. Removed both and WP the next time it was a breeze.
@MH2804 unless they are going to not make good on the promise that it would be possible to 5/65 a 5* before 6*s are playable it has to be out in December. Of course it wouldn't be the first promise they failed to keep. They also promised that Dr. Strange would still be a top champ after the nerf, just "closer to the pack." It's hard to see that promise as anything but a bald-faced lie at this point.
Comments
The spiked armour path in 5.3.5 was harder, but not impossible. At least i could use AA and Gwen in the 5.3.6 path
shhhhh
because we don't need a spotlight shined on him.
It's not like everyone doesn't know he's a badass.
Spectre is on a cycle, and if you are on an L1 lock path with it, you can hit L1 and trigger Power Lock after Spectre ends, and gain WP healing from there to make up for what was lost from Spectre, but have to keep Power Lock off while it's up again. Tricky, but done right, you won't lost much life. But far easier to pull WP off (leave it on for the power lock path of Cosmic, and at least get some small free heals, ha)
That’s exactly what I did. Since chip damage is so high, I took my duped DD to that spectre path in 5.3.6 due to Punisher and Falcon L1s being unavoidable otherwise. Took nearly 200 hits to take out Punisher thanks to global node. However, it was worth it. I didn’t even need a revive with that path and it was the last one I needed to 100 5.3.